[OCC] Stargate SG-1 – Confrontation – OCC Thread

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MadThinker said:
Keia, at the end of your post about Donovan, Durant, Reed and Stewart, you have Stewart and Donovan (should be Durant) outside waiting for Reed and Donovan's all clear.

Have you had a chance to level up Donovan? I'm just wondering.

I'll correct it, thanks! :)

As for the level up, I'll work on that today as well. Should have something posted tomorrow afternoon

Keia
 

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Updated Lt. Luther Donovan

Luther Donovan
Soldier 4 / Scout 1 / Sniper 1

Lieutenant [Navy Macro/ Para-Rescue Micro]

Age: 30
Gender: Male
Height: 5'10"
Weight: 195 lbs
Eyes: Green
Hair: Brown
Skin: lightly tanned

Nationality: American
Current Residence: Little Creek, Virginia
Current Work: Sniper/Medic for SEAL Team 2
Religion:
Allegiance: God and Country

Action Dice: 4 (d6)
Inspiration: 8 [2 Wis + 6 Level]
Education: 8 [2 Wis + 6 Level]
Experience: 15,000 xps [Need 21,000 for 7th]

STR: 14 +2
DEX: 18 +4
CON: 12 +1
INT: 14 +2
WIS: 15 +2
CHA: 10 +0

Hit Dice: 13 + 3d12 + 2d10 + 5
Vitality: 60 Wounds: 12

Damage Conditional: Reduce all physical damage received by one point per hit.

Defense (Armor): 14 [10 + 4 Dex + 0 Armor]
Defense (Class): 17 [10 + 4 Dex + 3 Class]
Initiative: +9 [4 Dex + 5 Class]
BAB: +5
Melee: +7
Ranged: +9
Speed: 30’

FORT: +5 [4 Base + 1 Con]
REFL: +8 [4 Base + 4 Dex]
WILL: +6 [4 Base + 2 Wis]

Save Conditionals: +2 vs. environmental hazards

Attacks-Weapons:
Rifle 1 +8, 1dX (20)
Rifle 2 +8, 1dX (20)


Attack conditionals: 2 Action Dice on Attacks, +1 Att/+1 Dmg w/in one range increment, No -4 penalty when shooting into melee, Aiming gives +2 to hit, not +1, Bracing gives +3 to hit, not +2, when taking an aim action – brace as a free action, Range increment is increased by 50%.

Class / Specialty Abilities:
Navy Macro: +1 Specialty bonus +1/4 lvls to Profession (Military) and Swim.
Para-Rescue Micro: +1 Specialty Bonus +1/4 lvls to First Aid and Spot.
Accurate (Soldier Core): When spending an action die on Attacks, Str or Con checks, use 2 dice instead of just one.
Damage Reduction (Soldier 2nd): Reduce all damage received by one point.
Armor Use (Soldier 4th): Defense bonus when wearing armor is increased by +1 and armor check penalty is reduced by 1.
Stalker (Scout): +1 skill point per Scout lvl for Survival only.
Precise (Sniper Core): when spending an action die on damage, two dice are used instead of one.
Reposition (Sniper): Gain the Run Feat


Feats:
Armor Proficiency (light, medium, heavy)
Weapon Group Proficiency (Hurled, Melee, Handgun, Rifle, Tactical)
Bandage (Para-rescue Micro): Whenever an action is spent to recover vitality, increase the amount per die by ½ first aid ranks. Also, when refreshing to recover wounds, recover 4 wounds not just 2.
Point Blank Shot: (Soldier Bonus feat) +1 to attack and damage within one range increment
Precise Shot: (Character 1st) As PHB
Marksman: (Character 3rd) Aiming gives +2 to hit, not +1, Bracing gives +3 to hit, not +2.
Perfect Stance: (Soldier Bonus 3rd) When aiming as a half-action, bracing is a free action.
Outdoorsman: (Scout Bonus feat) +2 to Survival and Handle Animal checks and critical range for those skills is now 19-20.
Far Shot: (Character 6th) Range increment is increased by 50%
Run: (Sniper 1st) Run become x5 rather than x4, jump distances increased 25%.


Skills (Total Bonus [# of Ranks + Modifiers] Crit Range):
Craft:
- Pharmaceuticals +6 [4 ranks]
First Aid +12 [8 ranks + 2 Class]
Handle Animal +2 [0 ranks + 2 feat] (Crit 19-20)
Hide +9 [5 Ranks]
Knowledge:
- Earth and Life Sciences +3 [1 rank]
- History +3 [1 ranks]
- Tactics +3 [1 ranks]
- Technology +3 [1 rank]
Listen +5 [3 ranks]
Move Silently +9 [5 ranks]
Profession (Military) +5 [1 rank + 2 Class]
Search +5 [3 ranks]
Sleight of Hand +6 [2 ranks]
Spot +12 [8 Ranks + 2 Class]
Survival +10 [6 ranks + 2 feat] (Crit 19-20)
- Jungle +7 [3 Ranks +2 Feat] (Crit 19-20)
- Urban +7 [3 Ranks +2 Feat] (Crit 19-20)
Swim +8 [4 ranks + 2 Class]
Tumble +6 [2 ranks]


Languages: English (Native), + one more (Native)

Equipment:
1 Fatigue Jacket 2lbs
2 Ghillie Suits (Forest and Desert) 5lbs
1 Casual Clothes 2lbs
1 Mesh Vest 7lbs
1 Duct Tape 1lb
5 Chemical Light Sticks 1lb
1 Leg Holster 1lb
25 Zip-Tie .5lbs
1 Standard range pack 2lbs
1 Bolt Cutters 5lbs
1 penlight .5
1 Search and Rescue Kit 7lbs
2 Fatigues (Forest, Desert,) 3lbs
1 H&K G3 SG/1 13lbs
5-10 Boxes of 7.62mm ammo

Stargate Standard Bundle:
Standard fatigues (3 sets in your choice of terrain colors), combat boots, caps, load bearing harnesses, magnetic compasses, canteens, flashlight, 5 days MRE’s, tactical deployment vest, tactical radio, and FN P90 with a standard sling and 60 rounds of ammo, and a weatherproof seabag.

Survival Bundle:
The survival gear includes a climbing kit with tools, survival kit, binoculars, 100 ft rope, 5 glow sticks, survival knife


Description: .

Personality: .

History: .
 

Mad Thinker,

If you could check the equipment detailed and make certain I'm not missing anything (I think I'm missing your prototype sniper rifle, and I can't find where I detailed it at - could you help with that).

Also, Add your history, personality and any other details I may have missed and post it in the Rogues Gallery (replacing the existing one there).

Thanks
Keia
 

Keia, I posted Donovan's updated sheet in the Rogue's Gallery, but I can't find anything about the other rifle except that it was a prototype rifle.
 
Last edited:

Greetings,

I have been invited by Keia to take over the running of Prof. Lorelai Nguyen. I look forward to running her and taking part in yet another of Keia's plots.

Carlo,
 

Welcome aboard Carlo, glad to have you with us. You have a difficult character to take over. I'm certain people will be both happy and sad to see her move from NPC to PC.

Keia
 


Having a tough time getting on the website to post my updates (course having them on the other computer doesn't help much either).

I will be updating either late tonite or Wednesday Afternoon. Apologize for the delay.

Durant, Donovan, Reed and Stewart can interact with Jeremiah freely, I really didn't have much of an update there.

Keia
 

Carlo!

Welcome to the team!
We have an overly diverse group to say the least, but playing Lorelai I guess you already know that!!

Good luck! I hope you love it as much as we do!

Nuke
 

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