Anthony Jackson
First Post
Well, he actually had invisibility. I messed up my terminology.Well.. its quite simple with the gnome and his concealment..
Concealment doesnt mean you do not see him..
Well, he actually had invisibility. I messed up my terminology.Well.. its quite simple with the gnome and his concealment..
Concealment doesnt mean you do not see him..
It's fairly straight forward: Divine Challenge is a Close Burst. It does damage. Swarms take extra damage when hurt by Close Bursts.
When in doubt, stick with the rules as written unless you have a very good reason not to and flavor is almost never a good reason. For example, according to official ruling you can knock an Ooze prone. Use the rules and make up the flavor, and if it still seems wrong the DM can give it +2/-2.
Yeah, same thought here. It seems that 3.5 was too simulation-oriented and included convoluted rules for arriving at a result according to some set of rules, but that 4e is tending towards overcompensating: I like that they don't bother with too much simulationist detail in monster design, but this kind of stuff...The fact that something is a blob on the floor seems like an exceptionally good reason for adjusting the rules in that circumstance!
Much simpler to just say "no you can't knock the ooze prone" rather than try to come up with some convoluted explanation for making an ooze extra-wobbly or something![]()
Your example seems counter to common sense though!
The fact that something is a blob on the floor seems like an exceptionally good reason for adjusting the rules in that circumstance!
Much simpler to just say "no you can't knock the ooze prone" rather than try to come up with some convoluted explanation for making an ooze extra-wobbly or something
Cheers
Wow, you're right it -does- make seperate basic attacks for each bloke in its aura! Good eye.
Your example seems counter to common sense though!
Can an ooze be knocked prone?
In situations like this, DMs are encouraged to change the flavor of what is happening without changing the actual rules governing the situation. For example, the ooze could be so disoriented by the blow that it suffers the same disadvantages as if it had been knocked prone until it spends a move action to stand up effectively shaking off the condition.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.