And they've screwed it up completely again by giving us tons of "Default" backgrounds, which they have to bloody realize most people will read as "THE ONLY BACKGROUNDS THAT ARE LEGAL!!!".
Why is lack of reading comprehension WotC's problem?
8) Healer changes - Yeah wth? Why did they nerf the non-magic healing? So dumb. It was already not great. Just add the magic bit on for goodness sake.
9) Savage Attacker - I laughed pretty hard when I saw they'd managed to make one of the very worst Feats even worse.
Agree, these both need buffed. Though, I have noted that the Healer feat can be repeatable for immediate healing. I'm considering doing the following
you can heal 1d6+4+prof once for free per short rest. Otherwise it costs and HD and is HD + prof + their Con. I also want to give something for during short rests, but I'm not sure what.
Savage attacker... someone said something interesting about combining it with Charger, I'm going to be looking into that soon.
10) Inspiration is still ultra-trash, not sure why you're worried about balance. It'll just be this dumb thing people forget to use except now everyone will be cursing up a storm when they roll a 20 because everyone in the party already has Inspiration, or everyone but that jerk who keeps using it for trivial bollocks and thus effectively forcing every new point on to him.
This is the most utterly bizarre argument I have ever seen.
On one hand, it will be terrible because everyone will hoard it and it will be wasted when they roll 20's. On the other hand, it will be terrible because one player won't hoard it and will get all that inspiration that would otherwise be wasted because no one can take it.
Huh? How is the player using their resource and taking what no one else can because they are all waiting for the long rest to delete their inspiration they held on to "just in case" a jerk? Seems like he's just lucky to be playing with a bunch of hoarders with good dice luck.
They make this ridiculous song-and-dance about how they're making so the game is more like how it's really played, and they don't let Inspiration be either:
A) Added "after the fact"
or
B) Simply used to re-roll
Pretty much everyone who even uses it, uses it that way. They also don't let people have more than 1 point, which is so, so dumb. Like, I get limiting it, but to 1? No. Go away. Rethink!
Other than the harsh rhetoric, I agree. I think using it for a re-roll or after the fact is the way to go. Heck, I'm planning on looking around and seeing if I can't build more funtionality into Inspiration anyways.