Grimstaff
Explorer
I'm sure most DM's have run into this situation at one time or another. You run an adventure, you think you have the party headed in the right direction, yet all of a sudden they take a blind curve on you that will almost certainly result in their horrifying demise. For example, maybe they accidentally head strait for the BBEG without picking up one of the three or so items you have planted elsewhere to help them out (like a sword of Giantslaying, etc) or maybe its a time-running-out adventure and their wrong turn will certainly waste far more time than they have to do what needs doing.
So the question is one of your style of handling this situation. Do you "nudge" them back in the right direction by dropping some possibly not-so-subtle hints, "fudge" the adventure by changing a couple of things on the fly to prevent the disaster, or just let the dice fall where they may and chuckle qiuetly to yourself as the PCs are ground into "sludge"?
And maybe anecdotes showing how your technique worked and/or backfired?
So the question is one of your style of handling this situation. Do you "nudge" them back in the right direction by dropping some possibly not-so-subtle hints, "fudge" the adventure by changing a couple of things on the fly to prevent the disaster, or just let the dice fall where they may and chuckle qiuetly to yourself as the PCs are ground into "sludge"?
And maybe anecdotes showing how your technique worked and/or backfired?
