Nodis, male human psion (shaper), AC 16, HP 21/21, PP 15/17
Bront said:
Nodis doesn't seem to awaken as quickly.
"Mhmmmnmnm... Five more minutes, please" mubles Nodis, rolling.
***
After being fully awake, Nodis curses the haze in his mind, sign of a lack of focus. when he sees the wolf-like creature rampaging, though, he starts concentrating with all his energy.
[sblock=ooc: ]Nodis starts creating Astral constructs II -spending 3 pp, with the Trip and Improved Natural attack menu options- as if there´s no tomorrow, without bothering even to get up. If they prove to be uneffective, he´ll look for a way to use his other powers: first Entangling Ectoplasm, then Cristal Shard, fully augmented, if it seems he has a good chance to hit with the ranged attack.
2ND-LEVEL ASTRAL CONSTRUCT Medium Construct; Hit Dice: 2d10+20 (
31 hp); Initiative: +2; Speed:
40 ft. (8 squares); Armor Class:
18 (+2 Dex, +6 natural), touch 12, flat-footed 16; Base Attack/Grapple: +1/+4;
Attack/ Full Attack: Slam
+4 melee (
1d8+4); Space/Reach: 5 ft./5 ft.; Special Attacks: Trip; Special Qualities: Construct traits, Darkvision 60 ft., low-light vision; Saves: Fort +0, Ref +2, Will +0 Abilities: Str 17, Dex 15, Con —, Int —, Wis 11, Cha 10 Skills: — Feats:Improved natural Attack (slam)
Trip (Ex): If the astral construct hits with a slam attack, it can attempt to trip the opponent as a free action without making a touch attack or provoking attacks of opportunity. If the attempt fails, the opponent cannot react to trip the astral construct.[/sblock]