[ooc] dnd - the nameless [thread closed]

Hey all

Just been waiting for the weekend to clear before pushing on with the IC thread. Was hoping to get it done this morning but things got a bit messy. Will get onto it tonight.

cheers

Nac, you might want to re-read post 131 again. If you still want to keep him at 1st, thats fine. I've not had time to go through the character properly yet, I'll get onto it tonight. Could you give me an outline of the Robust feat. Just to clarify, the heartstone staff does +1 damage at this stage, but is not a +1 magical weapon?

cheers
 

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I re-read post 131, I'm not sure what you're saying, but I'd be happy waiting a while. Anyways, I can level when other people do.

Brief outline of the robust feat: When you take robust, you immediately gain HP equal to your level. Every level you gain from then on, you gain one extra HP. Essentially it gives you con +2 for the sole purpose of hitpoints.

No the heartstone staff is not magical yet, it's just a special material.
 

Nac. Your right about the leveling up. The characters will be able to level up soon in their currrent class or Warrior, but at this time, the PC classes are not an option. Taking a level in Fighter will be an option a little further down the track as the party have been training with a Fighter since joining the guards, and Warrior to Fighter is not such a significant jump.) Beyound that it will depend upon events.

I was worried that you were under the impression that taking a level in ranger would be possible at this time, and didn't want you waiting for it with that expectation. Just being over cautious. Of course, you will be able to take a level in your current class or warrior without difficulty when the others does.

Caddoc Review:

Leather Armour I presume. You look like you are 3 skill points over (15 ranks vs 12 to spend) The Heathstone staff looks fine. (I just discovered Diehard is in the SDR. Sorry.)

At this point I think I will conscript your character into the milita of the next town. I realise that Caddoc will probably not be very happy about it. If that is indeed how he feels, feel free to play it that way. The party should be arriving in town shortly, so it shouldn't be long before Caddoc is up. The militas proved weapons (simple and martail) and armour (light). They are pretty relaxed as to who uses what. You can add any appropriate equipment on this basis.

I think that that covers everything for now.

the head of the dog.
 


Nac and dog-

"Robust" appears to be identical to "improved toughness", which Cromwell posseses and is from Complete Warrior. Dunno where Robust is from. Anyway, Improved Toughness has a requirement of +2 base fortitude.

It's fine with me if we modify the whatsit; just though I'd give doghead the heads up.
 

Thanks TH,

Nac, given the hoops I've already had you jumping through, and your admirable dedication to the concept, I let you go with Robust/Improved Toughness. Out of curiosity, what is the source of Robust, and does it have the +2 Base Fortitude prereq?

Characters start with max HP or 5, whichever is higher. So you should have 13HP (5+4+3+1) assuming Robust counts kicks in for this level. Not bad for a first level Commoner.

Your AC and Flat Footed is still listed as 12.

I'm not sure how you get +5 damage for the staff: +3 Str, + 1 Heartstone.

By 'Survivor' I presume that you mean 'Survival'?
 

Thank you, doghead, for being so generous.

I adapted robust from d20 modern (it had the same effect I listed).

You're right, my armor should change, I'll edit that, and the skill is just mis-typed (I'll edit that too).

The staff is +5 damage because he's weilding it two handed right now (b/c he doesn't have twf yet), so it's 1.5(3)+1=4 (round down) +1 =5
 

Given the amount of 'direction' I impose I don't feel generous.

As you have probably gathered, I don't play rpg's like CCG's (rules is rules. if its legal its OK.). For me, internal consistancy and context are much more important. If it makes sence, generally I'm ok with it. The rider is that I am aware that going on a cases by cases basis does run the risk of resulting in overall inconsistancies and inbalances. So I may dictate a less than ideal alternative (which fits within the game mechanics as is) over a one that has significant divergance from the mechanics. Not being intimately familier with all the rules also makes me wary of altering things. The less I know about the area, the more wary I am. So if you are looking for something outside the basics (3.5SRD), the more infromation you can give the better.

Ah. Two handed. Got it. Leave it as +4 dam in the character sheet (as thats the 'base' bonus) and just note that you are using two hands when it comes up.

And that looks like it. Thanks for you patience. Feel free to move the character over to the rg thread. You can find it here.

cheers.

the head of the dog
 


Hey Argent.

I was wondering if something had come up. Good to hear you're all OK now.

Catch you in the IC thread.

the head of the dog
 

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