Omega Pathfinders Game Thread

Abruptly Mel realized why Sarge spent so much of his time shouting.

"Helmet, Bishop. You've got multiple viewing modes. Don't let yourself get cut off in there though! Get back to Carl."

Then to all the MI and security forces, "We have reports of bugs using camo on deck 1. Be ready to switch to thermo-optics."
 

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Mission 3, Day 1, Encounter 1, Round 10.

FT 1: Vince, (Fear check roll of 16 + 1 = 17, fail), becomes frightened watching the hunter bug and turns away screaming and starts running towards Bishop as fast as he can. Vince runs past Bishop and starts heading up the stairs to level 2. Bishop aims past Vince as he comes running and lets off a controlled burst at the hunter bug, (Modified ranged attack roll of 19 + 10 (AB) – 4 (Burst) – 2 (Range) – 4 (Cover) = 19, a hit doing 24hp damage!). The hail of bullets hit the target true punching neat holes in the abdomen of the hunter bug, it screeches and retreats into the room from where it launched its attack. Carl is positioned on level 2 behind cover.

FT 2: Jacob and Cyrill continue debating the merits of building more barricades.

FT 3: David and Mel continue to hastily scan the various rooms and corridors on level 2 checking for anything out of place. As they were about to leave the last room and head back towards the rest of the squad Mel, (Perception check roll of 15 + 8 = 23 vs DC of 20, success), notices out of the corner of her eye that there is a pool of blood just behind some boxes. The reason it seemed out of place because it appears still fresh compared to the other dried blood stains found previously while searching the deck.

FT 4: Zane and Jonass are presumably helping the civilians. Due to the security personnel not being equipped with communication devices (Budget cuts always drop what is really needed, damn bureaucrats) Zane will not be able to communicate with Mel until he either gets to a ship intercom or meets up with the squad.

Squad actions please.
 

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"We got some more where that came from!", Bishop shouts at the Mantis Hunter. He lowers his weapon and heads up the stairs being sure to shout "Hold your fire!" before he gets to the top.

As he moves into position next to Carl he says in a stern voice:"Not a damn word about the helmet functions."
 

Private Cyrill Kowaltzki

"Blast, till you have decided where to build what Jacob I will take cover."

Cyrill gets behind the barricade on the upper side of the room and gets his hawkeye in position to fire on every variant of bug that comes up the stairs.
 

"heh... sorry, got a bit distracted with the whole helmet thing." Jacob chuckles while looking around for any other places where barricades whould be necisary and if he cant find any , he'll instead start wiring gernades into the baricade so the mariens can set em off as they fall back.
 

(I thought we had a fireteam of two marines escorting the civvies...two of the Nameless Troopers?)

"David," Mel says, "Here." She offers him her Peacemaker heavy pistol, assuming it's heavier than the sidearm standard shipboard security gets. "Cover me for a second. I think I saw fresh blood behind those crates."

She readies her Morita, and cautiously approaches the crates, cycling view modes as she goes.

When she reaches the crate, she tries kicking it/pushing it out of the way with her foot so she can see the blood and its source more clearly.
 

Carl just chuckles to himself as Bishop approaches and mumble something about the link between too much synthetic whisky and memory loss. :p

Carl then shoulders his Morita and takes out the tinderbox. Admiring the weapon he says “I’ve been dieing to try this baby out. If anything tries to come up that stairwell I’m going to flame it".

Carl then switches to IR mode and makes a note to switch it off if he decides to use the tinderbox as the massive heat signature would blind him.
 

Mission 3, Day 1, Encounter 1, Round 11.

FT 1: Vince runs up the stairs and past Jacob and Cyrill, all the while screaming! He then heads north up the passage towards the airlock. Bishop double moves up the stairs and gets to a position just south of Jacob on the main deck. Carl readies his tinderbox.

FT 2: Cyrill moves into a covering position in the upper side of the room. Jacob uses one of his grenades and wires it to the barricade (Demolitions skill check of 6 + 5 = 11 vs DC 10, Set detonator, success), happy that the pull wire is setup correctly. OCC: The red shaded box is armed.

FT 3: David says, “Thanks.”, as he cocks the side arm and straightens his arms to aim. “Go!” he says when he is ready to provide cover for Mel. Mel with her Morita ready cautiously approaches the crates nearest the blood and gives it a good boot once close enough. The heavy crate slides across the floor smearing the blood but also revealing its source… lying face down is the body of a security officer, Mel assumes it must be the missing security officer that David referred to when they first came onboard. Oddly the security officer appears to be frozen rigid with his right hand still clutching onto his holstered sidearm. While flicking through the various visible spectrums on approaching Mel saw a faint wormlike heat signature underneath the body. David enquires, “What do you see?”. “Is that Bradley?”, he adds in a shocked expression after taking a step closer.

FT 4: Zane and Jonass can be heard at the top of the stairwell yelling to the squad below, “Is it clear to come down?”.

Squad actions please.
 

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"Stay back!" Mel barks instinctively, interposing herself between the fallen guard and David.

"There's something underneath him. And if my gut's right, it's going to make things a whole lot more complicated."

"Wait by the far wall over there for a second. I doubt this thing can get through a mobile suit, but you're a target waiting to happen. Oh, and lemme have the pistol back. I'm only gonna have one hand free to blast this thing."

When David's far enough back, Mel readies the Peacemaker in her right hand, and reaches out with her left to lift the fallen guard's corpse and expose the 'worm.' All the while she keeps the heavy pistol pointed at it, ready to fire if it so much as twitches.
 

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