Dogbrain said:The gods recruit their brewers from the Dwarves (except for Elf gods).
Even the orc gods? Which dwarf would take that job? Although the option to uh... relieve yourself in Gruumsh's ale may make the position somewhat attractive

Dogbrain said:The gods recruit their brewers from the Dwarves (except for Elf gods).
nsruf said:Even the orc gods? Which dwarf would take that job? Although the option to uh... relieve yourself in Gruumsh's ale may make the position somewhat attractive![]()
Dogbrain said:Should the beer lay in the cellar
eris404 said:Kamikaze Midget - that is great! Stuff like that really makes a campaign fun.
I seem to recall a book that had a list of different beers, wines and liquors in it, with descriptions and prices. Was it in Tournaments, Fairs and Taverns or something else? Maybe Arms and Equipment?
Samothdm said:In the campaign in which I play, the group visited a tavern and spied some guys we had been following. We knew that they were up to no good and suspected that they had ties to the big evil organization we were trying to destroy. One of the players asked, "What are they drinking?"
The DM replied, "They're drinking light beer."
We killed them.
That's now become the litmus test in the campaign: people who drink light beer are evil.
pdkoning said:Arms and Equipment guide (page 32) has a list with common alcoholic drinks you can use in almost any campaign, and rules for 'Alcohol and Intoxication' I really like those rules, penalties to wis and dex when drunk.