shilsen
Adventurer
the Jester said:And although I totally disagreed with his reasoning, he had a valid point re: uncanny dodge vs. bluff.
What was the valid point?
the Jester said:And although I totally disagreed with his reasoning, he had a valid point re: uncanny dodge vs. bluff.
shilsen said:What was the valid point?
shilsen said:Who? I have absolutely no idea (where's my "looking innocent and crossing fingers behind back" smiley?).
See, the highlighted section is what bothers me. No, a feint doesn't render you flat-footed, but neither does an invisible attacker. Yet you retain your Dex bonus for that, too. The FAQ answer ignores part of the ability description.Recent FAQ said:No. Uncanny dodge doesn’t protect you from all situations
that would deny you your Dexterity bonus to AC. It only lets
you retain your Dexterity bonus if “caught flat-footed or struck
by an invisible attacker.” A feint doesn’t render a target flatfooted,
it just doesn’t allow him to use his Dexterity bonus to
AC against your next melee attack made on or before your next
turn.[/I]
Sir Brennen said:And if I get to keep my bonus against someone I can't even see, how is feint going to work?
Sir Brennen said:See, the highlighted section is what bothers me. No, a feint doesn't render you flat-footed, but neither does an invisible attacker.
Dracomeander said:Because a feint, when properly executed, causes the opponent to either drop his guard or guard the wrong location versus the attack, opening up his defenses.
Against an invisible opponent, there is nothing distracting the defender to cause him to drop his guard.
Infiniti2000 said:There was one poster in particular who would argue the opposite interpretation, quite vehemently, but I have not seen him in a while. He was also the one who told people who had questions on pricing magic items to go to the House Rules forum.
Egres said:From time to time a new thread on this issue appears, so I figured this could be useful.