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[OCC] Stargate SG-1 – Confrontation – OCC Thread

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Vardeman (Montoya),

Montoya has the suspicion that the attackers aren't using metal ammunition. Shots fired that missed by several of the SG team sparked and curses were heard. With the oil and fumes in the hangar, not to mention barrels here and there, Montoya's demolitions skill is just screaming a potential problem.

Keia
 

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Ok, snif... so much to do and so little time... :(

I'll hold off posting until your next update (thats next round, right?')

Fanog
 


Keia,
I am working a double tonight and then right back into work tomorrow, so if I do get a chance to post it will most likely be very short (but hopefully sweet). Feel free to advance Durant along if the need arises. I don't want to hold up the excitement for the group because my dumb job got in the way of gaming!!!

I think you have a good idea of how I play Durant.

Thanks and good luck guys. I'll be back soon as I can.
Nuke
 

Oh, ok. Thanks. I wasn't really sure, since you didn't include Leonard in any of your last update's "OoC: " marks. I though those would indicate which of the players was clear for posting. Do they?

Anyway, I took it light on actual actions for Leonard, seeing as he took some time listening to Andreev. I'll leave it to you to sort out the mess. ;)

Fanog

Also, as an early heads-up: I'll be going on a holiday soon. I'll be gone from Sep 18th (Fri) through Sep 27th (Sun). Monday is for catching up, I should be back in full gear by tuesday (29th). Would you please run Leonard as an NPC during that time (assuming he survives this. ;))
 

Montoya,
You saw Dyson enter the jeep and yell "I'm in, go." You fired on the attacker drawing a bead on him, but a fraction of a second to late. You have a move action to either climb the stairs, pursue the jeep and hop in, or whatever.


Lorelai,
You heard much of what's happening in the hangar, but really can't see anything in the darkened hangar.


Keia
 
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ok

you said something earlier about perhaps some things were quite explosive worthy?

I'd like to see if Lorelai notices what they are, where they are, and if she can get them blown up to take out the snipers or disable them - smoke, fumes, or otherwise so the others can escape -> chemical knowledge and demolitions

or if she notices anything else perhaps useful

also a big plus if she just distracts the snipers from the others and to her instead but as her bluff is mondo low, probably not :P
 

Kitana,

You can't really see very well into the hangar, though you can hear the action just fine. And hearing it would problably have you taking the same actions. It's just details but I thought you'd want to know.

With a poor spot roll and the difficulties of seeing into a darkened building after just being in bright sunlight, Lorelai just can't make out any details within the hangar itself. At least not yet . . .

Keia

[edit] Now I see what happened, I forgot the " 't" in my hasty typing in my previous post - my apologizes. It's been corrected.
 
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Calim,

A little too much for actions in the post. More than likely, the best you'll be able to do is navigate the jeep through the hangar amid crates, gunfire, friendlies, and not-so-friendlies. I've got to make a driving check for you based on the stress of the situation and the obstacles.


All,
Anyone following Calim's post remember that the jeep is moving through the hangar during this round. Anyone with if this/ then that actions, just post them here and I'll include the results in my post.

Keia
 


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