hbarsquared
Quantum Chronomancer
I get the desire, and I don't want to demand that people play the game my way.
But I like the odd-ability scores.
It makes every ability score increase a true decision-point, and enforces the concept of delayed-gratification. If you get something no matter what, where's the choice? Where's the angst? Where's the conflict?
I believe D&D should always include the option for decisions worse in the short term and better in the long term - long-ranging character planning.
That temporary frustration is what makes your eventual +1 modifier all the more sweet.
But I like the odd-ability scores.
It makes every ability score increase a true decision-point, and enforces the concept of delayed-gratification. If you get something no matter what, where's the choice? Where's the angst? Where's the conflict?
I believe D&D should always include the option for decisions worse in the short term and better in the long term - long-ranging character planning.
That temporary frustration is what makes your eventual +1 modifier all the more sweet.