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[OCC] Stargate SG-1 – Confrontation – OCC Thread

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Nuke261 said:
Keia,
Could you list a rough marching order for the group inside the warehouse. I realize it does not concern me much, but I am having a hard time visualizing and keeping track. Thanks!

Sure! I'll go from busted blast door back to top of the stairs in order.

Blast Door
Ten foot hallway
Stairs (last ten feet) = Montoya, followed by Durant (though you could be side by side as well)
Stairs (middle twenty feet)= Empty, then Ilianov and Reed (side by side), Fisher, Grayson and Campbell
Stairs (top ten feet) = Fallon, just starting down stairs
'Warehouse' = Donovan and Stewart
Outer door
Two Jeeps
Fence Gate

Hope this helps!
Keia

ps. if not I'll work on a map and submit it
 
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Keia, Thanks for the line-up, helped me quite a bit! No need to worry about a map on my account.
(No offense to that incredible airport map you made last time!!)

Nuke
 


On a side note (sort of),

I've finished an excel spreadsheet for SG-1 and spycraft and have started building characters. I've gotten one finished and well on the way to the second. I'll be posting the first in a few days. I've decided to keep the knowledges and crafts that were detailed in D20 Modern as the basic knowledges and crafts for SG-1

Regardless, please continue to post and get to the Stargate. Hint: It's on the other side of the elevator. . . really! :)

Keia
 

Status of the Spycraft SG-1 characters:

I've gotten Grayson, Ilianov, Donovan, and Fallon finished in Spycraft. I've made a couple of minor changes for the system, however as noted previously - I'm using the crafts and knowledges from D20 Modern as well as the Navigate skill. I like the smaller number of all-encompassing crafts and knowledges that D20 Modern uses better than the nebulous ones of Spycraft. However, we will use all knowledge and craft rules out of SG-1.

Also, the characters are on vitality and wound points and definitely seem hardier than their D20 modern counterparts. I've yet to add equipment to the characters but was thinking of adding them to our yahoo group (they're excel files). I've typed up the template for Rylee Fallon, but that's the only one I have so far.

Anyone interested in seeing them at this point?

Keia
 
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Yeah, I'd like to see them. I've only ever seen Spycraft Lite, but it would be interesting to see how much / what has changed.

Fanog
 


Rylee Fallon
Non-Comm [Army Macro/ Ranger Micro]

Age: 28
Gender: Female
Height: 5'6"
Weight: 132 lbs
Eyes: Blue
Hair: Short Blonde
Skin: lightly tanned

Nationality: Irish
Current Residence: Somewhere in the Catskill Mountains
Current Work: Survivalist
Religion: Formerly Catholic
Allegiance: None

Action Dice: 3 (d4)
Inspiration: 7 [2 Wis + 5 Level]
Education: 7 [2 Wis + 5 Level]
Experience: 11,000 xps [Need 15,000 for 6th]

STR: 14 +2
DEX: 14 +2
CON: 16 +3
INT: 16 +3
WIS: 14 +2
CHA: 10 +0

Hit Dice: 12 + 1d10 + 3d10 + 15
Vitality: 57 Wounds: 16
Defense (Armor): 14 [10 + 2 Dex + 2 Natural + 0 Armor]
Defense (Class): 19 [10 + 2 Dex + 2 Natural + 5 Class]
Initiative: +7 [2 Dex + 5 Class]
BAB: +3
Melee: +5
Ranged: +5
Speed: 30’

FORT: +8 [5 Base + 3 Con]
REFL: +6 [4 Base + 2 Dex]
WILL: +6 [4 Base + 2 Wis]

Save Conditionals: +2 vs. environmental hazards

Attacks-Weapons:
Rifle 1 +5, 1dX (20)
Rifle 2 +5, 1dX (20)


Attack conditionals: +1 Att/+1 Dmg w/in one range increment, +2 Dmg from a readied action, +2 att vs. opponents with partial cover.

Class / Specialty Abilities:
‘Army’ Macro: +1 Damage +1/4 lvls as a result of a readied action
‘Ranger’ Micro: +1 Class Bonus +1/4 lvls to Move Silently and Survival
Accurate (Soldier Core): When spending an action die on Attacks, Str or Con checks, use 2 dice instead of just one.
Direction Sense (Explorer): +2 Class bonus +1/4 Explorer lvls to Navigate.
Stalker (Scout): +1 skill point per Scout lvl for Survival only.
Rough Living (Scout): +2 Natural Armor bonus to AC (+4 at 11th), +2 to environmental saves.


Feats:
Armor Proficiency (light, medium, heavy)
Weapon Group Proficiency (Hurled, Melee, Handgun, Rifle, Tactical)
Combat Instincts (Army Core): If foe misses melee attack by >5, make immediate return melee attack as a free action.
Point Blank Shot: (Soldier Bonus feat) +1 to attack and damage within one range increment
World Traveler: (Explorer Bonus feat) +2 to Culture, Language and First Aid checks and critical range for those skills is now 19-20.
Outdoorsman: (Scout Bonus feat) +2 to Survival and Handle Animal checks and critical range for those skills is now 19-20.
Track: (Scout feat) As PHB
Precise Shot: (Character 1st) As PHB
Sharp Shooting: (Character 3rd) +2 to hit vs. opponents benefiting from partial cover.


Skills (Total Bonus [# of Ranks + Modifiers] Crit Range):
Craft:
- Pharmaceuticals +6 [3 Ranks]
Hide +10 [8 Ranks]
Knowledge:
- Current Events +5 [2 Ranks]
- Earth and Life Sciences +7 [4 Ranks]
- Tactics +7 [4 Ranks]
Listen +10 [8 Ranks]
Move Silently +11 [7 Ranks + 2 Class]
Navigate +11 [6 Ranks + 2 Feat]
Spot +10 [8 Ranks]
Survival:
- Mountains +8 [4 Ranks +2 Class +2 Feat] (Crit 19-20)
- Forests +8 [4 Ranks +2 Class +2 Feat] (Crit 19-20)
Treat Injury (first aid): +8 [4 Ranks +2 Class] (Crit 19-20)


Languages: English (Native), Gaelic (Native), + one more (Fluent)

Equipment:
Winchester 94
Pathfinder
First aid kit
Multipurpose tool
Backpack: Standard
Binoculars: Standard
Compass
Flashlight: Standard
Tactical Map
Mesh vest
Rope
Sleeping bag
Trail rations
50 .444 shells
50 .22 bullets

Stargate Standard Bundle:
Standard fatigues (3 sets in your choice of terrain colors), combat boots, caps, load bearing harnesses, magnetic compasses, canteens, flashlight, 5 days MRE’s, tactical deployment vest, tactical radio, and FN P90 with a standard sling and 60 rounds of ammo, and a weatherproof seabag.

Survival Bundle:
The survival gear includes a climbing kit with tools, survival kit, binoculars, 100 ft rope, 5 glow sticks, survival knife, Standard side arm (Berretta 92F)


Description: .

Personality: .

History: .
 
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I've posted the four files I have completed in the Yahoo Groups files section. Please do not use this files but for game purposes (out of character only). The spreadsheet was developed by me from an on-line one (but was heavily modified).

Printed, they look very cool . . . (sheepishly paging through one as he typed).

Keia
 

Wow, those spread sheets look amazing! Really cool, looking forward to seeing how Leonard will turn out.

Fanog
 

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