HolyMan
Thy wounds are healed!
The scout has the skirmish ability which is similiar to sneak attack but instead of catching them flat footed, all you have to do is move at least 10 ft in that round. This makes the scout a completely mobile character.
Hmmm so he can use it whenever so long as he moves hmmmm....
is there a max range for the damage to apply like the sneak attacks 30'??
I will help you get what you want just need to keep in balance

HM