I've updated my character accordingly:
Name: AMNU-2000 “Amanu”
Race: Varana (Cyborg: see the webpage at
www.darwinrpg.com/pdf/Darwin_MG_cyborg.pdf)
Class: Wujen 4
Gender: Apparently Male
Height: 160cm
Weight: 105kg
Eyes: Light gray
Hair (fur): Brown
Description: An amalgamation of flesh and metal, he appears to be some kind of humanoid monkey, although the fused metal gives him a monstrous look. Patches of brown fur grow out from behind polished metal plates all over his body. His light gray eyes have a crazed look, seeming to glaze over at times. Bits of saliva seem to be dipping from his mouth, until it is periodically lapped up by a black tongue. On one patch of metal, the lettering “AMNU 2000” can be clearly distinguished.
Background: He woke up without memory of himself, only skills and abilities. He’s not really even sure what he is. He took his name from the lettering on his body. He wandered the land searching for an answer, but found almost nothing to show for his efforts. It was true that he understood what he can do and how to survive. But nothing in the world in which he awoke could explain what he was. Utterly deprived of hope and devoid of purpose, he wandered aimlessly through the land…simply living.
Until he arrived at the spaceport and saw the symbol. Suddenly, he felt a purpose…he didn’t know why he felt it, only that he did. He inquired as to the symbol’s origin and found that it belonged to the Elven Navy. Whenever and wherever he saw it, he trusted it inherently and longed for it. He thought that perhaps something was compelling him unnaturally; but always his train of thought is overwhelmed by a sense of gratefulness. When the opportunity came up to serve the symbol, he gave up fighting the feeling and chose to embrace it.
AMNU-2000: vanara (cyborg) wujen 4; CR 6; medium construct; HD 4d6+12; hp 32; Init +4; Spd 30’; AC 19 (touch 18; flat-footed 15); Atk +5 melee (1d8+4, crit x3, shortspear or 1d6+3, slam), +6 missile (1d10, crit x3, pistol) ; SQ berserk (cyborg), elemental mastery (water), elemental resistance 5, flashbacks, frightful appearance, sputtering death, repair vs. healing, resistant to poison and disease, sudden action; AL LN; SV Fort +4; Ref +5; Will +8; str 16, dex 19, con 16, int 22 (24 for Wujen casting purposes), wis 18, cha 9
Feats: spellcasting prodigy, extend spell, exotic weapon proficiency (pistol)
Skills: alchemy 4, balance 0 (+4 racial), climb 2 (+8 racial), concentration 7, hide 4 (+2 racial), jump 0 (+4 racial), knowledge (arcana 5, engineering 6, nature 3, religion 2), move silently 4 (+2 racial, +10 boots of elven kind), pick pockets 2, spellcraft 5
Languages: common, draconic, elven, giant, goblin, spirit tongue, sylvan, vanara
Equipment: backpack; bag of tricks (rust); bracers of defense +1; everburning torch; flash pellet 3; ink & pen; manacles (masterwork) 3; pearl of power (level 1) x2; rations; rope; scroll of steam breath (wujen-6th level) x3; smokepowder pistols 2 & ammunition; shortspear; spellbook; spell components; wand of magic missile (3rd level); wand of repair light damage; waterskin
Spells Known: 0-arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, open/close, prestidigation, ray of frost, read magic, resistance; 1-change self, cobra's breath, comprehend languages, elemental burst, endure elements, fiery eyes, jump, magic missile, obscuring mist, shield, sleep, unseen servant; 2-animate water, fog cloud, ice blast, ice knife, hold person (spell secret: extend spell), invisibility, rain of needles, resist elements, swim
Spells Prepared (5/3+2/2+2): to be determined
Restrictions: cannot eat meat and cannot drink alcohol