VirgilCaine said:
Is this character good at doing anything besides making saving throws? I'd really like to know.
I forgot to say the Wizard class was specialized Enchanter.
Yea, he does good. He pals around with a single-class Rogue cohort, and they work together.
It wouldn't work in all campaigns, but there's some things going for him that help out:
1) We spend a lot of time talking, when it's not a "OK, let's go kill the big boss" session. We've been playing long enough (not just this campaign length, just playing over our lifetimes) that it's moved from "let's collect stuff and XP" to "let's collect power and land", and that gets the Diplomacy running.
2) I'm a big fan of minions, so his low caster levels will always be effective against the 1-3 HD crowds, and he'll have plenty of self buffing available.
3) The dude's uncanny when it comes to making rolls when it counts. This is the guy who throws down three 20's in a row to overcome a previous DM's deathtraps.
He'd sent me a thing a while ago about his planned progression, and here's what he'd look like at 18th:
Wizard(Enchanter) 3/Cleric 3/Rogue 5/Fighter 2/Mystic Theurge 2/Human Paragon 3.
The Paragon caster levels would go towards Wiz. His caster levels would be Arcane 7 (11 with Practiced Spellcaster) and Divine 5. He put all his ability increases in Charisma.
BAB of +12, Fort 9, Rflx 7, Will 13.
We'll see how it ends up.
Koewn