Land Outcast
Explorer
Yes, I know a Leonal doesn't qualify for the template, but assuming he did...
Which feats would you recommend for him?
[sblock= Razcor The Unyelding]
The sound of The Great Paw quietly scratching the stone started a few seconds before the crumbling sound... and a piece of it effectively became gravel.
-The Master wasn't happy, no, no, no, definitely he wasn't.-
Along with the crumbling sound came forth a primal surge of undoing, a sound that could rival the howling winds of the abyss but far more disintegrating for the soul melded into flesh in a fiend. More than heard, it was felt as a ripple of the flesh... Blood trickled down my ear-holes.
Although my existence would abruptly end should The Unyelding feel bothered, I entered anyway... that's what had awarded me my post.
The hallway, the Unyelding's trophy room. Mighty prey turned their Draconic, Holy, unholy, Feral, dead heads to the door when I crossed the treshold... All of them flanking the fifty feet to the Unyelding's prescence, not allowed to rest even in death to the Master's amusement and pride.
From my point of vantage I saw the surface of the black table rebuilding itself... Also the future addition to the hall in which we stood... and I could not supress, as always, a shiver down my corporeal form when I fixed my sight on the Unyelding.
Even sitting down, and with his mere seven feet of height, Razcor apperaed imposing... from the distance I had to kneel and bow before my black-skinned patron. Even not seeing the cruel pure smile, those white daggers he had for teeth, even without those hard dark emerald eyes before me, the purring sound coming from behind the table was enough to send another shiver into my self.
I felt the unspoken command, and moved forth to meet the embers of the empty socketed Raksasha spy who dared, I assume, bother my master... or maybe just showed up at a bad moment, the last skirmishes hadn't been succesful... Acheron wasn't pleasing The Unyelding.
Immediately I transported what remained to the corpse to the reanimator, another trophy...
What? Trouble with the Prince? no, no trouble, removing the cloaking from the hall was the way of telling the Raja that the forces of The Great Paw were not to be trifled with, and that spies dressed as diplomats werten't welcome... at least insolent, untinteresting spies.[/sblock]
[sblock= Razcor The Unyelding]
RAZCOR THE UNYELDING CR 18
Male Corrupted Leonal
Neutral Evil Medium Outsider [Extraplanar, Good, Guardianal]
Init +2 (+2 Dex); Senses Darkvision 60 ft., low-light vision; Listen +XX, Spot +XX
Aura Protective Aura (20 ft.)
Languages Abyssal, Celestial, Infernal, Draconic + Tongues
AC 30, touch 12, flat-footed 28 (+2 Dex, +18 natural); +4 vs. evil
hp 207 (18 HD); fast healing 9; DR 10/evil and silver; 10/+3
Immune electricity, petrification
Resist Cold resistance 10, Sonic Resistance 10; SR 34
Fort +18, Ref +13, Will +12 (Race F +11, R +11, W +11; Con +7, Dex +2, Wis +1); +4 racial bonus on saves against poison
Speed 60 ft
Melee Claw +28 melee (1d8+10 plus 10 Vile) (+18 Bab, +10 Str);
2 Claws +28 melee (1d8+10 plus 10 Vile) and Bite +23 melee (2d6+5 plus 9 Vile)
Space 5 ft; Reach 5 ft
Base Atk +18; Grp +28
Special Atacks Disruptive attack, roar, pounce, improved grab, rake 1d8+8,
Spell-Like Abilities (CL 16, HD-2): At will-detect thoughts, fireball (DC 18), hold monster (DC 22), polymorph, wall of force; 3/day-cure critical wounds (DC 19), neutralize poison, remove disease; 1/day-heal (DC 21). Caster level 16th. The save DCs are Charisma-based.
Abilities Str 31, Dex 15, Con 24, Int 14, Wis 12, Cha 13
SQ Enhanced Power, lay on hands, speak with animals, tongues
Feats Mortalbane, Ability Focus: Hold Monster, Cleave, Dodge, Mobility, Power Attack, Spring Attack.
Skills Balance +6, Hide +6, Jump +22, Move Silently +6, Plus ranks
Improved Grab(Ex): To use this ability, a leonal must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Lay on Hands(Su): As the paladin class feature, except that each day, a leonal can heal an amount of damage equal to its full normal hit points.
Pounce(Ex): If a leonal charges a foe, it can make a full attack, including two rake attacks.
Protective Aura(Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the leonal. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (CL 18, HD). (The defensive benefits from the circle are not included in a leonal's statistics block.)
Rake(Ex): Attack bonus +26 melee, damage 1d8+10 plus 9 vile.
Speak with Animals(Su): This ability works like speak with animals (caster level 14th) but is a free action and does not require sound.
Roar(Su): A leonal can roar up to three times per day. Each roar releases a blast in a 60-foot cone that duplicates the effects of a holy word spell and deals an extra 2d6 points of sonic damage (Fortitude DC 24 negates). The save DC is Charisma-based.
18 HD: Deafened
14-17 HD: Blinded, deafened
8-13
aryzed, blinded, deafened
1-8 HD: Killed, paralyzed, blinded, deafened
Disrupting Attack: +1/2 HD in vile damage through natural weapons
Enhance Power: +4 to the DC of all Special Attacks
Speak with animals: as a free action, no actual sound is needed, CL 14 (HD-4)
Racial Skills: Balance, Concentration, Diplomacy, Hide, Intimidate, Jump, Knowledge (any), Listen, Move Silently, Sense Motive, Spot, Survival
[/sblock]
Which feats would you recommend for him?
[sblock= Razcor The Unyelding]
The sound of The Great Paw quietly scratching the stone started a few seconds before the crumbling sound... and a piece of it effectively became gravel.
-The Master wasn't happy, no, no, no, definitely he wasn't.-
Along with the crumbling sound came forth a primal surge of undoing, a sound that could rival the howling winds of the abyss but far more disintegrating for the soul melded into flesh in a fiend. More than heard, it was felt as a ripple of the flesh... Blood trickled down my ear-holes.
Although my existence would abruptly end should The Unyelding feel bothered, I entered anyway... that's what had awarded me my post.
The hallway, the Unyelding's trophy room. Mighty prey turned their Draconic, Holy, unholy, Feral, dead heads to the door when I crossed the treshold... All of them flanking the fifty feet to the Unyelding's prescence, not allowed to rest even in death to the Master's amusement and pride.
From my point of vantage I saw the surface of the black table rebuilding itself... Also the future addition to the hall in which we stood... and I could not supress, as always, a shiver down my corporeal form when I fixed my sight on the Unyelding.
Even sitting down, and with his mere seven feet of height, Razcor apperaed imposing... from the distance I had to kneel and bow before my black-skinned patron. Even not seeing the cruel pure smile, those white daggers he had for teeth, even without those hard dark emerald eyes before me, the purring sound coming from behind the table was enough to send another shiver into my self.
I felt the unspoken command, and moved forth to meet the embers of the empty socketed Raksasha spy who dared, I assume, bother my master... or maybe just showed up at a bad moment, the last skirmishes hadn't been succesful... Acheron wasn't pleasing The Unyelding.
Immediately I transported what remained to the corpse to the reanimator, another trophy...
What? Trouble with the Prince? no, no trouble, removing the cloaking from the hall was the way of telling the Raja that the forces of The Great Paw were not to be trifled with, and that spies dressed as diplomats werten't welcome... at least insolent, untinteresting spies.[/sblock]
[sblock= Razcor The Unyelding]
RAZCOR THE UNYELDING CR 18
Male Corrupted Leonal
Neutral Evil Medium Outsider [Extraplanar, Good, Guardianal]
Init +2 (+2 Dex); Senses Darkvision 60 ft., low-light vision; Listen +XX, Spot +XX
Aura Protective Aura (20 ft.)
Languages Abyssal, Celestial, Infernal, Draconic + Tongues
AC 30, touch 12, flat-footed 28 (+2 Dex, +18 natural); +4 vs. evil
hp 207 (18 HD); fast healing 9; DR 10/evil and silver; 10/+3
Immune electricity, petrification
Resist Cold resistance 10, Sonic Resistance 10; SR 34
Fort +18, Ref +13, Will +12 (Race F +11, R +11, W +11; Con +7, Dex +2, Wis +1); +4 racial bonus on saves against poison
Speed 60 ft
Melee Claw +28 melee (1d8+10 plus 10 Vile) (+18 Bab, +10 Str);
2 Claws +28 melee (1d8+10 plus 10 Vile) and Bite +23 melee (2d6+5 plus 9 Vile)
Space 5 ft; Reach 5 ft
Base Atk +18; Grp +28
Special Atacks Disruptive attack, roar, pounce, improved grab, rake 1d8+8,
Spell-Like Abilities (CL 16, HD-2): At will-detect thoughts, fireball (DC 18), hold monster (DC 22), polymorph, wall of force; 3/day-cure critical wounds (DC 19), neutralize poison, remove disease; 1/day-heal (DC 21). Caster level 16th. The save DCs are Charisma-based.
Abilities Str 31, Dex 15, Con 24, Int 14, Wis 12, Cha 13
SQ Enhanced Power, lay on hands, speak with animals, tongues
Feats Mortalbane, Ability Focus: Hold Monster, Cleave, Dodge, Mobility, Power Attack, Spring Attack.
Skills Balance +6, Hide +6, Jump +22, Move Silently +6, Plus ranks
Improved Grab(Ex): To use this ability, a leonal must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Lay on Hands(Su): As the paladin class feature, except that each day, a leonal can heal an amount of damage equal to its full normal hit points.
Pounce(Ex): If a leonal charges a foe, it can make a full attack, including two rake attacks.
Protective Aura(Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the leonal. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (CL 18, HD). (The defensive benefits from the circle are not included in a leonal's statistics block.)
Rake(Ex): Attack bonus +26 melee, damage 1d8+10 plus 9 vile.
Speak with Animals(Su): This ability works like speak with animals (caster level 14th) but is a free action and does not require sound.
Roar(Su): A leonal can roar up to three times per day. Each roar releases a blast in a 60-foot cone that duplicates the effects of a holy word spell and deals an extra 2d6 points of sonic damage (Fortitude DC 24 negates). The save DC is Charisma-based.
18 HD: Deafened
14-17 HD: Blinded, deafened
8-13

1-8 HD: Killed, paralyzed, blinded, deafened
Disrupting Attack: +1/2 HD in vile damage through natural weapons
Enhance Power: +4 to the DC of all Special Attacks
Speak with animals: as a free action, no actual sound is needed, CL 14 (HD-4)
Racial Skills: Balance, Concentration, Diplomacy, Hide, Intimidate, Jump, Knowledge (any), Listen, Move Silently, Sense Motive, Spot, Survival
[/sblock]
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