[OOC] Ever Dream, The Worlds of Life (Closed)

I would like to state for the record, I don't believe Nos is bound by the barrier, for several reasons:

Nos is divine, but not in the same sense as the others, he exists but does not. His only power comes from his knowledge and his ability to impart it on others. He can not cause seas to boil, mountains to raise or any of that other neat diefic stuff, he essentially can go where he wants, can not be harmed and spouts existential nonsense.

From a gameplay point of view (not to go all Metagame on you guys), Nos has no followers, no way to communicate with the Prime indirectly and if the Immortal Barrier did apply to him his influence on the Prime would cease.

Also I would like to point out, the agents that Nos spoke of that punish those who time travel don't "exist" in the "What Isn't". They travel through time as well and more properly exist during the time of the Progenitor's war. They can sense time travel and move (through time) to stop it. Or at least that is the way I concieved of it.
 

log in or register to remove this ad

Ever Dream Encyclopedeae
I have created an Encyclopedeae Thread
to keep track of the things like Tonguez has posted in the Rogues Gallery Thread. IT would be great if everyone could help to keep this somewhat up to date. :)

I have converted the time line that I had been working on and posted that as well. If you have corrections or changes let me know. The conversion process was rather strange, so may be unintended errors. :uhoh:

Tonguez, could you move those wonderful posts over to the Encyclopedeae thread? Please!

'What Isn't' and Other Planar Stuff.
I was originally thinking that the Plane of Shadows could be the very surface of 'What Isn't' and to get there you would have to go deep, deep into the Shadows to get to it. Deep into the depths of darkness where knowledge and madness dwell. We can keep them separate if you prefer.

Fiends should still be able to Plane Shift to and from the other Planes, but just not the Prime. To come to the Prime they must be summoned (like normal D&D). If an extraplanar creature is summoned (or gated) to the prime and they summon a creature either thu an innate ability the summoned creatures do not have the capacity to summon others unless they are here on a permanent capacity (such as Gate).

The Fiends on Tocho's plane can go to Hell or the Abyss or other panes if they so like. They will just need quite a bit of Mortal assistance to come to the Prime.

NOS
NOS is older than all of us and I do not have a problem with what you are suggesting. I believe that you will end up having followers, whether you aknowledge them or not. There will be those that wish to worship a Godling of Knowledge and Secrets or wish to serve one that has contact with 'What Isn't' (Alienist PrC), and you are most definitely the one that fits that bill.

You may not actively participate in a Godling - Follower relationship but, I think, that by virtue of your existence mortals will be able to draw spells and so on from you even though it is not something you actively manage or care about.

What do ya think?
 

Eventually there may be spacecraft of some kind, and there is definitely magic/machinery (the mechanoid armors of the angels), but those resemble the Guymelef pseudo-Gundams from Escaflone. In case anyone doesn't know what Escaflowne is, its giant robots powered by dragon hearts with people pulling control strings attached to body suits in the chest compartments.
 

Endovior, in case you're wondering, the alchemy that Jo'Karr uses is the scientific application of a spell to transmute one substance into another, he isn't using arcane power, but the remnants of his former divine power that relates to creation/destruction of matter, a similar technique using arcane power could also work.
 

The idea with the Immortal Horizon is to limit Divine and immortal meddling with the Prime. We should not enter the Prime ourselves. We can manifest stuff there and can affect stuff as we like. This also makes it much harder for non-divine immortals to come to the Prime. This will follow the D&D standard that demons and angels and so on cannot just come to the prime and run amok. Our influence should be felt through our followers and their divine abilites. I am thinking that we can affect the Prime pretty strongly still for while as the Horizon gains strength. Then at some point we will have to rely on followers and then the occaisional divine intervention.

This is not an all encompassing barrier that cuts off all contact with the Prime as this may seem to imply.


I agree in that we should not enter the Prime in our entirety, but I think it would be a mistake to ban us bodily from that plane all together. I think we should still be able to manifest a minor representation of ourselves, an avator, of power no greater than that of a titan. I do not believe that this would be detrimental to the state of the prime due to the fact that beings of such power live their naturally already.
Also I do not believe our powers over the prime should weaken, ever, in regards to our portfolio. As I see it, a deity regulates the laws and powers of nature. They don't simply manipulate them in the occassional act of divine intervention, rather they are the driving force behind them and one could not exist without the other. I.E. without shara there would be no suns, without traume no death, without endovior no magic, and vica versa, etc.
Now at some point things will naturally wind down. Barring extraordinary circumstances, Tocho is not going to create a whole planetary ecosystem's worth of animals again such as he did when he first came into existence, nor with moss and plants, nor would shara likely ever create another sun. However, the point is that they could and should be ABLE to do so.
I have no problem with limiting extraplanar travel among non-deific creatures such as demons and angels, but I see gods as having a direct and inextricable connection with the universe and the prime in particular (the center of the universe).
I don't think our ideas are that different, and certainly not incompatible. I agree to limiting divine influence over the prime so that we don't have any other catastrophic incidents there (such as god wars and oops I blew up the world). I simply maintain that we should maintain control over our portfolios thus being able to perform our godly duties, and that we should be able to manifest a physical presence on the plane on par with the creatures that live there.
 

New Form

The transformation to my god should benefit our game greatly. Thus far we have been lacking in truly evil deities. Jemal has been the only one, and he often times elicits non-evil tendencies (pro life, reincarnation, flush out the demon scum, etc.) This gives us a truly evil entity that we can all come to despise and blame for all the world's suffering.
This also solves an upcoming problem with "What Isn't". With all the talk about it, and so many of us making references to and uses of it, the situation was bound to arise where someone would want to know more about it, and this answers that question. DON'T TRED THERE. "what isn't" is a dangerous place that should be quarantined and not even gods should tred. Do not ask for a definition, for one would warp your fragile little minds. Nos is very special indeed to be able to cope with it's environs.
 

I really like Tocarus - great idea, if only we could unlock the mystery of exactly what Tocho saw.

The Immortal Horizon thing is good but how will it effect my Watchers? Their primary role is to gather in the spirits of the dead and guide them from the Prime to Traumes realm (ie they will be crossing the Immortal Horizon on a regular basis)

I can see the Glistening Path being an open portal through the Immortal Horizon but then does that mean it has to be defended so stray fiends (or worse Tocarus) don't decide to invade via that gap?
 

Didn't notice the shift... and thus was idle for a bit. Back, in an event involving the destruction of a plane (supposedly my home plane, that Othar provided, although I've really done most everything on the Plane of Fire), and a plot to cause all new life in existence to turn to evil.

Incidentally, as for Endovior's alignment, he's neutral with chaotic tendancies; he uses law too often to really be chaotic, and he is honorable, unlike all chaotics. On the other hand, he likes to meddle with the cosmos and he promotes individual freedom strongly, both chaotic traits... leaving him with a slight preference towards chaos. He's morally neutral; he employed evil servitors, but only for their magic talent; and at this point he is thoroughly fed up with them, and is likely to pick a new type of servitor in the immediate future.
 

So is Cyst now dead?

The speed at which things change in this game is astounding!!!

Last I looked Cyst was attacking the Forge, Michael had appeared and Tocarus had invaded Hel

Now Jokarr has entered the gates of Malkavia, Endovior has destroyed his plane and is out hunting Ahvisun and Nos has killed Cyst (or did he?) oh and the Soulforge is in danger and all new souls could be born evil... (is that the synopsis?)

Is the portal system still in operation?
Where's Michael - and what does he want?
Is the Feind War over?
And if Jokarrs forge is gone does that mean all the refuigees are plummeting into the ocean?
Are these things still linked?
 

Wow gone for two days and i missed the death of a god (sortof), the portal system collapse, the immortal Horizon and, most amazingly, the world not threatened by immortal menaces for another plane for a whole post
 

Remove ads

Top