FireLance
Legend
Uh, actually I said that roleplaying is just as important or more important at high levels, and I do not equate roleplaying with diplomacy. Diplomacy by the rules is just another expression of numbers and is not roleplaying. If a player can end a problem quickly and easily by killing a monster or casting a spell, but chooses not to do so because the character would not, that would be roleplaying.Zappo said:FireLance said that in a well-run campaign, characters have to "rely on roleplaying"* at high levels just as much as they had to at low levels.
* I assume this means "rely on diplomacy"... "Roleplaying" means playing your character's role, which doesn't imply giving speeches. If a PC can end a problem quickly and easily by killing a monster or casting a spell, rather than spending months gathering allies and information, not doing so would be rather poor roleplaying.
As some posters have mentioned, at high levels, survival is not such a pressing issue, and the characters have more scope to be generous, merciful and compassionate without being ground into mincemeat. Of course, they can still decide to roleplay as vicious, paranoid, bloodthirsty adventurers, but at least they have the choice.