Off To War... Recriutment/Discussion

The scout has the skirmish ability which is similiar to sneak attack but instead of catching them flat footed, all you have to do is move at least 10 ft in that round. This makes the scout a completely mobile character.


Hmmm so he can use it whenever so long as he moves hmmmm....

is there a max range for the damage to apply like the sneak attacks 30'??

I will help you get what you want just need to keep in balance ;)

HM
 

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Hmmm so he can use it whenever so long as he moves hmmmm....

is there a max range for the damage to apply like the sneak attacks 30'??

I will help you get what you want just need to keep in balance ;)

HM

According to Crystalkeep:
"Skirmish +Nd6, +X AC – in a round where the Scout moves 10’ or more from his/her starting position, the Scout does +Nd6 damage with all melee attacks & all
ranged attack within 30’. Only creatures vulnerable to critical hits are vulnerable to the extra damage. Also, the Scout receives a +X Competence bonus to AC
in those same rounds. This class feature does not apply when mounted."
 

According to Crystalkeep:
"Skirmish +Nd6, +X AC – in a round where the Scout moves 10’ or more from his/her starting position, the Scout does +Nd6 damage with all melee attacks & all
ranged attack within 30’. Only creatures vulnerable to critical hits are vulnerable to the extra damage. Also, the Scout receives a +X Competence bonus to AC
in those same rounds. This class feature does not apply when mounted."

Thanks Theroc, what do you think of this ability my first impersion is it does alot and with a minor draw back (for the campaign not much dungeon crawling) which leads me to believe the compensate by weakening the Scout in other areas. Would rather give a ranger sneak attack progression than give a scout better weapon selection/high BAB

but that is just at a glance at 1:00 in the morning a little more info would be great.

HM
 

Thanks Theroc, what do you think of this ability my first impersion is it does alot and with a minor draw back (for the campaign not much dungeon crawling) which leads me to believe the compensate by weakening the Scout in other areas. Would rather give a ranger sneak attack progression than give a scout better weapon selection/high BAB

but that is just at a glance at 1:00 in the morning a little more info would be great.

HM

Well, the distance means the scout must get in charging range... which means they are susceptible to being engage in melee combat, which would require the Scout to tumble around his opponent in circles to get his Skirmish bonus, but even then he doesn't wanna stay close, as a full attack would likely hurt badly when we start getting iterative attacks.
 

Ok a scout isn't much for melee but what if you gave this ability to a ranger something I have been missing with my homebrewed classes is giving things to classes that shouldn't have anymore abilities

the swap rule came about to help make different types of fighters at first then for clerics who would never use heavy armor to "swap" out that feat for something new

and now I have a whole chart lol

HM
 

Ok a scout isn't much for melee but what if you gave this ability to a ranger something I have been missing with my homebrewed classes is giving things to classes that shouldn't have anymore abilities

the swap rule came about to help make different types of fighters at first then for clerics who would never use heavy armor to "swap" out that feat for something new

and now I have a whole chart lol

HM

I feel the Ranger should lose something. Perhaps Favored Enemy? Scouts are a skill-based class, and only have Cleric BAB. Giving this to a Ranger would be somewhat similar to giving Sneak Attack to a fighter.

There would need to be some tradeoff, I'd say.
 

Hi All,
I’m sorry for not posting. Life has been hectic with trying (and still trying) to get a mortgage, medical insurance, family arrangements etc. I am a passive reader at this point until I have a bit more free time on my hands. Very entertaining posts. Keep up the good PbP.
 



There would need to be some tradeoff, I'd say.

Yes that we be a definite just need to figure what (maybe a couple things?)

Hi All,
I’m sorry for not posting. Life has been hectic with trying (and still trying) to get a mortgage, medical insurance, family arrangements etc. I am a passive reader at this point until I have a bit more free time on my hands. Very entertaining posts. Keep up the good PbP.

Good Luck on everything wysiwyg, wish I could say if you need anything give me a call but there's that big ocean in the way sorry. :erm: You always have a spot here.

HM: I'll fix Lora's sheet later on today (i'm at work now). I will check over the Duskblade char as well.

Take your time we have a little RPing to do so you have alot of time.

Will try and provide IC justification for Trinham's levelling up. Is Archimedes still around or did we leave him behind?

Well you did have two weeks of drills, free days to practice the sword and all that casting you did in the woods. Archimedes hmmm... he is there in Bear's camp as an advisor which means it is hard to reach him other than by sending in a note he would come out to the irregular camp though o meet you on the free nights(he has to ride all day and isn't a young man lol)

Which leads me into the weeks passing anyone what to do anything during that time (Scribe Scroll, craft an item, etc.) let me know here in the OOC and then if it's ok (which it should be) then you can post the action or refer to it in th IC

HM
 

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