OOC - [Epic] Scions of the Endless Falls - Full

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I may not be using the FR books for this game, but this doesn't mean that I'm not using the most current version of various feats.
 

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Improved Toughness.

Wrahn said:
I am afraid that Isida doesn't own the Complete Warrior so Improved toughness and elusive target is out. :(

Hello. Never, ever lose hope. :)

I could fix it easily. Like Kelleris with his proposals of feats :

Improved Toughness [General, Fighter Bonus]

Requiments: base Fortitude save +2.

Benefits: With this feat You gain bonus HP equal to Your HD. And every level after You continue to gain 1 HP extra. But these bonus HP will never exceed Your HD, so if You lose levels You will also lose extra HP per lost level.

In short: It's equivalent of Con 12 for my Construct ... or growth of Con by 2 points, for HP determining purpouses only, for all others.


Elusive Target [Tactical]

Requiments: BAB +6, Dodge, Mobility.

You can make Three tactical actions with this feat:

Negate Power Attack-Designate enemy using Power Attack for Your Dodge feat. You negate his/her/it's damage bonus from Power Attack feat. But penatly to attack roll stays.

Diverting Defence-When You are flanked in close combat, first attack from enemy that You designate for Your Dodge feat misses You automatically and may hit one of his allies. In misplaced attack make attack roll normally, attacked ally is considered flat-footed for this attack.

Cause Overreach-To use this maneuveur You must provoke attack of opportunity from a foe by moving out of his/hers/it's threat range. If attack of oportunity misses You, You can make free trip attack against this foe and he cannot make trip attempt against You if You fail.


Well, hope it would help ... :p If not I think that My Maug will need more reworking.
 


Isida,

Could I get your opinion on something:

The Epic FAQ found on WotC site says, among other things, that a bonus feat taken from a non-epic source (such as taking 20 levels of wizard and the 21st as a fighter, fighter class is first level so isn't epic, even though the character is) must be taken as a standard (non-epic) feat.

The SRD seems to directly contradict this:

3.5 SRD in the Gaining a Second Class section said:
Whenever an epic character is allowed to pick up a feat as part of character level advancement, he or she can choose either a nonepic feat or an epic feat.

To further muddy the waters, the Epic FAQ is for 3.0 and the SRD is 3.5. It could be as simple as a rules change.

Could you make some determination on this
 

Then ... let's change this.

Isida Kep'Tukari said:
Improved Toughness, yes, Elusive Target, no.

As You command, DM. :D

Then I will displace unallowed feat with, chmm ... Large and in Charge from "Sword and Fist". If DM approves. :p
 

Gaining feats in the normal course of character advancement, in epic levels, means one can take an epic feat.

Large and in Charge - is good.
 

OneAboveAll-

I took the liberty of modifying your spell list, you lose the Persistent Greater Spell Immunity and Persistent Shield of the Archons, I made shield of the archons quickened and listed the open slots you now have. The + infront of the spell name or open slot denotes domain spells.

Base DC: 27 Caster Level: 27 Domains: Sun, Good, Mysticism
6/10+1/9+1/9+1/9+1/9+1/7+1/7+1/7+1/7+1/3+1/3+1/3+1

0. Detect Magic, Create Water, Mending, Guidance, Purify Food and Drink, Read Magic
1. Bless, Santuary, Divine Favor, Doom, Command (x2), Eyes of the Avoral (BoED99), Ray of Hope (BoED105), Vision of Heaven (BoED111), Open, +Protection from Evil

2. Calm Emotion, Lesser Restoration (x2), Silence, Augury, Elation (x2) (BoED98), Hold Person, Remove Paralysis, +Spiritual Weapon

3.Daylight, Searing Light, Dispel Magic, Invisibility Purge, Speak with Dead. Remove Disease, Remove Curse, Open, Open, +Magic Circle against Evil

4. Recitation (x2)(DotF), Sending, Greater Magic Weapon, Neutralize Poison, Sword of Conscience (BoED109), Blood of the Martyr (BoED92), Open, Open +Holy Smite

5. Extended Greater Status (BoED100), Flame Strike, Slay Living, Greater Command, Righteous Might, Dispel Evil, Plane Shift, Open, Open, +Open

6. Heal (x5), Banishment, Greater Dispel Magic, +Heroes Feast

7. Persistent Divine Favor, Righteous Wrath of the Faithful (DotF), Holy Word, Repulsion, Destruction, Righteous Smite (BoE106)(x2), +Open

8. Discern Location, Antimagic Field, Fire Storm, Spread Contentment (BoED107),Open, Open, Open, +Open

9. Miracle, Extended Holy Aura, Mass Heal, True Resurrection, Gate, Open, Open, +Open

10. Persistent Freedom of Movement, Persistent Divine Power, Quickened Heal, +Extended Greater Aspect of Deity

11. Quickened Shield of the Archons (BoED107), Quickened Righteous Smite, Persistent Righteous Might, +Open

12. Quickened Firestorm, Persistent Quickshift (BoED), Open, +Open

Oh and the purified end of strife is a very powerful combination. Just watch out for our non-good members.
 
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Hmm... I'm not used to rolling my own skill checks. I guess I'll assume Pilmer was uncharacteristically standing in the open rather than going back and rolling a hide check now. Should we link to the results of our rolls? Are we going to be making our own rolls in combat too? It seems like that could cause a lot of slowdown with saves and such.

Kelleris, for future reference the necklace came from an unknown priest, not Azazel. Unknown to Pilmer at least. With that much bardic lore, you might know who it was. :p
 

Doi! See, this is the problem with a 34 Int... :p

Sorry about the "out in the open" part. Actually, what I intended to put was some kind of notation to the effect that Arion is effectively assuming Pilmer is there. He tends to make brilliant inductions from the situations he finds himself in, and then assume that those leaps of logic are actually the case. It's a side effect of having an Int score almost 5 times that of your Wisdom.

Basically, Arion's making a mental inventory of the people he sees, indexing their abilities (most of which he would presumably know), and coming up with a list of people he expects to see based on shared traits of those present. I imagine Pilmer would make the short list, and Arion assumes for that reason that he is in fact somewhere around here. Also, you're likely the only person Arion can think of who would have a shot at finding him lurking around. As far as Arion's concerned, his intuitions + paranoia = the actual state of affairs. The only reason he's survived this long is because his intuitions are very, very good.

Also, you haven't spoken out loud yet, so there's no reason you couldn't still be hiding. :)

Oh, and if anyone's worried about those Hide checks, they're the result of adding improvisation to already-high bonuses. I briefly considered buying a +30 item as well, but I'm pretty sure the only purpose that would serve would be to Hide from a fellow party member.

Hmm... A NE fellow party member... Maybe that's not such a bad idea after all! :uhoh:

@ Isida - Does telepathy give a sense of direction? Akumunaga has telepathy with a 120 foot range, and I might be inclined to comment without revealing myself at some point, if possible.
 

Just a couple of things to be aware of:

Blindsight will see you. Blindsense will pinpoint you (still have the 50% miss chance). I think you are aware of that.

Hide in plain sight is a supernatural ability that 1) does not work in an antimagic area and 2) True Seeing sees through.
 

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