Off To War... Recriutment/Discussion

yes, i know it is french, i chose the word "unintelligible" for that very reason. Anything said in French isn't worth understanding :p

Je dit le meme chose de anglais! :p

But yes Claude is speaking French (specifically Cajan but whose counting) because Reygur is meant to be very much like New Orleans or Louisiana. Choose whatvere region you want but Reygur may not be the best choice due to it being fairly remote and not well liked by the other knigdoms.
 

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Okay, that seems a fair way to approach it, I'll work in the edits.

Personally, I'd rather take the risk to ensure my artistic integrity on the armor thing, I just don't see Lurik in any way comfortable in any type of armor other than some future possession of bracers of armor. I've read the previous threads, i understand the risk involved, part of wanting the archery skills anyway is the ability to stack up on protective spells at low level and still contribute. Realistically I'm just as poor off to start as any sorcerer or wizard i just have a couple fewer spells (and a more effective ranged weapon, and more HP, and healing spells).

you sort of mentioned the toughness feat, are you letting me have that and keep the light armor or making me use up a feat? if so I'd like to trade so i can keep point blank and precise shot (feats which work just as well for spellcasting as archery)

I went diviner to get the extra spell without losing so much in the way of options. however the more i look at it I think I'll switch to evoker, and add enchantment to the restrictions. once i have some wizard and cleric spell action going i see myself reserving my wiz spells for damage (and possibly mage armor) and use cleric spell slots for more utilitarian spells. once i have the scribe scroll feat i envision myself investing in scrolls of mage armor (1 hour per level) (and perhaps shield of faith). you specified no domain spell, same for specialist? You said 2 wiz spells so i'm assuming you mean to let me keep the specialist spell

i'm not sure how the cleric aura is affected by a neutral caster. if i have to have an aura/spell alignment, lawful fits better than any of the others.



Also, can i go ahead and start interacting? I have an idea to add to the brainstorming session that seems to be taking place.
 

np Gm ;) Your character go ahead and make that swap also and finish your character.

You wish to post ... well give me a min to introduce you tonight during updating and then you can start posting.

HM
 

K thanks, i think I've got the sheet pretty well finished, if there's anything you'd like me to re-format just let me know.

sorry to be such a pain.:uhoh:
 

Np use to it, here you don't just have a group of 5-6 friends around the table you have 20+ people you play with. I just want to make sure we have a good game, I can always take things like getting the feats you want out on you in the IC ;)

HM
 

I know, I've been in the DM's chair in these online pbp games and i know what it's like, though i dealt with a board much more strict in it's generation rules. I had to deal with a lot of min/maxing, though i admit i never had a player try and forgo armor protection in favor of a "vision" of their character.
 

that's what makes it fun what won't be fun for you is having 11 AC in an anti-magic zone ouch sure you don't want the studded leather?? LOL

Ok you are introduced IC and I am giving your character the red ink. :p

[sblock=Lurik, Clr/Wiz Lv.1(1/0)]
could just be sblock Lurik levels are listed elsewhere
Appearance: Lurik. You can tell right away that this guy doesn’t go out of his way to be friendly. Tall and thin, Lurik has a semi regal and unstoppable look to him, at least in that “Haughtier that thou” sort of way, with shoulder length hair, sideburns and a goatee, neatly trimmed and maintained. Mostly traveling bareheaded he dons a wide brimmed hat in rain or bright sun. For the most part Lurik views the world with a calm disinterest, except when there is something to learn or study that gains his interest, and he keeps his communications with companions to a minimum (maximum efficiency) and typically refers to himself in the third person and uses the noble ‘we’ instead of ‘I’ but somehow manages to do it simply as a statement of fact rather than a boast. While Lurik does see himself as better than everyone he meets he has no desire nor need for anyone else to agree with him on that point. Can't wait to see you play him in the IC

Code:
[B]Name:[/B] Lurik
[B]Class:[/B] Cleric .5 / Wizard .5
[B]Race:[/B] Human
[B]Size:[/B] M
[B]Gender:[/B] M
[B]Age:[/B] 24
[B]Height:[/B] 5’11”
[B]Weight:[/B] 165lb
[B]Eyes:[/B] Piercing Blue
[B]Hair:[/B] Brown
[B]Skin:[/B] Light Tan
[B]Alignment:[/B] N (with a bit of a Lawful streak)
[B]Deity: [/B]Diety of Magic [COLOR=red]Will make a name if you wish to worship the deity or[/COLOR]
[COLOR=red]do you want to worship magic itself and your divine still comes from a deity [/COLOR]
[COLOR=red]you just worship his porfolio stronger is all your character your call[/COLOR]
 
[B]Str:[/B] 10 +0 (2p.)      [B]Level:[/B] 1 [COLOR=red]should be .5/.5[/COLOR]          [B]XP:[/B] 0
[B]Dex:[/B] 13 +1 (5p.)      [B]BAB:[/B] +0            [B]HP:[/B] 11 (1d6+2+3)
[B]Con:[/B] 14 +2 (6p.)      [B]Grapple:[/B] +0        [B]Dmg Red:[/B] 0/0
[B]Int:[/B] 16 +3 (10p.)     [B]Speed:[/B] 30          [B]Spell Res:[/B] 0
[B]Wis:[/B] 16 +3 (10p.)     [B]Init:[/B] +1          [B] Spell Save:[/B] 13+Lvl
[B]Cha:[/B] 10 +0 (02p.)     [B]ACP:[/B] 0             [B]Spell Fail:[/B] 0%
 
          [B]Base+Armor+Shld+Dex+DB+Nat+Misc=[COLOR=lime]Total[/COLOR][/B]
[B]Armor:[/B]     10    +0   +0  +1  +0 +0  +0  =  [COLOR=lime]11[/COLOR]
[B]Touch:[/B] 11              [B]Flatfooted:[/B] 10
 
         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]     1     +2           +3
[B]Ref:[/B]      0     +1     +2    +3
[B]Will:[/B]     2     +3           +5
[COLOR=red]is the +2 from the weasel??[/COLOR]
 
[B]Weapon          Attack     Damage     Critical    Range[/B]
Longbow           +1[COLOR=red](+2*)[/COLOR]         1d8        x3        100ft       
Dagger            +0         1d4       19/x2
Dagger(thrown)    +1 [COLOR=red](+2*)[/COLOR]        1d4       19/x2      10ft
[COLOR=red]* target within 30 feet[/COLOR]
 
[B]Languages:[/B] Common, High Elven, Dwarven, Draconic.
[COLOR=red]better if you took elven also they bing more into magic than dwarves and their [/COLOR]
[COLOR=red]being only one dwarf the group may ever meet and he is hard to understand as [/COLOR]
[COLOR=red]it is.[/COLOR]
 
[B]Feats:[/B]
  (Toughness)
  Point Blank Shot
  Precise shot
  Magical Aptitude
[COLOR=red]need to list where the feats come from please example Toughness (HB exchage)[/COLOR] 
[COLOR=red]Point Blank Shot (human bonus) etc. especially when you get the bonus when [/COLOR]
[COLOR=red]you hit 2nd lvl[/COLOR]
 
 
[B]Class Features:[/B]
Cleric Aura () [COLOR=red]No arua as you have a neutral alignment and worship a neutral [/COLOR]
[COLOR=red]diety/aspect[/COLOR]
Spontaneous Casting (healing)
 
 
[B]Skill Points:[/B] 32       [B]Max Ranks:[/B] 4/2
[B]Skills                     Ranks  Mod  Misc  Total[/B]
  Concentration *^           4    +2    +2    +8
  Decipher Script^           2    +3    +0    +5
  Heal*                      2    +3    +0    +5
  Know (arcana) *^           4    +3    +0    +7
  Know (history) *^          4    +3    +0    +7
  Know (the planes) *^       4    +3    +0    +7
  Know (religion) *^         4    +3    +0    +7
  Profession (scribe)*^      4    +3    +0    +7
  Spellcraft*^               4    +3    +4    +11
[COLOR=red]looks like you listed your domain bonus but you don't get them just [/COLOR]
[COLOR=red]yet[/COLOR]
 
  *Cleric
  ^Wizard
[COLOR=red]good job here thanks[/COLOR] :)
 
 
[B]Equipment:             Cost   Weight[/B]
  Longbow              75gp    3lb
  Arrows(20)            1gp    3lb
  Dagger                2gp    1lb
  Spellbook            15gp    3lb
  Spell Comp pouch      5gp    2lb
  Holy Symbol (w)       5gp    --
  Backpack              2gp    2lb
  Bedroll               1sp    5lb
  Waterskin             1gp    4lb
  Beltpouch             1gp   .5lb
  Ink (1oz vial)        8gp    --
  Inkpen                1sp    --
  Scrollcase            1gp    .5lb
  Parchment(20sh)       4g     -- [COLOR=red]20 sheets has to weigh something you can't [/COLOR]
[COLOR=red]carry that much paper and it not weight I think .5lb will be about[/COLOR] [COLOR=red]right[/COLOR]
  Whetstone             2cp    1lb
  Modified Scholars outfit
      [I]Robe with belt, wide-brimmed hat, boots and cloak[/I]
 
 
 
[B]Total Weight: [/B]25lb  [COLOR=red]paper makes this 25.5[/COLOR]    
  [B]Money:[/B] 13gp 7sp 8cp (125+9([URL="http://invisiblecastle.com/roller/view/2513118/"][COLOR=#800080]prof check[/COLOR][/URL]) start)  
 
 
               [B]Lgt    Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]     33    66    100   100   200
 
 
[B]SPELLS:[/B]
 
[B]CLERIC[/B]
  [B]Domains:[/B] Spell, Healing
  [B]Domain Powers: [/B]
       Spell -- +2 Concentration / Spellcraft  (FRCS pg64)
       Healing – You cast healing spells at +1 caster level
  Spells/Day: 
  0/  1  /  2  /  3  /  4  /  5  /  6  /  7  /  8  /  9
  3/2
 
  [B]WIZARD[/B]
  [B]Specialist Evoker (give up enchantment/necromancy)[/B]
  [B]Spells Known[/B]: 0=8  1=3
   L0
    Resistance
    Acid Splash
    Detect magic
    Read Magic
    Ray of Frost
    Message
    Open Close
    Prestidigitation
   L1
    Burning Hands
    Mage Armor
    Magic Missile
 
 
  [B]Spell Books[/B]:
 
  Spells/Day:
   0/  1  /  2  /  3  /  4  /  5  /  6  /  7  /  8  /  9 
   1/1+1
 
  Caster Save DC 13 = 3 + Spell Lvl + Bonuses
 
[COLOR=red]I have no clue how you are doing spells LOL so I won't even begin I'll just [/COLOR]
[COLOR=red]copy what I wrote before:[/COLOR]
 
[COLOR=red]Cleric-[/COLOR]
[COLOR=red]0lvl: 2 1stlvl: 1[/COLOR]
[COLOR=red]Wizard-[/COLOR]
[COLOR=red]0lvl: 1 1stlvl: 0[/COLOR]
 
[COLOR=red]So with bonus for high sats and specialization you should be casting:[/COLOR]
[COLOR=red]Cleric-[/COLOR]
[COLOR=red]0lvl: 2 1st lvl: 2[/COLOR]
[COLOR=red]Wizard-[/COLOR]
[COLOR=red]0lvl: 1 1st lvl: 2[/COLOR]
[COLOR=red]Which is one more spell than a 1st lvl character very kool[/COLOR]
 
   [COLOR=black]Turning Check: 1d20+0[/COLOR]
[COLOR=black]Turning Damage: 2d6+ [/COLOR][COLOR=red]don't know why this is hiding here I can bearly see it[/COLOR]
Background: Lurik. Lurik is essentially a low born noble, far enough away from the family title so as to not have any chance of holding it, which works out since he has no desire whatsoever to take it. His relatively high IQ and moderate wealth of his family allowed Lurik to obtain a fine education and training as a scribe which gave him enough of an income to further his studies. Lurik benefits from a semi-eidetic memory, by which he remembers anything and everything he writes down, no small asset to his studies and scribing. Lurik’s only goal in life is to further his understanding of the arcane and divine.

Largely self trained in matters arcane, martial, and spiritual, Lurik approaches all facets of his life as art forms. He begins each day with a meditative routine similar to Yoga and Tai Chi in which he practices his meager martial training, prays, and studies his spells. His skills as an archer are reminiscent of Zen archery, facing perpendicular to his target and drawing the bow with a sideways motion. The archery step is the final part of his meditation, wherein he draws the bow several times a fires mental arrows, perceiving perfection to allow for such in battle. After this he uses Prestidigitation to wash up. While his approach to his studies carries a strong Lawful scent, his views in the world are solidly neutral, going with whatever benefits him most.

If you could go into a more detailed background maybe how you first discoveried magic and what reasons draw him in to learning more I will reward you some bonus XP (Not enough to catch Deskjob LOL but they will help) I'll give you till Sat night midnight EST as that is when I will be giving out XP and putting you in the Roll Call.


Code:
[B]Name:[/B] Cogs
[B]Race:[/B] Weasel (Black Footed Ferret)
[B]Size:[/B] Tiny
[B]Gender:[/B] M
[B]Alignment:[/B] N (with a bit of a Lawful streak)
 
 
[B]Str:[/B] 3  -4            
[B]Dex:[/B] 15 +2            [B]BAB:[/B] +0            [B]HP:[/B] 5  (11/2)
[B]Con:[/B] 10 +0            [B]Grapple:[/B] -17       [B]Dmg Red:[/B]  0/0
[B]Int:[/B]  6 -2            [B]Speed:[/B] 20          Climb 20ft
[B]Wis:[/B] 12 +1            [B]Init:[/B] +1          
[B]Cha:[/B]  5 -3            [B]ACP:[/B] 0             
 
          [B]Base+Armor+Shld+Dex+DB+Nat+Misc=[COLOR=lime]Total[/COLOR][/B]
[B]Armor:[/B]     10    +0   +0  +2  +0 +1  +2  =  [COLOR=lime]15[/COLOR]
[B]Touch:[/B] 14              [B]Flatfooted:[/B] 13
 
         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]     2     +0           +2
[B]Ref:[/B]      2     +2           +4
[B]Will:[/B]     2     +1           +3
 
[B]Weapon          Attack     Damage     Critical[/B]
Bite               +4         1d3-4      x3          
 
 
[B]Languages:[/B] 
 
[B]Feats:[/B]
  Weapon Finesse
 
 
[B]Special Attack:[/B]
  Attach
 
 
 [B]Special:[/B]
  Alertness
  Improved Evasion
  Share Spells
  Empathic Link
 
 
[B]Skill Points:[/B] 5        Uses Master's Ranks When Better
[B]Skills                     Ranks  Mod  Misc  Total[/B]
  Concentration *^           4    +0    +0    +4
  Decipher Script^           2    -2    +0    +0
  Heal*                      2    +1    +0    +2
  Know (arcana) *^           4    -2    +0    +2
  Know (history) *^          4    -2    +0    +2
  Know (the planes) *^       4    -2    +0    +2
  Know (religion) *^         4    -2    +0    +2
  Profession (scribe)*^      2    +1    +0    +3
  Spellcraft*^               4    -2    +0    +2
 
[COLOR=red]You can share skills I didn't know that?[/COLOR]
 
 
  Balance                    0    +2    +8    +10
  Climb                      0    +2    +8    +10   
  Hide                       1    +2    +8    +11
  Move Silently                 4    +2    +2    +8
  Spot                       3    +1    +0    +3
 
 
  *Cleric
  ^Wizard
 
               [B]Lgt    Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]    7.5    15   22.5  22.5    45
Tiny Quadruped (x.75)

[/sblock]

Well that is all I can find at the moment I usually catch stuff in game as well. What I really would like is for you to make a homebrewed area on your sheet stating the swaps you made from your cleric class. that will let me know if a year from now I think why doesn't he have that I can't remember. Trust me it happens alot.

HM
 
Last edited:

My comments/fixes in cerulean

[sblock=Lurik, Clr/Wiz Lv.1(1/0)]
could just be sblock Lurik levels are listed elsewhere
I figured on getting the nitty gritties at the start and using the other spot for character level (to help with effects like my familiar's abilities that don't discriminate between classes) I'll fix it if you don't like that idea.
Appearance: Lurik. You can tell right away that this guy doesn’t go out of his way to be friendly. Tall and thin, Lurik has a semi regal and unstoppable look to him, at least in that “Haughtier that thou” sort of way, with shoulder length hair, sideburns and a goatee, neatly trimmed and maintained. Mostly traveling bareheaded he dons a wide brimmed hat in rain or bright sun. For the most part Lurik views the world with a calm disinterest, except when there is something to learn or study that gains his interest, and he keeps his communications with companions to a minimum (maximum efficiency) and typically refers to himself in the third person and uses the noble ‘we’ instead of ‘I’ but somehow manages to do it simply as a statement of fact rather than a boast. While Lurik does see himself as better than everyone he meets he has no desire nor need for anyone else to agree with him on that point. Can't wait to see you play him in the IC

Code:
[B]Name:[/B] Lurik
[B]Class:[/B] Cleric .5 / Wizard .5
[B]Race:[/B] Human
[B]Size:[/B] M
[B]Gender:[/B] M
[B]Age:[/B] 24
[B]Height:[/B] 5’11”
[B]Weight:[/B] 165lb
[B]Eyes:[/B] Piercing Blue
[B]Hair:[/B] Brown
[B]Skin:[/B] Light Tan
[B]Alignment:[/B] N (with a bit of a Lawful streak)
[B]Deity: [/B]Diety of Magic [COLOR=red]Will make a name if you wish to worship the deity or[/COLOR]
[COLOR=red]do you want to worship magic itself and your divine still comes from a deity [/COLOR]
[COLOR=red]you just worship his porfolio stronger is all your character your call[/COLOR]
[COLOR=DeepSkyBlue]the PHB actually refers to clerics without specific deities so I'm cool with a similar arrangement[/COLOR]
 
[B]Str:[/B] 10 +0 (2p.)      [B]Level:[/B] 1 [COLOR=red]should be .5/.5[/COLOR]          [B]XP:[/B] 0
[B]Dex:[/B] 13 +1 (5p.)      [B]BAB:[/B] +0            [B]HP:[/B] 11 (1d6+2+3)
[B]Con:[/B] 14 +2 (6p.)      [B]Grapple:[/B] +0        [B]Dmg Red:[/B] 0/0
[B]Int:[/B] 16 +3 (10p.)     [B]Speed:[/B] 30          [B]Spell Res:[/B] 0
[B]Wis:[/B] 16 +3 (10p.)     [B]Init:[/B] +1          [B] Spell Save:[/B] 13+Lvl
[B]Cha:[/B] 10 +0 (02p.)     [B]ACP:[/B] 0             [B]Spell Fail:[/B] 0%
 
          [B]Base+Armor+Shld+Dex+DB+Nat+Misc=[COLOR=lime]Total[/COLOR][/B]
[B]Armor:[/B]     10    +0   +0  +1  +0 +0  +0  =  [COLOR=lime]11[/COLOR]
[B]Touch:[/B] 11              [B]Flatfooted:[/B] 10
 
         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]     1     +2           +3
[B]Ref:[/B]      0     +1     +2    +3
[B]Will:[/B]     2     +3           +5
[COLOR=red]is the +2 from the weasel??[/COLOR]  [COLOR=DeepSkyBlue]yes[/COLOR]
 
[B]Weapon          Attack     Damage     Critical    Range[/B]
Longbow           +1[COLOR=red](+2*)[/COLOR]         1d8        x3        100ft       
Dagger            +0         1d4       19/x2
Dagger(thrown)    +1 [COLOR=red](+2*)[/COLOR]        1d4       19/x2      10ft
[COLOR=red]* target within 30 feet[/COLOR]  [COLOR=DeepSkyBlue]I'm used to applying those things as they turn up, but if you'd prefer...[/COLOR]
 
[B]Languages:[/B] Common, High Elven, Dwarven, Draconic.
[COLOR=red]better if you took elven also they bing more into magic than dwarves and their [/COLOR]
[COLOR=red]being only one dwarf the group may ever meet and he is hard to understand as [/COLOR]
[COLOR=red]it is.    [COLOR=DeepSkyBlue]I thought I already did take elven as a language, are high elven and elven really different languages?[/COLOR][/COLOR]
 
[B]Feats:[/B]
  (Toughness) - [I]homebrew exchange[/I]
  Point Blank Shot - [I]level 1
[/I]   Precise shot - [I]racial bonus[/I]
  Magical Aptitude - [I]homebrew bonus[/I][COLOR=red][/COLOR]
 
 
[B]Class Features:[/B]
Cleric Aura (none) 
Spontaneous Casting (healing)
 
 
[B]Skill Points:[/B] 32       [B]Max Ranks:[/B] 4/2
[B]Skills                     Ranks  Mod  Misc  Total[/B]
  Concentration *^           4    +2    +0    +6
  Decipher Script^           2    +3    +0    +5
  Heal*                      2    +3    +0    +5
  Know (arcana) *^           4    +3    +0    +7
  Know (history) *^          4    +3    +0    +7
  Know (the planes) *^       4    +3    +0    +7
  Know (religion) *^         4    +3    +0    +7
  Profession (scribe)*^      4    +3    +0    +7
  Spellcraft*^               4    +3    +2    +9
[COLOR=red]looks like you listed your domain bonus but you don't get them just [/COLOR]
[COLOR=red]yet  [COLOR=DeepSkyBlue]you said spells, can you see why I was confused[/COLOR][/COLOR][COLOR=DeepSkyBlue]?[/COLOR]
 
  *Cleric
  ^Wizard
[COLOR=red]good job here thanks[/COLOR] :)
 
 
[B]Equipment:             Cost   Weight[/B]
  Longbow              75gp    3lb
  Arrows(20)            1gp    3lb
  Dagger                2gp    1lb
  Spellbook            15gp    3lb
  Spell Comp pouch      5gp    2lb
  Holy Symbol (w)       5gp    --
  Backpack              2gp    2lb
  Bedroll               1sp    5lb
  Waterskin             1gp    4lb
  Beltpouch             1gp   .5lb
  Ink (1oz vial)        8gp    --
  Inkpen                1sp    --
  Scrollcase            1gp    .5lb
  Parchment(20sh)       4g    .5lb [COLOR=red]20 sheets has to weigh something you can't [/COLOR]
[COLOR=red]carry that much paper and it not weight I think .5lb will be about[/COLOR] [COLOR=red]right[/COLOR]
[COLOR=DeepSkyBlue]Oddly enough assuming standard copy paper of about 11x17 sheets at 10 grams a piece, half a pound is remarkably accurate, more accurate at least the the rules as written.[/COLOR]
  Whetstone             2cp    1lb
  Modified Scholars outfit
      [I]Robe with belt, wide-brimmed hat, boots and cloak[/I]
 
 
 
[B]Total Weight: [/B]25.5lb  [COLOR=red]paper makes this 25.5[/COLOR]    
  [B]Money:[/B] 13gp 7sp 8cp (125+9([URL="http://invisiblecastle.com/roller/view/2513118/"][COLOR=#800080]prof check[/COLOR][/URL]) start)  
 
 
               [B]Lgt    Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]     33    66    100   100   200
 
 
[B]SPELLS:[/B]
 
[B]CLERIC[/B]
  [B]Domains:[/B] Spell, Healing
  [B]Domain Powers: [/B]
       [COLOR=Black]Spell -- +2 Concentration / Spellcraft  (FRCS pg64)
       Healing – You cast healing spells at +1 caster level[/COLOR]
  Spells/Day: 
  0/  1  /  2  /  3  /  4  /  5  /  6  /  7  /  8  /  9
  3/2
 
  [B]WIZARD[/B]
  [B]Specialist Evoker (give up enchantment/necromancy)[/B]
  [B]Spells Known[/B]: 0=8  1=3
   L0
    Resistance
    Acid Splash
    Detect magic
    Read Magic
    Ray of Frost
    Message
    Open Close
    Prestidigitation
   L1
    Burning Hands
    Mage Armor
    Magic Missile
 
 
  [B]Spell Books[/B]:
 
  Spells/Day:
   0/  1  /  2  /  3  /  4  /  5  /  6  /  7  /  8  /  9 
   1/1+1
 
  Caster Save DC 13 = 3 + Spell Lvl + Bonuses
 
[COLOR=red]I have no clue how you are doing spells LOL so I won't even begin I'll just [/COLOR]
[COLOR=red]copy what I wrote before:[/COLOR]
 
[COLOR=red]Cleric-[/COLOR]
[COLOR=red]0lvl: 2 1stlvl: 1[/COLOR]
[COLOR=red]Wizard-[/COLOR]
[COLOR=red]0lvl: 1 1stlvl: 0[/COLOR]
 
[COLOR=red]So with bonus for high sats and specialization you should be casting:[/COLOR]
[COLOR=red]Cleric-[/COLOR]
[COLOR=red]0lvl: 2 1st lvl: 2[/COLOR]
[COLOR=red]Wizard-[/COLOR]
[COLOR=red]0lvl: 1 1st lvl: 2[/COLOR]
[COLOR=red]Which is one more spell than a 1st lvl character very kool[/COLOR]
  [COLOR=DeepSkyBlue]that's what i have written.  I find your method condensed but hard to read.  we'll make it a separate addendum.[/COLOR]
   [COLOR=black]Turning Check: 1d20+0[/COLOR]
[COLOR=black]Turning Damage: 2d6+ [/COLOR][COLOR=red]don't know why this is hiding here I can bearly see it[COLOR=DeepSkyBlue] because like[/COLOR][/COLOR] [COLOR=DeepSkyBlue]the domains it doesn't exist yet[/COLOR]
Background: Lurik. Lurik is essentially a low born noble, far enough away from the family title so as to not have any chance of holding it, which works out since he has no desire whatsoever to take it. His relatively high IQ and moderate wealth of his family allowed Lurik to obtain a fine education and training as a scribe which gave him enough of an income to further his studies. Lurik benefits from a semi-eidetic memory, by which he remembers anything and everything he writes down, no small asset to his studies and scribing. Lurik’s only goal in life is to further his understanding of the arcane and divine.

Largely self trained in matters arcane, martial, and spiritual, Lurik approaches all facets of his life as art forms. He begins each day with a meditative routine similar to Yoga and Tai Chi in which he practices his meager martial training, prays, and studies his spells. His skills as an archer are reminiscent of Zen archery, facing perpendicular to his target and drawing the bow with a sideways motion. The archery step is the final part of his meditation, wherein he draws the bow several times a fires mental arrows, perceiving perfection to allow for such in battle. After this he uses Prestidigitation to wash up. While his approach to his studies carries a strong Lawful scent, his views in the world are solidly neutral, going with whatever benefits him most.

If you could go into a more detailed background maybe how you first discoveried magic and what reasons draw him in to learning more I will reward you some bonus XP (Not enough to catch Deskjob LOL but they will help) I'll give you till Sat night midnight EST as that is when I will be giving out XP and putting you in the Roll Call. i'll give it a shot, kinda wanted to remain mysterious and wasn't aware of a xp bonus


Code:
[B]Name:[/B] Cogs
[B]Race:[/B] Weasel (Black Footed Ferret)
[B]Size:[/B] Tiny
[B]Gender:[/B] M
[B]Alignment:[/B] N (with a bit of a Lawful streak)
 
 
[B]Str:[/B] 3  -4            
[B]Dex:[/B] 15 +2            [B]BAB:[/B] +0            [B]HP:[/B] 5  (11/2)
[B]Con:[/B] 10 +0            [B]Grapple:[/B] -17       [B]Dmg Red:[/B]  0/0
[B]Int:[/B]  6 -2            [B]Speed:[/B] 20          Climb 20ft
[B]Wis:[/B] 12 +1            [B]Init:[/B] +1          
[B]Cha:[/B]  5 -3            [B]ACP:[/B] 0             
 
          [B]Base+Armor+Shld+Dex+DB+Nat+Misc=[COLOR=lime]Total[/COLOR][/B]
[B]Armor:[/B]     10    +0   +0  +2  +0 +1  +2  =  [COLOR=lime]15[/COLOR]
[B]Touch:[/B] 14              [B]Flatfooted:[/B] 13
 
         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]     2     +0           +2
[B]Ref:[/B]      2     +2           +4
[B]Will:[/B]     2     +1           +3
 
[B]Weapon          Attack     Damage     Critical[/B]
Bite               +4         1d3-4      x3          
 
 
[B]Languages:[/B] 
 
[B]Feats:[/B]
  Weapon Finesse
 
 
[B]Special Attack:[/B]
  Attach
 
 
 [B]Special:[/B]
  Alertness
  Improved Evasion
  Share Spells
  Empathic Link
 
 
[B]Skill Points:[/B] 5        Uses Master's Ranks When Better
[B]Skills                     Ranks  Mod  Misc  Total[/B]
  Concentration *^           4    +0    +0    +4
  Decipher Script^           2    -2    +0    +0
  Heal*                      2    +1    +0    +2
  Know (arcana) *^           4    -2    +0    +2
  Know (history) *^          4    -2    +0    +2
  Know (the planes) *^       4    -2    +0    +2
  Know (religion) *^         4    -2    +0    +2
  Profession (scribe)*^      2    +1    +0    +3
  Spellcraft*^               4    -2    +0    +2
 
[COLOR=red]You can share skills I didn't know that?[/COLOR]
  [COLOR=Cyan]PHB says you use the familiar's ranks or the masters, whichever is higher[/COLOR]
 
  Balance                    0    +2    +8    +10
  Climb                      0    +2    +8    +10   
  Hide                       1    +2    +8    +11
  Move Silently                 4    +2    +2    +8
  Spot                       3    +1    +0    +3
 
 
  *Cleric
  ^Wizard
 
               [B]Lgt    Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]    7.5    15   22.5  22.5    45
Tiny Quadruped (x.75)
[/sblock]
 

Deskjob

@Gondsman: Elven and High Elven are two separate languages in this campaign. You might want to ditch Dwarven and just learn both. Woot woot! (I can't what for a taste of Sheldon Cooper RP. Lolz.)
 

HM, I was wondering about the “inheritance” thing going on with Jareth right now… I’ve been doing the whole “not a Lord” thing for a while, with your NPCs still calling me such and wanted to explain my position and ask a question or two.

In medieval Europe, title and lands were passed from father to first-born son and then down the first-born son’s line, to each of his sons. Jareth, being the second son, would have little to nothing of the family estate (as I recall, second sons typically joined the military). The second son would only inherit if the first-born son died without any heirs. I was just basing my character’s reactions on what I know of history. Do you want to handle things differently in your campaign world? I’m fine either way and just wanted to explain and check.
 

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