Lanefan
Victoria Rules
This is all fine when it comes to you remembering your own characters, but the question is more one of whether your characters will be memorable for everyone else at the table.What makes characters memorable to me is that I believe in and am invested in the character. Without that, nothing else matters. If a character is just a collection of stats (good, bad or indifferent it doesn't matter) then they aren't going to be memorable. Just that PC with a funny accent but no personality?![]()
That may include a deep backstory that guides the PCs actions throughout their career, it may include a background as simple as "second son of a farmer who had an uncle who taught him the basics of fighting and gave him some starting gear".
But there has to be something fairly simple and straightforward about the character that exemplifies who they are. I think that's something that's true of all characters, whether they're a character in a D&D game or a TV show. There can be a fair amount of complexity about the character. For example I remember Sheldon from the Big Bang Theory because his character has memorable quirks even if sometimes they do border on being a caricature.
So if I want a character (whether PC or NPC) to be memorable I have to have something to make them stand out. That has very little to do with character build or effectiveness in combat.
Characters like that can be the best, particularly if a game is taking itself too seriously (a sad state of affairs) or has hit some doldrums.On a related note, running a memorable character is not always a good thing. We had a guy in a past campaign that played a character that was just a pain in the ass. Always saying the wrong thing during negotiations just to piss the other side off, initiating combat when it wasn't necessary, playing "practical jokes" on other PCs with the goal of pissing them off, etc. He was memorable. The group also breathed a sigh of relief whenever he couldn't make a game. The character may have worked for some groups, but just remember that nobody likes hanging out with a jerk even if it is "just being your characer".
And when you get a whole party of 'em? Best, funniest, most entertaining games ever!!! And I'm not being sarcastic. Oh sure, very little adventuring gets done; but who cares when everyone at the table spends the session howling with laughter and after the session can't wait to see what might happen next week!

Lan-"admittedly, this does work best in a game system with quick and easy character generation, to replace the casualties"-efan