Off to War (always recruiting) OCC Year 2:

Well hope he cares a little more now, :)

Not about balance. ;) But I do get what you are saying, and he definitely has some stuff to think about.

Do me a favor when you have the time. Make mention of these events in your LvL up post in the RG (maybe a link so as not to lose some of what went on a year from now).
<snip>
So you could add a little to his background or list a journal update in his lvl up post whatever you wish but at least list the link. And mention of the Treylor's dying words they will pay an importance later on I hope.

Sure thing. I don't know that I'll do a journal post, but I will at least link the Duet.

I have done the XP for Jareth, and whoa I need to watch these Duets they can get out of hand quickly, so it is safe to assume there will be no more posting there till I get that main update (going back to camp) writin.

Uh, yeah... :angel: I said before I can post just about each day, sometimes(/usually) multiple times per day. And I do appreciate taking the time to really make the one-person sidetrek meaningful for the character, as well as keeping things moving.
 

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Uh, yeah... :angel: I said before I can post just about each day, sometimes(/usually) multiple times per day. And I do appreciate taking the time to really make the one-person sidetrek meaningful for the character, as well as keeping things moving.

Pleasure has been all mine. I have not writin so much in a while and I thank you for it.

Now what to do with the pages of ideas I didn't use. LOL

HM

_
 


LOL most of the notes I see now are do A if B happens. Alot depended there on your "condition" after the fall. Not happy leaving things up to the dice but I am usually able to "roll" with it. :p

I was sure Jareth would have taken more dmg from the fall and then I had this whole waking up near a small fire alone (Treylor out hunting) and then when he returned you get in a fight ( probably Jareth's fought) and then realize wait he patched me up and didn't kill me when he had the chance.

Then I saw that "any" touch spell can be casted through a weapon. And you don't need to attack to have it go off, so wanted to go the helper route.

I wish Theroc were around I have his attack post from his duet writin and I had him "channeling" - though accidently - through his hands since monks treat their unarmed strikes as both natural and manufactered weapons. Was hoping to surprise him as much as it did me to learn he could do something like that.

thanks for adding the link it is in my signature too for back up.

HM

_
 

@ jackslate45 - I am actually looking at your character now and had a few things about your background to ask on. And congrats on getting a 3.5 collection together (Working on mine - I wonder if DW noticed I got the Spell Compendium and used a spell from it?) You will have to tell me what a Focused Spellcaster is or does before I can let you know.

And most important you didn't list your swaps for your character please just list them here so I can finish checking Ernestine. thanks in advance

HM

_

My bad :(

Familiar for Rapid Summoning
Scribe Scroll for Augment Summoning

I also messaged you a link about Focused Specialist. I want to say its in CM.
 
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Experience Nov 1st - Nov 15th

Code:
[U]Player                          XP
[/U]ghostcat                       390
Aldern Foxglove                160
Fangor the Fierce              160
Lughart                        175
Dragonwriter                   880
Myth and Legend                100

Congrats to ghostcat for hitting 5th LvL :D

Now I can start speaking cat.

HM
_
 


Trinham's level 5 changes are up in the RG. Another ******* 1 on the hit dice

HM:
Any chance of taking average hit points instead of rolling for subsequent rolls.
 

Sorry ghostcat if you think you need more hp you can take toughness at 6th lvl but I would rather you play up the rolls you get. Besides if you get max the next cpuple lvls it will even out.

[MENTION=95784]jackslate45[/MENTION] I am ready to introduce your character and start a little combat are you reay for an update to your characters background and what they have been doing?

HM
_
 

RED INK

[sblock=Ernestine Thankirk]
Code:
Class: Conjuration Wizard[COLOR=red](add Focused Specialist please)[/COLOR]
Race: Human
Size: M
Gender: Female
Alignment: LN
Deity: TBD
 
Str: 08 -1 (00p.)     Level: 1        XP: 0
Dex: 16 +3 (10p.)     BAB: +0         HP: 6 (1d4+2)
Con: 14 +2 (06p.)     Grapple: +0     Dmg Red: 0/0
Int: 18 +4 (16p.)     Speed: 30'      Spell Res: 0
Wis: 08 -1 (00p.)     Init: +7        Spell Save: 14 + spell level
Cha: 11 [COLOR=red]-1[/COLOR] (03p.)     ACP: -0         Spell Fail: 0%
 
                   Base  Armor Shld   Dex   DB   Nat  Misc  Total
Armor:              10    +0    +0    +3    +0    +0    +0    13
Touch: 13              Flatfooted: 10
 
                         Base   Mod  Misc  Total
Fort:                      0    +2    +0    +2
Ref:                       0    +3          +3
Will:                      2    -1          +1
 
Weapon                  Attack   Damage     Critical   [COLOR=red]Range[/COLOR]
Dagger                    -1      1d4-1     19-20/x2    [COLOR=red]---[/COLOR]
Dagger(Ranged)            +3      1d4-1     19-20/x2    [COLOR=red]10'[/COLOR]
Light crossbow            +3      1d8          x3     [COLOR=red]80'[/COLOR]
 
 
Languages: Abyssal, Common, Elf, Draconic, Celestial, Infernal
 
Feats: Augment Summon, Persuasive (+2 Bluff, Diplomacy) , 
Spell Focus(Conjuration) , Improved Initative [COLOR=red]Rapid summoning??[/COLOR]
 
Skill Points: 28       Max Ranks: 4/2
Skills                   Ranks  Mod  Misc  Total
Bluff(cc)                  2    +0    +2    +4
Diplomacy(cc)              0    +0    +2    +2
Concentration              4    +2          +6
Knowledge(Arcana)          4    +4          +8
Knowledge(Nob. & Roy.)     1    +4          +5
Knowledge(History)         1    +4          +5
Knowledge(Religion)        4    +4          +8
Knowledge(The Planes)      4    +4          +8
Speak Language(cc)         1    +0          +0(Abyssal)
Spellcraft                 4    +4          +8
 
[COLOR=red]have your skill points at 36 = (4 [wizard] + 4 [INT]) x4 + 4 [human] seems [/COLOR]
[COLOR=red]you forgot the houserule about +2 skill points for each class NP[/COLOR]
 
 
 
 
Equipment:               Cost  Weight
Dagger                    2gp    1lb
Light crossbow           35gp    4lb
10 bolts                  1gp    1lb
Explorers outfit           -      -
Spell component pouch     5gp    2lb
Backpack                  2gp    2lb
- spellbook                -     3lb
- bedroll                 1sp    5lb
- ink                     8gp     -
- inkpen                  1sp     -
- lamp, common            1sp    1lb
- oil, 1 pint             1sp    1lb
- waterskin               1gp    4lb
- Trail Ration(2)         1[COLOR=red]gp[/COLOR]    2lb            
 
Total Weight:26lb      Money: 19gp 6sp 0cp
 
                           Lgt   Med   Hvy  Lift  Push
Max Weight:                 26    53   80   160   400
 
Age: 21
Height: 6'1" [COLOR=red]wow tall female play this up please[/COLOR]
Weight: 122lb
Eyes: blue
Hair: long black
Skin: dark
 
Spellbook: (Enchantment, Evocation, Necromancy prohibited)
 
Level 0
- All
 
Level 1
- Grease
- Mage Armor
- Silent Image
- Feather fall
- Enlarge Person
- Protection from Evil
- Summon Monster I
 
Level:             0   1   2   3   4   5   6   7   8   9
Spells Per Day:    3  1+3  -   -   -   -   -   -   -   -
[COLOR=red]list as [/COLOR]
[COLOR=red]Spells per day[/COLOR]
[COLOR=red]0 lvl: 2 = 3 -1(FSP) [/COLOR]
[COLOR=red]1 lvl: 4 = 1 -1(FSP) +1 (INT) +3(FSB)[/COLOR]
[COLOR=#ff0000]please[/COLOR]
[/sblock]

[sblock=Description]Ernestine was born to a small farm family. Being unfit to work in the fields with her father and older brother, she instead studied everyday. After a few years, her parents noticed that she had a touch of magic about her, and sent her to magic school at the age of 9.

However, the school her parents sent her to was really a school for war training, sponsored by Vester's Reavers. Instead of training to improve society, she instead learned how to use her spells to take back Farshaw. She proved the best at summoning magic, and her spell focus switched to that.

At the age of 17, she finally got a taste of real combat, as her spell practice was needed, and has been serving the Reavers since then. However,after 4 years, Ernestine was growing tired of the looting, the treachery, and the secrets. With the information that Vester left something at his old base in Nandirly, Ernestine sets off on a new adventure... (part I wish to change.
[/sblock]

[sblock=swaps]
Familiar for Rapid Summoning
Scribe Scroll for Augment Summoning
Focused Specialist: Give up 3 Schools and 1 spell per day per spell level and gain 3 Specialist Spells per spell level
[/sblock]
 
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