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Official words on Feint and Uncanny Dodge

Egres

First Post
From the new 3.5 FAQ:

Does uncanny dodge protect a character from losing his
Dexterity bonus to AC to a successful feint?


No. Uncanny dodge doesn’t protect you from all situations
that would deny you your Dexterity bonus to AC. It only lets
you retain your Dexterity bonus if “caught flat-footed or struck
by an invisible attacker.” A feint doesn’t render a target flatfooted,
it just doesn’t allow him to use his Dexterity bonus to
AC against your next melee attack made on or before your next
turn.
 

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Egres said:
From time to time a new thread on this issue appears, so I figured this could be useful.

If it's not, I apologize.
No, I can see people asking about it, but it seems pretty clear to me.

But I'm not everyone.
 

Bront said:
No, I can see people asking about it, but it seems pretty clear to me.

But I'm not everyone.

The debate hinges on the word 'even'.

People argue as to whether "You retain your Dexterity bonus if caught flat-footed or struck by an invisible attacker" and "You retain your Dexterity bonus even if caught flat-footed or struck by an invisible attacker" have the same meaning.

-Hyp.
 

Egres said:
From time to time a new thread on this issue appears, so I figured this could be useful.

If it's not, I apologize.
No, you're right about that. It's not the most common of standard rules debates, but one does pop up every once in a while.
 

shilsen said:
No, you're right about that. It's not the most common of standard rules debates, but one does pop up every once in a while.
There was one poster in particular who would argue the opposite interpretation, quite vehemently, but I have not seen him in a while. He was also the one who told people who had questions on pricing magic items to go to the House Rules forum.
 



Well, he's right about new magic items being house rules, but kind of on a technicality.

And although I totally disagreed with his reasoning, he had a valid point re: uncanny dodge vs. bluff.
 

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