OGL 1.1... quote the lawyers (and link)


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Cadence

Legend
Supporter
Kit Walsh at the Electronic Frontier Foundation has written an article on the OGL.

"What Wizards of the Coast can’t do is revoke the license, yet continue to hold users to the restrictions in the OGL. If they revoke it, then the people who have relied on the license are no longer under an obligation to refrain from using “Product Identity” if they do so in ways that are fair use or otherwise permitted under copyright law. And unless they are using actually copyrighted material in a way that would infringe copyright, there may be little incentive to agree to such restrictions, let alone the new restrictions and potential royalty obligations of any new version of the OGL that comes along."
 


So a senior staff attorney for EFF believes that, since the license doesn’t say it’s irrevocable, it “seems on its face” that it’s revocable.

Awesome. 🤨
 

So a senior staff attorney for EFF believes that, since the license doesn’t say it’s irrevocable, it “seems on its face” that it’s revocable.

Awesome. 🤨

I mean, this statement seems important:

The OGL does not say that it is irrevocable, unfortunately. It’s possible that Wizards of the Coast made other promises or statements that will let the beneficiaries of the license argue that they can’t revoke it, but on its face it seems that they can.

Given what's been said over the years as well as by the writers of the OGL, there's more than just a face here. But even still, it's much safer to move away from D&D and let them go to their crypt like the lonely lich they desire to be.
 

I mean, this statement seems important:

I think so too, but if it’s revocable “on its face,” does that make it more likely for Hasbro to get an injunction? Does it make it more expensive and time-consuming for beneficiaries to argue the other “statements and promises” should prevail?

It’s definitely not an encouraging opinion.
 

I think so too, but if it’s revocable “on its face,” does that make it more likely for Hasbro to get an injunction? Does it make it more expensive and time-consuming for beneficiaries to argue the other “statements and promises” should prevail?

It’s definitely not an encouraging opinion.

As I understand, injunctions typically require some sort of irreparable harm that can't be compensated monetarily, so it's pretty unlikely in this case.
 

TerraDave

5ever, or until 2024
The article is interesting but of no use to anyone wanting an open D&D. You still have to walk away from existing content.
According to the article, no you don't. Her point is that a lot of the open content could not be protected by copyright in the first place. With the license gone, you can use that, and then some, as the license is no longer binding.
 


Nylanfs

Adventurer
One of the big selling feature of the OGL was that you didn't NEED to keep a lawyer on retainer to make sure you understood and were using the copyright laws correctly. One of the things that I find most annoying when people just say use copyright laws, is that to the vast majority of people, it ISN"T clear, and lawyers that are familiar with them tend to gloss over how complicated they look like from the outside.
 


pemerton

Legend
According to the article, no you don't. Her point is that a lot of the open content could not be protected by copyright in the first place. With the license gone, you can use that, and then some, as the license is no longer binding.
In my view this is bad advice. The whole of the SRD text is copyright WotC. Many 3PPs are publishing work that either directly copies SRD text, or is manifestly derivative of it and hence (without a licence) may infringe WotC's copyrights.

I'm not saying it's impossible to publish non-licensed stuff that is D&D-ish in flavour, but the situation is more complex than you suggest.

Here's a relevant post from S'mon:
Looking at UK cases on non-literal infringement such as Herbert v Ravenscroft The Spear case and the Baigent & Leigh v Random House (Dan Brown) Da Vinci Code case, I'd be fairly confident in saying that in UK Copyright Law Torchbearer definitely falls on the Da Vinci Code side of the line, non-infringing, whereas the retro-clones fall on the Ravenscroft side, infringing. Worse, if they still contain any actual 3e SRD text then without the OGL they are literally infringing. It may well be possible to publish a mechanical clone of D&D in the fantasy genre without infringing copyrights, using only non-protected ideas & mechanics, but that's a distinctly tricky operation. For a start I think you'd want to do a kind of white room operation where the game was written without any copies of D&D on hand, to avoid literal infringement. Even then you could well take too much of the structure and expression of a D&D version. I think you really need to start with a kind of clean text describing a fantasy world/genre, no rules stuff, then add in rules mechanics at the end. As an academic it would be very interesting to see the court judgement on that! :D But far from ideal when you have the OGL & SRD.
 


UngainlyTitan

Legend
Supporter
According to the article, no you don't. Her point is that a lot of the open content could not be protected by copyright in the first place. With the license gone, you can use that, and then some, as the license is no longer binding.
That is no use to anyone. That is a variation of the classic "well you should not start from here when giving directions "
 


S'mon

Legend
In my view this is bad advice. The whole of the SRD text is copyright WotC. Many 3PPs are publishing work that either directly copies SRD text, or is manifestly derivative of it and hence (without a licence) may infringe WotC's copyrights.

I'm not saying it's impossible to publish non-licensed stuff that is D&D-ish in flavour, but the situation is more complex than you suggest.

Here's a relevant post from S'mon:

From reading what the EFF lawyer wrote, my feeling is that she is understating the protection afforded by the OGL under contract law, while overstating the protection afforded by the limitations of copyright law.

I think she is coming from the perspective of a public interest defender against companies who overstate their rights in IP law. She probably has a lot of experience there. I don't think she's an expert on the kind of open software licences the OGL 1.0 was modelled on.

The article is not intended to be legal advice, of course. But I think it might be giving people too much confidence in their freedom to publish close-to-D&D games in copyright, and too little confidence in the non-revocability of the OGL 1.0.

So yes, I agree with Pemerton.
 

S'mon

Legend
As I understand, injunctions typically require some sort of irreparable harm that can't be compensated monetarily, so it's pretty unlikely in this case.

Both sides would claim irreparable harm, though. The WoTC argument would be that the small, poor 3PP won't be able to compensate them for the terrible losses they're suffering. So just give us an interim injunction and close them down right now.

In practice it comes down to how strong the WoTC case is prima facie. But I've seen apparently much stronger cases than this one where interim injunctions were not granted, eg BBC v Pally Screen, the Tellytubbies case. A respondent who could afford to pay lawyers to properly defend their case ought to be pretty safe from an injunction. A sole trader who can't afford a defence might well get enjoined.

Edit: Even though Paizo is much smaller than Hasbro, Paizo is exactly the kind of company you would not want to go after if you're Hasbro's lawyers. They're clearly reputable, big enough to pay legal fees, big enough to pay some damages. The balance on granting an interim injunction to stop Paizo publishing under the OGL 1.0 pre-trial would be very very against WoTC-Hasbro. If I'm Hasbro Legal, I want to be going after some schmuck sole trader with no money and, preferably, few personal assets (car, house, etc) that they could sell or mortgage to raise money for a defence. That's the ideal target for an interim injunction.

Edit 2: My experience is in England & English Law. While the USA seems pretty similar AFAICT, it's going to vary by State. WoTC might look for a suitable target in a particularly litigant-friendly state. OGL 1.0 has no choice of jurisdiction clause so they'd want to find a resident of their preferred jurisdiction, I'd think.
 
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Steampunkette

Rules Tinkerer and Freelance Writer
Supporter
This is so ridiculous.

I created a narrative in my head that you are the villains now it's up to you to prove you've changed or you deserve defeat and public humiliation.
You do understand that I am a small third party publisher right? And also a freelance writer for A5e?

If 1.1 goes through it could destroy my burgeoning career. And even if it didn't destroy my freelancing for EN Publishing The terms of their contract mean I have to provide them with everything I write, and they can use it whenever they want wherever they want however they want forever without giving me a red cent, essentially turning me into their intern.

By all means give me a narrative in which this is somehow supportive toward me rather than directly antagonistic.

And, no, at no point did I imply that I want them publicly humiliated. Defeated on the OGL 1.1? Absolutely! Beaten by a class action lawsuit of third party publishers working together to ensure OGL 1.0A is a law of the land? Absolutely!

But you're reading the pettiness into my initial post there. And that's really upsetting and annoying, as people tend to do that. Ascribe motivations and emotions to me in order to delegitimize my position. It's very patronizing.
 
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