You're right, it should be there.Since we are talking about rules... a humble proposal, and some grumbling
1: The machette: I think the game should have this as a weapon - a 1d6 slashing simple weapon (strenght-based). Comparable to the mace or the hand axe (can't be thrown though). It's simple because it's not something you do fancy swordplay with - you just hack away.
I agree.Grumbling: I don't like the 2-weapon style in 5e, as it doesn't really convey the sword and dagger style properly at all. The main-gauche was a parrying tool. You sometimes used it to stab if the foe was inside your guard (ie too close to stab with the rapier). It wasn't you attack with both weapons affair, it was about defense. I took a rapier and buckler because it reflects the *spirit* of that fighting style, even though that was done far lest often. Ah well.
They want you to invest more to get that two weapon fighting skill, i.e. invest a feat
Dual Wielder - to be precise aren't you human you could have that at level one
The scimitar is the slashing equivalent of a short sword (also a martial weapon). They are there (martial) because they are harder to use effectively than a machette but offer more options.You're right, it should be there.
You could re-skin a handle to have exactly this (this would be weaker, since it can't be thrown). Mechanically, there is no effect at all.
Part of the space the machete would occupy is taken up by the scimitar, which is additionally a finesse weapon.
I agree.
My house rule, is this:
Bucklers exist, and give +1 AC, but uses a hand; no proficiency required (those w/ proficiency can use a dagger, handaxe, lantern, cloak, etc. for this benefit as long as they are not being used for an attack in that round).
In my view, this does not meaningfully undermine the dual wielder feat.
For doing that a lot recently, Fitz is quite open to this kind of refluffing.What I would want is a main gauche, or other type of parrying dagger, that I could legally use with the duelist fighting style, that wouldn't give me an extra attack but a +2 bonus to AC - ie a redskinned shield in other words.
Well, that's *worse* than the current situation no? (a shield is a shield is a shield so buckler gives 2 AC).
What I would want is a main gauche, or other type of parrying dagger, that I could legally use with the duelist fighting style, that wouldn't give me an extra attack but a +2 bonus to AC - ie a redskinned shield in other words.
But I'm willing to keep going on with a buckler/small shield etc.
I am absolutely on board with calling your shield a main-gauche if you never attack with it. Heck, in a pinch, I would probably be okay with you attacking with it (as a dagger) if you didn't get the AC that round. The only "cheat" there is in the action economy of removing your shield and pulling a dagger.
I also have no idea why the designers made it so you can dual-wield two 1d6 short swords but somehow a 1d4 dagger and a 1d8 rapier is not allowed. But with a feat you can just use two 1d8 rapiers, which is pretty silly, really. (Well, at least really not easy to do.)