Mission 4. Encounter 1. Round 4.
Initiative for combat is as follows:
Mantis Bugs
Carina
Shin
Raul
Mel
Carl
Cyrill
Sarge
Jacob
Bishop
Cyrill and Mel can vaguely see three shimmering objects spread out and start moving towards their position, the bugs are approximately 400’ away. The forth bug can not be seen at present.
Carina waits for further orders from Sarge.
Shin revs the egine impatiently of her buggy.
Raul double checks the twin fifty to make sure he is ready.
Mel remains ready to open fire while aiming at the approaching bugs.
Carl wonders why he is missing all the action and double checks the twin fifty he is manning.
Cyrill takes aim at where he thinks the bug #1 is that he has been hitting and squeezes the trigger, (Modified ranged attack roll of 1 … :\ oops a miss, and modified ranged attack roll of 10 + 5 (AB) – 2 (Range 400’) = 13, a miss), but the round fails to fire so he quickly cocks the rifle again and fires but misses in his haste.
Sarge yells, “I wanted to prevent close quarters combat! Jacob, Carina get up that ridge and lay down some suppressive fire. Shin, Bishop lets circle this ridge and provide the transport with some support.”
Jacob jumps up the 40’ to the top of the ridge in a couple of steps and opens up with the “Ape special” twin moritas on Mantis bug #3, (Modified ranged attack roll of 17 + 11 (AB) – 6 (Range of 400’) = 22, a hit doing 16hp damage!), catching it squarely in the right shoulder.
Bishop floors the buggy before he even heard the “ok” from Sarge, (Drive skill check of 6 + 11 (Skill) = 17 vs DC 15, success), and pushes the buggy up to Street Speed and moves north 90’.
Squad actions please.