Jeff Carlsen
Adventurer
When I first read the 4E Player's Handbook, I almost immediately saw a missed opportunity for a unified stamina pool. Healing Surges, powers, and even magic items could all benefit from it.
I still hold that to be true. Each character has a certain number of stamina points. Using a daily power uses one. Being healed or using a second wind uses one. Heck, even using an action point might use one.
Now how exactly such a thing should tie into 5E isn't as clear. But here are a few ideas based on what is known or rumored.
I still hold that to be true. Each character has a certain number of stamina points. Using a daily power uses one. Being healed or using a second wind uses one. Heck, even using an action point might use one.
Now how exactly such a thing should tie into 5E isn't as clear. But here are a few ideas based on what is known or rumored.
- Short Rest: Any time after using a stamina point, you may take a short rest. During that rest you may either recover a single stamina point or a few hit points.
- Medium Rest: Taking a long break with a meal allows you to recover three stamina points. You cannot take a long rest within four hours of a meal.
- Long Rest: A full eight hours sleep causes you to recover all of your stamina.
- Stamina Casting: An entire form of magic could be based on spending stamina to cast spells.
- Dangerous spells: Some spells might cost some or all of your stamina to cast.
- Rage and other per day abilities would be directly tied to spending stamina.
- Some abilities might not cost stamina but instead require that you have a certain number of points remaining.