OOC - [Epic] Scions of the Endless Falls - Full

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One - That should be fine. :)

Also, here's a preliminary version of your weapon. Since you have BoEM III (I assume, because you're quoting from it), you know that you have to invest XP to level a weapon, and I could only make it 8th level without lower your level. If you want to invest more XP (that would lower your level), that's fine. Just remember that you must be a higher level than your weapon.

Nyla, the Holy One, lawful good intelligent bastard sword, 8th level: hardness 20, hp 15;Communication: Telepathy; Perception: Blindsense 60ft., and Hearing;

Abilities: Int12, Wis 8, Cha 15.

Saves
Fort +10 +[6 base, +2 enhancement, +2 for hardness]
Ref +8 [+6 base, +2 enhancement]
Will +7 [+6 base, +2 enhancement, -1 Wis]

Skills:
Knowledge (religion) +12 [11 ranks, +1 Int]
Knowledge (the plantes) +12 [11 ranks, +1 Int]
Diplomacy +13 [11 ranks, +1 Cha]

Feats
1st – Weapon enhancement (+1)
2nd – Weapon ability (+1 equivalent)
4th – Weapon ability (additional +1 equivalent)
6th – Weapon enhancement (additional +1)
8th – Bestow Feat (Can bestow Blindsense 60ft. on wielder)

Nyla is a adamantine +2 holy bastard sword. She can bestow blindsense 60 ft. on her wielder, as well as cast the following spells the indicated number of times per day.

2/dayhygiene
1/daycure minor wounds, expeditious retreat, ray of hope (BoED), cure light wounds, lethality denied (BoEM III), cure moderate wounds, daylight, death ward

Nyla costs 8,035gp and 8,488xp to create.

Nyla has an elegant long blade, extremely sharp, with an exaggerated point. Her hilt is seemingly made of gold, and seems to be a pair of arms, their elbows clasping a diamond for the pommel, their arms forming the crossguard, and the hands clasping crystal suns at the end of the quillions.

Nyla is as calm as a priestess with a voice like a lullaby. She was forged in ancient times as a tool to combat undead, and takes her purpose very seriously. She tries to convince her bearer that his time would be better served ridding the world of undead, using her quiet, impeccable logic to convince them. In the hand of someone evil, she tends to make their lives as terrible as possible, in hopes they will throw her away for a champion of good to find.
 
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Isida,

Thanks, I will work on it(the starlight and all that comes with it, to see what I might come up with).

The weapon actually looks pretty good, thanks. But what if you brought me down a level? Where would that bring the weapon?
 

Yes,

I have looked upon the Monte Cook books and have found them quite interesting. Though I have not yet swayed from my current character, I am looking into an alternate.
 

Here's my character sheet so far (just the crunchies):

Arion Kietsudoku
Male Half-fey/Half-human Bard 22, Ex-assassin 5, (3.0) Duelist 1, Shadowdancer 1
Alignment: Chaotic Good
Patron Deity: Irreligious
Region: Rokugan, Endless Falls
Height: 5’ 9”
Weight: 147 lbs.
Hair: Dirty Blonde
Eyes: Vary by season
Age: 312 years

Str: 21 (+5) [15 base + 6 enhancement]
Dex: 28 (+9) [22 base + 6 enhancement]
Con: 22 (+6) [16 base + 6 enhancement]
Int: 34 (+12) [28 base + 6 enhancement]
Wis: 7 (–2) [7 base]
Cha: 29 (+9) [23 base + 6 enhancement]


Class and Racial Abilities:

Human:
no favored class, additional feat at 1st level, 4 skill points at 1st level and +1 skill point per level thereafter

Half-fey:
low-light vision, immune to enchantment spells and effects, +2 Dex, -2 Con, +4 Cha, charm person at will, hypnotism 1/day, faerie fire or glitterdust 1/day, detect law 3/day, sleep or enthrall 1/day, protection from law 3/day, Tasha’s hideous laughter or suggestion 1/day, confusion or emotion 1/day, eyebite or lesser geas 1/day, dominate person or hold monster 1/day, mass invisibility 1/day, geas or mass suggestion 1/day, insanity or mass charm 1/day, Otto’s irresistible dance 1/day

Bard:
bardic knowledge (+42), bardic “music” (countersong, fascinate, inspire courage +4, inspire competence, mass suggestion, inspire greatness, song of freedom, inspire heroics, and see “equipment,” below), spells

Ex-assassin:
death attack (DC 29), poison use, improved uncanny dodge, +2 save against poison, 3 fighter bonus feats, spells

Duelist:
canny defense

Shadowdancer:
hide in plain sight


Hit Dice: 28d6 + 1d10 + 174
HP: 280
AC: 57 [66 melee] (10 + 5 luck + 5 deflection + 12 Int + 9 Dex [+9 insight] + 2 dodge + 1 monk + 8 armor + 5 natural armor enhancement)
Init: +9 (+9 Dex)
Speed: 40 ft.


Saves:
Fortitude: +28 (6 base, +6 Con, + 4 epic + 5 resistance + 5 luck + 2 morale) [+30 vs. poison]
Reflex: +38 (13 base, +9 Dex, + 4 epic + 5 resistance + 5 luck + 2 morale) [+47 in melee]
Will: +24 (10 base, –2 Wis, + 4 epic + 5 resistance + 5 luck + 2 morale)


Attacks:
BAB: +20/+15/+10
Melee Atk: +51/+46/+41 (1d6+15) [20 BAB + 9 Dex + 9 insight + 7 enhancement + 1 weapon focus + 2 morale + 3 luck]
Ranged Atk: +41/+36/+31 (1d4+5/x2/100 ft./B, Nevermiss) [20 BAB + 9 Dex + 5 enhancement + 2 competence + 2 morale + 3 luck]


Skills:
Balance: +42/+75 [22 invested] (32 ranks + 9 Dex + 4 competence + 3 luck + 11 item familiar + 10 enhancement + 2 morale + 4 synergy)
Bluff: +50 (32 ranks + 9 Cha + 4 competence + 3 luck + 2 morale)
Climb: +34/+67 [22 invested] (32 ranks + 5 Str + 4 competence + 3 luck + 11 item familiar + 10 enhancement + 2 morale)
Concentration: +15/+30 [15 invested] (15 ranks + 6 Con + 4 competence + 3 luck + 2 morale)
Craft (action): +45 (16 ranks + 12 Int + 4 competence + 3 luck + 2 morale + 8 synergy)
Diplomacy: +36 (12 ranks + 9 Cha + 4 competence + 3 luck + 2 morale + 6 synergy)
Disguise: +26/+45 [19 invested] (23 ranks +9 Cha + 4 competence + 3 luck + 2 morale + 4 synergy)
Escape Artist: +18/+50 [32 invested] (32 ranks + 9 Dex + 4 competence + 3 luck + 2 morale)
Hide: +42/+71 [18 invested] (32 ranks + 9 Dex + 4 competence + 3 luck + 11 item familiar + 10 enhancement + 2 morale)
Jump: +38/+71 [22 invested] (32 ranks + 5 Str + 4 competence + 3 luck + 11 item familiar + 10 enhancement + 2 morale + 4 synergy)
Knowledge (history): +26 (5 ranks + 12 Int + 4 competence + 3 luck + 2 morale)
Move Silently: +42/+71 [18 invested] (32 ranks + 9 Dex + 4 competence + 3 luck + 11 item familiar + 10 enhancement + 2 morale)
Perform (act): +23/+41 [18 invested] (23 ranks + 9 Cha + 4 competence + 3 luck + 2 morale)
Perform (comedy): +50 (32 ranks + 9 Cha + 4 competence + 3 luck + 2 morale)
Perform (dance): +38/+71 [22 invested] (32 ranks + 9 Cha + 4 competence + 3 luck + 11 item familiar + 10 enhancement + 2 morale)
Perform (oratory): +41 (23 ranks + 9 Cha + 4 competence + 3 luck + 2 morale)
Sense Motive: +11/+14 [3 invested] (7 ranks –2 Wis + 4 competence + 3 luck + 2 morale)
Sleight of Hand: +64/+75 (32 ranks + 9 Dex + 4 competence + 3 luck + 11 item familiar + 10 enhancement + 2 morale + 4 synergy)
Spellcraft: +46 (25 ranks + 12 Int + 4 competence + 3 luck + 2 morale)
Tumble: +27/+47 [20 invested] (25 ranks + 9 Dex + 4 competence + 3 luck + 2 morale + 4 synergy)

Languages: Common, Rokugani


Feats:
Deflect Arrows [IB]
Snatch Arrows [IB]
Dodge (HB)
Obscure Lore (Flaw: Gullible)
Weapon Finesse (1)
Item Familiar (3)
Combat Expertise (6)
Mobility (AB)
Weapon Focus (rapier) (AB)
Arcane Strike (9)
Combat Reflexes (AB)
Craft Masterpiece Performance (12)
Single Blade Style (15)
Practiced Spellcaster (18)
Permanent Emanation (zone of silence) (21)
Weaver of Symphonies (24)
Battle Dance (27)


Spells per Day:
Spells Known:

Save DC: 19 + spell level
0th – dancing lights, footpad’s grace (DR302), ghost sound, glittering razors (DR302), light, prestidigitation
1st – comprehend languages, feather fall, grease, harmony (S&S), undetectable alignment
2nd – alter self, cure moderate wounds, heroism, misdirection, tongues
3rd – blink, haste, fear, glibness, sculpt sound
4th – dimension door, freedom of movement, legend lore, ruin delver’s fortune (WotC), zone of silence
5thfalse vision, improvisation (S&S), mislead, persistent image, shadow walk
6thanalyze dweomer, animate objects, heroes’ feast, programmed image


Equipment:
Akumunaga, the Serpent’s Nightmare [574,715 gold pieces]

charm of the Mugenaga clan (+10 enhancement bonus on all Balance, Climb, Hide, Jump, Move Silently, Perform (dance), Sleight of Hand checks) [100,000 gold pieces]
cloak of defense (+5 resistance bonus to saves, +5 deflection bonus to AC, +5 enhancement bonus to natural armor) [325,000 gold pieces]
greater bracers of throwing [25,000 gold pieces]
greater luck stone (possessor gains a +3 luck bonus on saving lesser crown of mastery [153,000 gold pieces]
metamagic rod of disguise [11,000 gold pieces]
metamagic rod of quickening [75,500 gold pieces]
ring of regeneration [90,000 gold pieces]
throws, ability checks, skill checks, and attack rolls) [180,000 gold pieces]

sacred scrolls of the Mugenaga clan (grant improved kuji-kiri; see below) [110,000 gold pieces]

devil’s own luck (+5 luck bonus on saves and AC) [150,000 gold pieces]
fruits of Mottlegrasp’s orchard (already eaten) [687,500]
lightning hands (grants the Deflect Arrows and Snatch Arrows feats; doesn’t use a slot] [8,000 gold pieces]
perfected chakras (+6 enhancement bonus to Strength, Dexterity, Constitution, Intelligence, and Charisma; doesn’t use any slots) [288,000 gold pieces]
personal pocket dimension (25 slotless, easy-access heward’s haversacks see below; doesn’t take an item slot) [75,000 gold pieces]
protector’s instinct (+8 armor bonus to AC, reflecting armor special ability; doesn’t take up a slot) [338,000 gold pieces] predator’s instinct (as monk’s belt; doesn’t use a slot) [26,000 gold pieces]
shadow mastery (as robe of stars, plus may cast silent image at will as a caster of your character level; doesn’t use a slot) [120,000 gold pieces]
unchained soul (+3 caster level) [168,750 gold pieces]

Money:


Appearance:

Personality:

Background:
 

TheOneAboveAll said:
Isida,

Thanks, I will work on it(the starlight and all that comes with it, to see what I might come up with).

The weapon actually looks pretty good, thanks. But what if you brought me down a level? Where would that bring the weapon?
If I were to drain you to 407,965, spending a total of 35,488 XP on the blade, that would bring it up to 17th level. Here's a 17th level version of Nyla.

Nyla, the Holy One, lawful good intelligent bastard sword, 17th level: hardness 20, hp 21;Communication: Telepathy; Perception: Blindsense 60ft., and Hearing;

Abilities: Int12, Wis 12, Cha 15.

Saves
Fort +10 +[10 base, +2 enhancement, +2 for hardness]
Ref +8 [+10 base, +2 enhancement]
Will +7 [+10 base, +2 enhancement, +1 Wis]

Skills:
Knowledge (religion) +21 [20 ranks, +1 Int]
Knowledge (the planes) +21 [20 ranks, +1 Int]
Diplomacy +22 [20 ranks, +2 Cha]

Feats
1st – Weapon enhancement (+1)
2nd – Weapon ability (+1 equivalent)
4th – Weapon ability (additional +1 equivalent)
6th – Weapon enhancement (additional +1)
8th – Bestow Feat (Can bestow Blindsense 60ft. on wielder)
10th – Weapon enhancement (additional +1)
12th – Weapon ability (ghost touch)
14th – Weapon enhancement (additional +1)
16th – Weapon ability (undead bane)


Nyla is an adamantine +4 holy ghost touch undead bane bastard sword. She can bestow blindsense 60 ft. on her wielder, as well as cast the following spells the indicated number of times per day.

2/day cure light wounds, death ward, detect undead, disrupt undead, disrupting weapon, hygiene, searing light
1/dayconsecrate, cure minor wounds, cure moderate wounds, cure serious wounds, daylight, divine power, eagle’s splendor, expeditious retreat, heal, holy word, lesser restoration, lethality denied (BoEM III), mass cure critical wounds, mass cure light wounds, ray of hope (BoED), resurrection, restoration, undeath to death

Nyla costs 8,035gp and 35,488xp to create.

Nyla has an elegant long blade, extremely sharp, with an exaggerated point. Her hilt is seemingly made of gold, and seems to be a pair of arms, their elbows clasping a diamond for the pommel, their arms forming the crossguard, and the hands clasping crystal suns at the end of the quillions.

Nyla is as calm as a priestess with a voice like a lullaby. She was forged in ancient times as a tool to combat undead, and takes her purpose very seriously. She tries to convince her bearer that his time would be better served ridding the world of undead, using her quiet, impeccable logic to convince them. In the hand of someone evil, she tends to make their lives as terrible as possible, in hopes they will throw her away for a champion of good to find.
 

How does my character look, Isida? I'd really like to have the stats all squared away before I get too far into the background material. Also, you never answered the last few questions I had.

If it matters, I have slightly less than 800,000 gold remaining. Also, it looks like I'm going to pass on the BoEM III intelligent weapon rules. I can't afford to lose the XP, and I definitely want to have an item that can bypass epic DR. I can't afford to be taking 15-20 point hits on my damage rolls.

Actually, can I get back some of the XP I used to buy down my LA? I did remove a couple of things for flavor reasons, and it makes sense that I'd get some of the XP that a more powerful character wouldn't have had to earn. I spent 16,000 XP total on the template, so anything I can get will make me happy. :)

Man, I am so salivating over next level. I will gain not one but two epic feat slots. Yum!
 
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Kelleris, I'll withhold looking over your character until you finish everything you need to and get around to explaining everything. Otherwise I'm going to be going, "What?" and "Why?" until you punch the screen and that just won't do. :p
 


400k?

All I was looking for was if any of the numbers looked too high or too low to you, and the feats and spells chosen all looked okay. Everything else is going to take a bit longer, especially the item descriptions.

Can't expect you to evaluate something without all the info, can I? I just keep hoping for a psychic DM so I don't have to explain myself. Better keep looking, I guiess. :D I just wanted an impression on what was already there, so I'll know I won't have to do anything major like changing a feat I had selected or dropping/raising my AC by 10 points or something.

Actually, I have so little experience with epic level that I'd like some help too. Do any of the numbers look too low (AC or aattacks bonuses, and particularly saves), or am I forgetting something that's just absolutely essential?

As for the items, I figured 800,000 gold would be a sufficient buffer if you (eventually) deem any of it too underpriced. :uhoh:

I know i'm being somewhat difficult, so thanks for your time! :)
 
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