KidSnide
Adventurer
I've thought for a while that 1 or 2 player D&D might be fun if those PCs ran characters that where someplace between a regular 4e character and the gestalt characters from 3e.
What I'd do is let the character choose a primary class and then add all the abilities from the hybrid class of their choice, including extra hit points, class abilities, at-will power and maybe an extra encounter, utility and daily power that they character picks up at certain levels. Then give the character two turns in the initiative order (one at their init +5 and a second turn at init-5). Maybe add a +1 to hit and defenses?
I figure that such a character will be roughly as effective as 2 regular 4e characters would play nicely as the single protagonist of the story (or one of two protagonists). Add companion characters as supporting characters as necessary and run the party through slightly trimmed down modules.
-KS
What I'd do is let the character choose a primary class and then add all the abilities from the hybrid class of their choice, including extra hit points, class abilities, at-will power and maybe an extra encounter, utility and daily power that they character picks up at certain levels. Then give the character two turns in the initiative order (one at their init +5 and a second turn at init-5). Maybe add a +1 to hit and defenses?
I figure that such a character will be roughly as effective as 2 regular 4e characters would play nicely as the single protagonist of the story (or one of two protagonists). Add companion characters as supporting characters as necessary and run the party through slightly trimmed down modules.
-KS