Mission 3, Day 1, Encounter 1, Round 12.
FT 1: Vince has run all the way to the airlock and can be heard screaming, “
I need to get out! I need to get out!”. Bishop in a cover position
(Who was ready) sees a bright heat signature snake up the stairwell, very agile for the creatures size, weaving and bending its body to maximize its stealth. However the hunter bug shines up nicely on IR and Bishop fires a burst of lead at the heat signature as it comes into view,
(Modified ranged attack roll of 20 + 10 (AB) – 4 (Burst) + 1 (PB) = 27, a hit (Confirm critical roll of 14 + 10 – 4 + 1 = 21, confirmed) doing 34hp damage!) 
, ripping the bugs right back leg clean off and leaving a huge gapping, seeping, wound in the bugs side! Carl takes a 5’ step to his left and fires his tinderbox careful not to get Jacob in the spray of burning fuel,
(The burning fuel fills an area 15’ x 15’ flowing through the open door into the stairwell beyond. Hunter bug REF save roll of 19 vs DC 18, success and takes 7hp damage from the fire). Carl switches off IR just before pulling the trigger.
FT 2: Cyrill
(Who was ready) pulls the trigger to his Hawkeye and fires a round as he sees a huge heat signature light up his vision,
(Modified ranged attack roll of 17 + 9 (AB) + 1 (PB) – 4 (Blind) = 23, a hit doing 4hp damage), catching the bug a glancing shot in the abdomen. Jacob ducks below all the firing and finishes setting up another grenade
(Demolitions skill check of 5 + 5 = 10 vs DC 10, Set detonator, success), expertly connecting a pull wire to the pin.
FT 3: Mel reaches out with her left hand trying to concentrate on the task at hand over the sounds of automatic gunfire coming from the corridor behind her. She pulls the fallen officers body with her left hand up a little and exposes a grotesque worm like bug that was busy gnawing on the chest cavity of the poor victim. As the worm is exposed it slithers out underneath the body on the opposite side to Mel it then swiftly rears up ready to strike. Years of training helped Mel to react instinctively and fires a round from her sidearm before the bug could strike,
(Modified ranged attack roll of 3 + 9 (AB) + 1 (PB) = 13, a miss), but the shot is just wide of the rearing head. The worm strikes forward with the speed of a cobra,
(Modified melee attack roll of 18 vs Defense of 14 (Touch), a hit) and slams its circular mouth lined with razor sharp teeth into Mels visor with such ferocity that it leaves little chips in the glass. The creature falls back to the ground ready to strike again. Mel is able for the first time now to see the full length of approx 5’ of slimy, glistening body of the creature.
FT 4: “
Rogger that!”, yells Zane and hopefully he takes up a defensive position… The squad can hear the nervous chatter from the civilians above and then Zane starts telling them to be quite but shuts them up momentarily when he fires a round instinctively when the rest of the squad opened fire at something moving below, however not being able to see anything there was no hope of hitting anything. No sooner had the round gone off when the female civilians and some of the males started a cacophony of screams.
Carl, the one not temporarlily blinded by the tinder box flare sees the hunter bug slump down and appears to be close to death as it lies twitching in the remaining burning fuel. The fuel will continue to burn in the stairwell for a further 2 rounds.
Squad actions please.