Nope, not changing it.Um, usually in Pathfinder, a racial feature oif humans is that they get one extra feat and one extra skill point. Are you changing that?
Leif said:Um, usually in Pathfinder, a racial feature of humans is that they get one extra feat and one extra skill point per level. Are you changing that?
Fighter Add +1 to the Fighter's CMD when resisting two combat maneuvers of the character's choice.
Which is pretty cool.
Just what are these 'combat maneuvers' that I can gain a bonus to my CMD to defend?The discussion of favored class bonuses is in addition to any racial bonuses you might get such as the extra skill points and feat of humans. So in addition to the extra skill point, you should select a 'favored class'. Each time you advance a level in that class you get to add a skill point, a hit point, or one of the special racial bonuses from the Advanced Players Guide. As a human fighter your option is:
Fighter Add +1 to the Fighter's CMD when resisting two combat maneuvers of the character's choice.
Which is pretty cool.
Just what are these 'combat maneuvers' that I can gain a bonus to my CMD to defend?
I found them! They're hiding beginning on p. 199 of Pfdr Rpg, and they are: bull rush, disarm, grapple, overrun, sunder, trip, feint, mounted combat, throw splash weapon, and two-weapon fighting.
My character will chooce Bullrush and Grapple.![]()
Close - you've got a few on there (Feint, Mounted Combat, Throw Splash Weapon and Two Weapon Fighting) that aren't really combat maneuvers (not the type that you get CMD/CMB bonuses for, anyway, 'cause you don't use CMB/CMD to use them) and you missed a few that've been added with later books.
Here's the list:
- Bull Rush
- Dirty Trick
- Disarm
- Drag
- Grapple
- Overrun
- Reposition
- Steal
- Sunder
- Trip
I agree that these bonuses are pretty cool. The problem is that what you give up to get those bonuses is also pretty cool, and, I think more useful to my character. If I could take that option from APG for free, I certainly would.The discussion of favored class bonuses is in addition to any racial bonuses you might get such as the extra skill points and feat of humans. So in addition to the extra skill point, you should select a 'favored class'. Each time you advance a level in that class you get to add a skill point, a hit point, or one of the special racial bonuses from the Advanced Players Guide. As a human fighter your option is:
Fighter Add +1 to the Fighter's CMD when resisting two combat maneuvers of the character's choice.
Which is pretty cool.