D&D General Of Consent, Session 0 and Hard Decisions.

Status
Not open for further replies.

MGibster

Legend
I'd wonder why I was doing something that's just blanket offensive to Chinese people just off the cuff in general in the first place, TBH.
When it comes to China, I suspect there's a difference between what the government finds offensive and what regular people find offensive. I doubt your average Chinese person playing World of Warcraft is going to be offended by the western portrayal of Forsaken with their exposed bones.

I suspect the Chinese VTT would be completely separate from whatever we're using here in North America.
 

log in or register to remove this ad

Micah Sweet

Level Up & OSR Enthusiast
The same way it happens when the people you game with tell you "I used to be cool with X, but now I'd rather not be around it."
You make the necessary changes, because you are a welcoming person who enjoys gaming with friends
So your answer is, "you have to always and forever restructure your games and style for someone else's benefit and if you don't you're a rotten and terrible narrator?" Any one player can force the DM to change their game at will?

Or is that too extreme a description of your view here?
 


Mercurius

Legend
If enough unhappy players leave and you don't have a steady stream of replacements to fill empty seats, the happy DM sits at a table alone playing with himself.
giphy.gif
 

bedir than

Full Moon Storyteller
So your answer is, "you have to always and forever restructure your games and style for someone else's benefit and if you don't you're a rotten and terrible narrator?" Any one player can force the DM to change their game at will?

Or is that too extreme a description of your view here?
I mean, it's too extreme, yes.

But if a member of my group didn't have trouble with
sexual assault
and then had an off-table reason to not want that at the table anymore my response, because I'm an adult with friends would be "For sure, we'll get rid of it."

I don't know why people would hear about their friends' pain and then insist on using that to cause non-consensual pain.
 

Remathilis

Legend
So your answer is, "you have to always and forever restructure your games and style for someone else's benefit and if you don't you're a rotten and terrible narrator?" Any one player can force the DM to change their game at will?

Or is that too extreme a description of your view here?
Is the opposite extreme of "I will do whatever I want in my game and you will either tolerate it or leave!" Any better?
 

MGibster

Legend
In truth, among my regular group, pretty much any single member has the ability to veto a game. It's why I pitch 3-5 campaign ideas/games and see which one they would prefer. Other than horror games, we don't have any discussions about content beyond "this is what the game is about, and this is what you'll be doing."

I plan on running a Delta Green game for Halloween at my friendly local game store late in October. The scenario is set in Afghanistan 2011 and there's violence, racism, cannibalism, and signs of extreme malnutrition (adults & children). When we have a game day, anyone running a game submits a description of their game, players read them, and they sign up for the one they want to play. The only content warning I plan on putting in the description is that this is a horror game for ages 18+. Although to be honest, since it's a public venue, I'm not going to go overboard on the grotesque.
 

Micah Sweet

Level Up & OSR Enthusiast
Is the opposite extreme of "I will do whatever I want in my game and you will either tolerate it or leave!" Any better?
Not really, because it implies no conversation with your players. My issue is that if in the end the DM has to change what they're doing in response to a player's desires (single or multiple) every time, there is no point to a conversation about it, and I don't think that's right.
 

Zardnaar

Legend
Not really, because it implies no conversation with your players. My issue is that if in the end the DM has to change what they're doing in response to a player's desires (single or multiple) every time, there is no point to a conversation about it, and I don't think that's right.

It's basically what I'm saying.

If the DM really wants to run say CoS or Darksun they need to communicate what's in it to the players.

If you're going that game you should be aware of what's involved. I'm not going to change that game for a newer player it's up to the if they want to play or not.

I wouldn't play those games existing group I'll offer them several options if consensus cant be reached it's PG13 with f bombs and generic FR. If F bombs offend you that nay not be suitable either (I can't really police casual swearing at the table).
 
Last edited:

FrogReaver

The most respectful and polite poster ever
The same way it happens when the people you game with tell you "I used to be cool with X, but now I'd rather not be around it."
You make the necessary changes, because you are a welcoming person who enjoys gaming with friends
If me and my friends play poker every Friday and one of the group decides they hate poker now and want to play chess we don’t stop playing poker. We wish them best in their chess endeavor and keep on playing poker.
 

Status
Not open for further replies.
Remove ads

Top