[OOC] Guardsmith's The Draminov Cases (full)

Guardsmith said:
I'm glad you don't mind using either one, because I think I'm going to go with Martial Arts Mayhem. In fact, I've already bought the PDF downloads.

IMHO, MAM just has a couple more thing going for it over B&F. First, it doesn't add a ton skills, feats, and PrCs to keep track of. Second, it's made by the guys who designed d20M which, I think, gives them a bit more insight into the workings of the game.

If you're going to rework the concept/background, I'll refrain from commenting on the one you posted until I see the new one.

Since MAM doesn't really do zen archery justice, I'll come up with a different sort of martial artist and character concept. I'll post later today.

BTW, I bought Modern Players Companions I & II last night. Is the material within both of those OK to use?
 

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Guardsmith said:
Possibly stupid question from a newbie (namely me): How do you get the Spoiler Block to say something besides "Spoiler" next the the "Hide" button? I've seen others put "OOC" or"For [name of player]" there instead.

Here it is:

[ sblock=OOC]text[ /sblock]

without the leading spaces inside both tags

like this:

[sblock=OOC]I like to hide things from the players. I am evil DM. Muhahahaha![/sblock]
 
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Insight said:
BTW, I bought Modern Players Companions I & II last night. Is the material within both of those OK to use?

Some of it is OK, some isn't. It also depends on how you combine it with other stuff you want to do.

I know that's not a great answer, it will have to suffice for now. You see, in my last d20M campaign I gave my players free reign with the MPC, thinking that everything in it was OK. Then one player min/maxed his PCs using some bizarre combinations that has made me a bit skittish. :\
 

Guardsmith said:
Some of it is OK, some isn't. It also depends on how you combine it with other stuff you want to do.

I know that's not a great answer, it will have to suffice for now. You see, in my last d20M campaign I gave my players free reign with the MPC, thinking that everything in it was OK. Then one player min/maxed his PCs using some bizarre combinations that has made me a bit skittish. :\

I'll have to look through it myself then and just ask when I come across something I'd like to use.

I may pick up Urban Arcana if I can get it cheap somewhere. I hate paying full retail for a book that's been out for more than 2 years :(
 

Guardsmith said:
Rhun: The Shadow Slayer class is fine



Excellent. I'll get to work on my PC. Probably looking at starting as a Fast 1/Strong 1 PC. That will give me a bit of a skill point boost, and then allow me to head toward the Shadow Slayer class. It will probably take a few days to get the PC put together.
 

Hi guys... Looks like I'll be joining you in this game :) *yay*

Jeriah B. Shemmah, M.D. at your service. I think i'm pretty much done with the character arleady except for writing him up! :)

Dedicated 2, I think I'm shooting for Field Medic and then maybe mage (once those heal spells get added in that is)...but it depends on how things fall out in game ;)
 

Allright, Louis Derroux, a French/Italian man originally from Alberta, Canada. Moved here a few years ago right out of high school. Wants to pursue a career as a 'professional martial artist'. (Why he came to Boston, though, nobody knows.)

Strong1/Fast1.

*Planning on gaining 2 more levels in Fast Hero, then going Martial Artist.*
 
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Uh oh, another Martial Artist. Maybe I should come up with a different concept.

[sblock=EDIT: New Concept]Eddie Spears was a child prodigy "white hat" hacker working for the CIA when he came upon a particularly odd string of malicious virus-like code. Tracking the code back to its source, Eddie discovered a vast storage of like codes somewhere in Eastern Europe. While Eddie could not crack the codes immediately, he and his team assessed the threat as being very high, and agents were dispatched to the location Eddie found. All of the agents were killed. The reports came back that all had died due to electricity and fire; it was assumed that some sort of freak explosion at the site had done them in.

The case was closed; officially, the CIA declared the virus threat resolved as the site in question had been "cleansed" by way of this explosion. Doing some clean-up work on the case on his own time, Eddie learned that there had been no explosion. The site in question, an ancient castle in Romania, was quite intact. Further digging clued Eddie in that the agents had mostly died in one place. Satellite imagery showed no real physical damage to the site, at least externally, and certainly not where reports claimed the men had died.

Eddie took it upon himself to continue to look into the case. He once again tracked the virus codes back to their source. Though they had been secured via a different means, Eddie was able to once again locate them, still at the same site and still quite intact. Taking a leave of absence, Eddie went to the castle and found there a charming Romanian man in his late 30s, who was quite willing to invite Eddie in for dinner. The man, Gregori Esperov, explained that he indeed had created the code, but that they were not viruses at all, but 'instructions' for magic spells.

What Eddie didn't know was that the CIA had secretly been tracking him, and had sent a new team to Romania. The agents burst in during Eddie's dinner with Gregori, only to be struck down by a series of lightning bolts that came directly from Gregori's hands. Stunned, Eddie assumed he was dead as well, but Gregori did not wish to kill Eddie. Instead, Gregori praised Eddie's courage and resourcefulness and offered to take Eddie in, to teach him to work magic as he did, and to protect him from the CIA and other organizations dedicated to eradicating spellcasters around the world.

Reluctantly, Eddie agreed. Awed by the show of power and intrigued by the possibilities, Eddie became Gregori's apprentice. Unfortunately, Eddie's apprenticeship did not last long. A rival mage named Constantin Vers slew Gregori before the training could really begin. Vers took Eddie into custody and tortured him for information about Gregori's spells. Eddie was held captive for 17 days and put thru a myriad of torture techniques, but, since Eddie really didn't know much about the workings of magic, didn't reveal much to Vers.

An opportunity came to escape capture, and Eddie took it. He quickly returned to Gregori's castle and grabbed what he could before returning to the United States. The CIA had presumed Eddie dead, and had de-listed him as a consultant. Overwhelmed that his family, friends, and colleagues thought he was dead, Eddie went into hiding and began to study Gregori's work. He also gained access to Gregori's significant wealth, and took as much as he could in order to continue his studies.

Eddie, now living under the name Gregory Spears, now lives in Boston, working by day as an usher at Fenway Park, hopes to one day master the spells Gregori left behind, and gain revenge on Vers and others like him.[/sblock]

I'm looking at a Smart 2. Not sure about the other particulars at this point, but he will be going towards the Mage advanced class in the future, possibly a level of Shadow Slayer as well, if possible.

I took the feat Moonlight from MPC1 and along with it, an extra occupation (Student). Due to his background, I'm hoping you'll let me slide on the age requirement for the Investigative occupation. I also took the Smart Hero talent Logical from MPC2. I'll post him as soon as I'm done with equipment selection.
 
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I received your email and I am still interested in the game Guardsmith. Is the spot still open? I was thinking of a dual-pistol-wielding-bad-attitude character. Probably Fast2. But since there are plenty of Fast characters I have a concept for a Smart2 character.
 


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