Obvious best race/class combos.

Tony Vargas

Legend
Some are really obvious - Dragonborn Inspiring Warlord, for instance - others almost against type (Likeable gregarious half-elves have ideal stat bonuses to be lovecraftean Sky Warlocks).

Dragonborn - Inspiring Warlord - STR primary, CHA secondary
Dwarf - ?
Eladrin - Wand Wizard - INT primary, DEX for Wand of Accuracy
Elves - Archer Ranger - DEX primary, WIS secondary
Halflings - Artful Dodger Rogue - DEX primary, CHA secondary
Half-Elf - Sky Warlock - CON & CHA primary
Human - +2 Primary, whatever that might be
Tieflilng - ?

Of course, there are some 'middle of the road' options, not as forced as the Sky Warlock, but still interesting. The Dragonborn Paladin can crib powers from both flavors of pally and the Tiefling Warlord can make good use of both INT- and CHA-based exploits. And just boosting secondaries like the latter could be good for the Dwarven Staff Wizard who has CON for his staff power and WIS for spells like Cloud of Daggers & Thunderwave, etc... and his expanded spellbook feat.

What am I missing?
 
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You also have to consider other facets like Racial Feats and Powers.

i.e. The Infernal Tiefling Warlock may not get a bonus to Con, but he has a Racial Feat that gives him +1 to Hit/Dmg with Fire/Fear powers (which are staples of the Infernal Pact).
 




Human: any class that has three at-will powers you want. - Wizard, Rogue. If WotC releases more at-wills in upcoming splatbooks then humans will become even better.

Tieflings and Half-Elves: while reading the comments above I had the thought that they should swap stat bonuses. Tieflings seem better IMO with Con and Cha, HE with Int and Cha.
 

Maybe it is not the best, but I actually kind of think that an Elven Fighter is a pretty good option. Your prime stat suffers a little, but you get bonuses to two secondary stats which also happen to boost your weaker defenses, you get an encounter power that lets you roll again (which may be really helpful when you have a daily to unleash that is not reliable), and you have a speed of 6 in heavy armour (7 if you specialize in scale).
 

I didn't realize it before until the other day, but as has been said before and elsewhere, Dragonborn really have an affinity stat-wise to a lot of the classes.

Major one include:
Inspiring warlord (as mentioned)
Melee cleric, with strength as primary and cha as support (at least I think I remember clerics using cha)
Rogue, surprisingly but still effective since they get a bonus to both of the rogue's secondary stats
Paladin, for both primary stats

Minor ones:
Fighter, Ranger, and Warlock mostly due to having a bonus to these classes' primary attributes

Really, the only class that the Drabonborn stats don't benefit is the wizard and even that isn't entirely true due to the cha bonus making it easier to grab Spell Focus. Although, I have to say after looking at it, any race that has a str bonus will have a stat affinity for most of the classes in the PHB.
 

half-dragon dragon said:
Although, I have to say after looking at it, any race that has a str bonus will have a stat affinity for most of the classes in the PHB.

5 out of 8 always or can use STR as a primary stat, so yes.

Options that are good but not really noticed as much: Tiefling Paladin (Cha bonus and good racial power for a defender). Dwarven Warlock (Con bonus and good racial for a warlock). Elven Cleric (Wis bonus and good racial for buff spells that do little on a miss). Some of these are better when you think of a good multiclass, such as Elven Cleric with Ranger multiclass, or Tiefling Fey pact Warlock with Wizard multiclass. I think the best multiclasses are going to be those which pick up a class from a different role, but with the same power source. Hmm. I haven't tried to do a ranger warlord yet. Currently, it seems to me that most character benefit from at least a little multiclassing.
 

My answer from a related thread...

Tieflings cover all roles quite well: Controller (Wizard), Leader (Warlord), Defender (Paladin) and Striker (Fey Warlock).

Elves cover every role tolerably well: Leader (Cleric), Striker (Rogue, Ranger), Controller (Wizard with Orb focus), Defender (Fighter), though these last two are only decent thanks to the elf re-roll ability.

Humans cover three roles well: Controller (Wizard), Striker (Warlock), and Leader (Warlord). Humans can do Defender (Fighter) tolerably well, but it's not their forte.

Dragonborn do well in three roles: Leader (Str Cleric, Cha Warlord), Defender (Fighter, Paladin), and Striker (Warlock).

Dwarves would make an interesting party: Controller (Orb Wizard) heavy on Wisdom, Defender (Fighter, Paladin), Leader (most excellent Cleric), and Striker (Warlock). I wonder if a Dwarf Ranger (TWF) would be awesome.

Halflings are Strikers (Warlock, Rogue, Ranger) and maybe Defenders (Paladin).

Half-Elves only cover Striker (Warlock) and Defender (Paladin), though a case could be made for Leader (Warlord).

Eladrin would be interesting Warlords, and they're obviously good as Controllers (Wand Wizard) and decent as Strikers (Rogue). Dwarf Weapon Training works to make Dwarf a decent Fighter choice, and I wonder if Eladrin Soldier could do the same work for Eladrin Warlords.

- - -

So in summation: Tieflings rule!

Cheers, -- N

PS: I'd originally said Elves made tolerable Paladins, but I think I had meant to write Fighters, who add their Wisdom to OAs, and who seem to have more Reliable daily powers. Also, of course, Elves would want to wear Scale armor and not Plate, so again the Fighter is up ahead.
 

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