Here is a preliminary sheet. I am still working on the background, spells, and some other details. I used a UA variant to trade my Wizard Scribe Scroll feat for Improved Initiative and I used a couple of skill tricks from Complete Scoundrel. Let me know you have a problem with these or anything else.
[SBLOCK=Tauvelak]
Tauvelak Dusksprocket aka Tau (as in Tower)
Description:
Gender: Male, Race: Illuman
Sizecategory: Medium, 5'10" tall, 156 lbs, 30 yrs old
Red hair; Blue eyes; pale skin
Alignment: Neutral Good
Class: Focused Conjuration Specialist Wizard 3 / Archivist 3
XP: 17,740 / 21,000
Speaks Common, Illuman, Elven, Dwarven, and Draconic.
Statistics
Str 08 (-1 Mod) = 08 ( 0 pts) ()
Dex 14 (+2 Mod) = 14 ( 6 pts) ()
Con 14 (+2 Mod) = 14 ( 6 pts) ()
Int 20 (+5 Mod) = 18 (16 pts) (+1 Lvl, +1 Enhancement)
Wis 10 (+0 Mod) = 10 ( 2 pts) ()
Cha 10 (+0 Mod) = 10 ( 2 pts) ()
Hit Points: 32 = 6 + (2d6) + (3d4) + (6*2 CON)
AC 14 (10 Base, +2 DEX, +2 Shield)
• Touch 12 (10 Base, +2 DEX)
• Flat 12 (10 Base, +2 Shield)
• Both 10 (10 Base)
Init +8 (+2 DEX, +2 Sigil, +4 Feat)
BAB +3; Grap +2 (-1 STR, +3 BAB)
Speed: 30' (base 30')
Carrying Capacity: 26/53/80
Weight Carried: xxx lbs
AC Modifiers:
+2 when Fighting Defensively (-4 to all attacks)
+4 with Full Defence (No Attacks)
+2 vs Ranged when Kneeling (-2 AC vs Melee)
+4 vs Ranged when Prone (-4 AC vs Melee)
Saves: (+2 vs Shadow spells)
Fort +4 (+2 base, +2 CON)
Refl +4 (+2 base, +2 DEX)
Will +6 (+6 base, +0 WIS)
Attacks:
+2 Melee, Mwk Truncheon, 1d4, 20/x2
• To Hit: (+3 BAB, -1 STR)
+2 Melee, Dagger, 1d4-1, 19-20/x2
• To Hit: (+3 BAB, -1 STR)
+6 Ranged, Mwk Light Crosbow, 1d8, 20/x2, 80'r
• To Hit: (+3 BAB, +2 DEX, +1 Enhancement)
+5 Ranged, Sling, 1d6-1, 20/x2, 30'r
• To Hit: (+3 BAB, +2 DEX)
Combat Modifiers: Attack & Damage
+? to Melee/Ranged (Condition)
Skills: (36 Archivist, 18 points Wiz)
+12 Concentration = (6 Arc, 3 Wiz) (+2 CON, +1 Shield)
+16 Spellcraft = (6 Arc, 3 Wiz) (+5 INT, +2 Synergy, +2 Scrolls)
+15 Knowledge (Arcana) = (6 Arc, 2 Wiz) (+5 INT, +2 Class)
+6 Knowledge (The Planes) = (1 Arc) (+5 INT)
+6 Knowledge (Religion) = (1 Arc) (+5 INT)
+6 Knowledge (Nature) = (1 Arc) (+5 INT)
+6 Knowledge (Dungeoneering) = (1 Arc) (+5 INT)
+6 Knowledge (Engineering) = (1 Arc) (+5 INT)
+6 Knowledge (Geography) = (1 Arc) (+5 INT)
+6 Knowledge (History) = (1 Arc) (+5 INT)
+6 Craft (Alchemy) = (1 Wiz) (+5 INT)
+12 Decipher Script = (5 Wiz) (+5 INT, +2 Class)
+6 Heal = (6 Arc) (+0 Wis)
+0 Survival = (0 Ranks) (+0 WIS)
+5 Search = (0 Ranks) (+5 INT)
+4 Balance = (0 Ranks) (+2 DEX, +2 Sigil)
+4 Escape Artist = (0 Ranks) (+2 DEX, +2 Sigil)
+4 Tumble = (0 Ranks) (+2 DEX, +2 Sigil)
+4 Listen = (2cc Arc, 2cc Wiz) (+0 WIS)
+4 Spot = (2cc Arc, 2cc Wiz) (+0 WIS)
+4 Move Silently = (0 Ranks) (+2 DEX, +2 Sigil)
+4 Hide = (0 Ranks) (+2 DEX, +2 Sigil)
-1 Climb = (0 Ranks) (-1 STR)
+4 Jump = (0 Ranks) (+2 DEX, +2 Sigil)
Collector of Stories skill trick (2 Arc Skill Points) +5 Knowledge to ID Monsters
Healing Hands skill trick (2 Arc Skill Points) Heal 1d6 when stabilizing someone
Feats:
Level 1 - Empower Spell
Archivist 1 - [Scribe Scroll]
Level 3 - Craft Wondrous Item
Wizard 1 - [Improved Initiative]
Level 6 -
Illuman Racial Traits:
• Krau Sigil: +2 to all Caster Levels.
• Uur Sigil: +2 to all DEX checks and skills.
• Uurkrau Word: Bonus Archivist spells based in DEX.
• Speak Language is always a class skill.
Archivist Class Abilities:
• Proficient with all simple weapons plus the hand crossbow, rapier, shortbow, and short sword.
• Bonus Feat: [Scribe Scroll].
• Spellcasting: 4 0th, 3 1st, 2 2nd
• Dark Knowledge
Wizard Class Abilities:
• Proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff.
• Martial variant (UA) - Bonus Feat: Improved Initiative.
• Focused Specialist variant (CM): -1 spell/level, +2 Conjuration spells/level.
• Banned Schools: Illusion, Enchantment, Necromancy.
• Abrupt Jaunt Alternative Class Feature (PHB2): Lose Familiar, Teleport 10' as Immediate INT/Day.
Memorized Wizard Spells [3+3 0th, 1+1+3 1st, 0+1+3 2nd] (Caster Level: 5)
0th (DC 15): Launch Bolt, Launch Bolt, Launch Bolt, (Caltrops), (Caltrops), (Caltrops)
1st (DC 16): Shield, Fist of Stone, (Lesser Orb of Acid), (Kelgore's Fire Bolt), (Kelgore's Fire Bolt)
2nd (DC 17): Cloud of Bewilderment, (Web), (Web), (Web)
Memorized Archivist Spells [4 0th, 3+1 1st, 2+1 2nd] (Caster Level: 5)
0th (DC 15): x, x, x, x
1st (DC 16): x, x, x, (x)
2nd (DC 17): x, x, (x)
Spellbook: [14 1st, 4 2nd] [* = Conjuration Spells]
- 0th: Acid Splash*, Amanuensis (SC), Arcane Mark, Caltrops* (SC), Detect Magic, Flare, Launch Bolt (SC), Launch Item (SC), Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Repair Minor Damage (SC), Resistance
- 1st: Burning Hands, Feather Fall, Fist of Stone (SC), Grease*, Kelgore’s Fire Bolt* (PH2), Lesser Orb of Acid* (SC), Shield, Wall of Smoke*
- 2nd:Alter Self, Cloud of Bewilderment* (SC), Glitterdust*, Web*
Prayerbook: [14 1st, 4 2nd] [* = Conjuration Spells]
- 0th: Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mending, Purify Food and Drink, Read Magic, Resistance, Virtue
- 1st: Shield of Faith, Comprehend Languages, Protection from Evil, Magic Stone, Hide from Undead, Sanctuary, Magic Weapon
Resurgence, Scholar's Touch
- 2nd: Cure Moderate Wounds, Spiritual Weapon
Equipment: [99 gp, 67 sp, 16 cp]
Explorer's Outfit (Worn, 0 lbs)
Component Pouch (Worn, 2 lbs) 5 gp
Wooden Holy Symbols (Boccob, Aulasha) 2 gp
Haversack (5 lbs)
• Peasant's Outfit (2 lbs) 1 sp
• Scholar’s Outfit (6 lbs) 5 gp
• Bedroll (5 lbs.) 1 sp
• Blanket, winter (3 lbs.) 5 sp
• Canvas [2 sq. yds.] (2 lbs.) 2 sp
• Crowbar (5 lbs.) 2 gp
• Grappling Hook (4 lbs.) 1 gp
• Shovel (8 lbs.) 2 gp
• Block and Tackle (5 lbs) 5 gp
• Bucket [x2] (4 lbs) 10 sp
• Manacles (2 lbs) 15 gp
• Tent (20 lbs.) 10 gp
• Candles [10] 1 sp
• Oil (1-pint flask) [x5] (5 lb) 5 sp
• Fishhooks [x10] 1 gp
• Sewing Needles [x5] 25 sp
• Flask [empty, x2] (3 lbs) 6 cp
• Parchment [10 sheets] 2 gp
• Rations [2 days] ( 1 lb) 5 sp
• Rope, silk [50 ft.] (5 lbs) 10 gp
• Sack [empty, x2] (1 lb) 2 sp
• Torches [x10] (10 lbs) 10 cp
• Waterskin (4 lbs) 1 gp
• Spellbook (3 lbs) 15 gp
• Prayerbook (3 lbs) 15 gp
Belt Pouch [x2] (1 lb) 2 gp
• Scroll Case (½ lb) 1 gp
• Chalk [10 pieces] 1 sp
• Flint and steel, 1 gp
• Ink [1 oz. vial] 8 gp
• Inkpen, 1 sp
• Mirror, small steel (½ lb) 10 gp
• Signal whistle, 8 sp
• Vial, ink or potion (1/10 lb) 1 gp
Magic Items [2,805 gp] (* = Self Crafted)
Heward's Handy Haversack (Worn, 5 lbs) [2,000 gp]
Githcraft Darkwood Buckler +1 (Worn, 2½ lbs) [1,805 gp]
Armband of Elusive Action* [400 gp, 32 xp] 1/day avoid provoking an AoO
Artificier's Monocle* [750 gp, 60 xp] Identify using Detect Magic
Headband of Magic
• Headband of Intellect +1* [500 gp, 40 xp]
• Burning Veil [1,000 gp] 3/day +1d6 dmg to Fire spell
Adventurer's Belt
• Caustic Veil* [1,000 gp, 80 xp] 3/day +2d6 dmg to Acid spell
• Healing Belt* [750 gp, 60 xp]
Magician's Gloves
• Gloves of the Starry Sky [1,100 gp] Light at will, 3/day Magic Missile
• Arcanist's Gloves* [325 gp, 30 xp] 2/day +2 CL to 1st lvl spell
Weapons: [65 gp]
Masterwork Truncheon (Held, 1 lb) FREE
Dagger (Waist, 1lb) 2 gp
Dagger [Silver] (Pouch, 1 lb) 22 gp
Dagger [Cold Iron] (Pouch, 1 lb) 4 gp
Masterwork Light Crossbow (4 lbs) 335 gp
20 bolts (Back, 2 lbs) 2 gp
Sling (Pouch, 0 lbs) 0 gp
Quarterstaff (Hand, 4 lbs) 0 gp
Scrolls: [*=Self Crafted] [25 gp, 0 xp]
1st: Magic Weapon (CL1) [25 gp]
2nd:
Potions: [0 gp]
Wands:
Possessions at Home:
Scholar’s Outfit (6 lbs) [5 gp]
Monthly Wages [50 gp/month]
Upper Middle Class Monthly Expenses [50 gp/month]
Life Insurance Policy [1,000 gp]
Insurance Fee [5 gp/month] 1 year prepaid [60 gp]
Total Money Used:
3,374 gp 68 sp 16 cp
Total Money Left:
2019 gp 0 sp 4 cp
Total XP Spent:
0 xp
[SBLOCK=Used Items]
[/SBLOCK]
Appearance / Personality:
Background:
Rolls:
All Rolls
Blank Link[/SBLOCK]