(p. 152 in draft06)A condition inflicted by a spell is a persistent condition that lasts throughout the duration of the spell that inflicted it.
(p. 175 in draft06)Duration and conditions. Conditions can be shaken off as normal with an opposed attribute check.
(p. 196 in draft06)Each round, creatures affected by condition shake it off as normal for a condition.
(p. 202 in draft06)Conditions. As always, an inflicted condition can be shaken off.
(p. 176 in draft06 - emphasis added)Casting Time (Reduction). Spells normally take 1 action to cast. By increasing the casting time, you can exceed your normal maximum MP limit—you can reduce the effective MP cost of the spell for the purposes of determining the maximum MP you can use on one spell, but you still need to actually spend the original MP cost.
This is inconsistent with the new errata that says REP starts at 3 now.1. Note your starting attributes (each attribute starts at 3, except for MAGIC and REPUTATION...
Choose one of the listed exploits or select a universal exploit.
Seems inconsistent even though they are right next to each other (I know new players may be confused).Once you have exhausted all of the listed exploits through repetition of a career, you may select a universal exploit instead...
Just missing a simple to.You swear never use poison, or to do harm outside of combat.
Colon used in place of a period.Inquisitor magic is subtle, with few sensory cues, but intimidating:
Spelling error: thaYour reputation is now so fierce that you can inflict tha Afraid condition on all targets within 30' with a REP vs. MENTAL DEFENSE attack.
My emphasis added. There is a natural ability to shake off conditions. It costs 1 action to make an attempt. As I read it, if a spell causes a condition it will last for the noted duration in the spell (for example 3 rounds) or until shaken off whichever comes first. Like all good rules there are exceptions, like the Extended Enchantments career exploit which doesn't allow those conditions to end until the duration is up, or the spells which also do not allow for their condition to be shaken (they have a duration and when it is up the effect/condition ends).On Page 175, under "Spell Statistics," the book states, "Duration and conditions. Conditions can be shaken off as normal with an opposed attribute check. The duration of a condition puts an upper time limit on the condition. The condition ends when the duration expires, or when it is shaken off, whichever comes first." This seems to be referring to old language for rolling Attributes to Shake Off conditions.
This also directly contradicts Page 152, under "Persistent Conditions," where the book states, "A condition inflicted by a spell is a persistent condition that lasts throughout the duration of the spell that inflicted it unless it is shaken off"
The following are examples that further cause confusion as they imply an innate ability to Shake Off spell effects.
Page 41: From the Enchanter career: "Extended Enchantments. Your charm or enchantment spells cannot be shaken off until the spell duration expires." Self explanatory that the shake off ability cannot be used on conditions caused by someone who spent a career exploit.
Page 191: "Subtle Enchantment. Cost 3 MP. The creature is unaware that it has been enchanted, and cannot shake off the charm, which lasts for a set duration (which must be purchased)."
Page 181: "Subtle Compulsion. Cost 3 MP. The creature is unaware that it has been controlled, and cannot shake off the effect, which lasts for a set duration (which must be purchased)."
Thanks again for the work put into this system, and have a great day.
The phrase that you added does not exist in the version of the rules that I have, v1.2 draft06, which is the latest available afaik. (That's the file linked at the top of this thread.)My emphasis added.flareblade said:This also directly contradicts Page 152, under "Persistent Conditions," where the book states, "A condition inflicted by a spell is a persistent condition that lasts throughout the duration of the spell that inflicted it unless it is shaken off"
Hence my emphasis. I added that bit because it is understood that you know how and when to shake off a condition. The phrase "shake it off" appears 3 times in the current draft, pg190
, pg196"Enchantment spells inflict or remove mental conditions. Each round, creatures affected by condition shake if off as normal for a condition. However, if you choose the Subtle Enchantment enhancement, creatures cannot try to shake it off each round because they do not realize they have been enchanted."
."Inflict spells can also inflict certain conditions. Each round, creatures affected by condition shake it off as normal for a condition."
The better question is does the Immobilize variant of a Movement spell (pg197/198) allow for an attempt to shake it off. There is no mention in the school description like the three other noted schools, and pg152 would imply that the caster would get full value for the MP spent whereas pg175 would imply that the condition could be shaken off. In reality it is pg175 that needs the work. As you mentioned it contains old verbiage, but it is mentioned on pg152 as an optional rule.Each round, creatures can try to shake a compulsion off.
I'm afraid it doesn't make sense to me. The way you phrased it, a condition inflicted by a spell is both persistent and not persistent.Hence my emphasis. I added that bit because it is understood that you know how and when to shake off a condition.
175 is the issue. The reason it is the issue is because per 152 spell conditions are persistent, and persistent conditions cannot be shaken off, they can be magically healed or healed by resting. Now fast forward to spell schools that cause conditions; some of them, Compel, Enchant, and Inflict, all specifically say they can be shaken off. Unless the specific enhancement within the section is selected, or unless the caster has a specific exploit that would disallow a condition to be shaken off.I'm afraid it doesn't make sense to me. The way you phrased it, a condition inflicted by a spell is both persistent and not persistent.
There's a clear contradiction between page 152 (spell conditions are persistent and cannot be shaken off) and page 175 (spell conditions can be shaken off as normal).