(OOC) Fitz's Folly (ToA PBP)


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Ok guys, I need your opinion here.

The only heal we have (for now and as far as I know) are my Lay of Hands. It's a 6 HP pool. As you know, I can dispatch them as I want, one by one.
Now, what is our Healing policy? I mean by that, do you prefer me to heal every scratch or do I save them for dying people? For exemple, Dellrak has lost 5 hp (7 left, a scratch ;)). Next hit may put him down, or not.

As this pool is very limited for now, I prefer to ask your opinion (and not only for this case). To be efficient, it should be kept for dying people only.
Or myself of course ;) otherwise, no more heal (<- not entirely a joke).

If everyone is ok with that, I'll only heal when it is a life or death situation and we'll use Short Rest for actual healing.
 
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I would say we should probably use our healing resources sparingly in general. It is up to you how you dole out heals, of course. But he may not take another hit before we can take a short rest.

Squirrels are evil!
 

Agreed. If someone wants their character healed, they can ask you IC. Until then, it's just a scratch.

We can also play like we want not to get hurt!
 

This, more than the lack of "magic" in general, may be this party's achille heal. I mentioned it in the game mostly for RP reasons - we did it, we won it was perf... oh you're hurt! - kinda deal. Combat is not a fun game it has a cost etc etc. Buuut our party will realize, and will have to adapt in consequence. Maybe healing potions? (that could get expensive) The healer feat?
 

For exemple, Dellrak has lost 5 hp (7 left, a scratch ;)). Next hit may put him down, or not.

SAY WHA-?!?!? I look at OOC first, and I think I need to hurry and save my poor dying dwarf.

OK a little dramatic (haha), but at 1st lvl every hit hurts. I say save the healing for the dying, and once we get through these first couple levels we should be alright. I do think we need to designate who will do most of the healing during combat tho. As this will decide spell choices next lvl.
 

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