Xael said:
Well, after pretty much living his whole life with people who told him to keep his faith in Lloth or die horribly and painfully, three of her priestresses converting to another faith with day's considering would kinda mop the floor with all the "Great and only goddess" -thing.
I guess I don't make a very good fanatic. Ki'Willis is too wise to roll over and die just because everything she's ever believed has turned out to be a lie. The Silence has given her a more jaded and pragmatic attitude towards religion, it's a useful tool that should be put aside when it stops being useful. Since Lolth is no longer available she has to find a new source of power. The service of a cleric to a deity consists of a give-and-take from both sides of the table, when the deity no longer gives you aid you no longer have to give your devotion.
Xael said:
Not to mention it has been like 3 or 4 days since Matron suspected that
QUERTUS' FAITH in Lloth was vanishing...
3 or four days in the game but 3 or 4 months in real life. The option of waiting for years IRL, until the silence of Lolth is over, and our characters are able to cast spells again is really not that appealing to me. It might not be realistic to make vital decisions that fast, but it sure beats the alternative.
Xael said:
Basically, Quertus would take the priestresses' "Sure, we'll change faith" -attitude as a serius insult towards him and all men. And as we all know, Quertus doesn't like insults (directed at him).
It's not as simple as that. Lolth has been silent for months. Her abandonement of the Drow has resulted in enormous destruction and loss for both House Millithor and the Drow in general. We have gone trough countless of life and death situations and our goddess has answered our prayers only with silence. This is not Earth where such might be expected out of gods, but the dieties of Toril has always been there for their worshipers. The Silence is a freakish occurence and almost guaranteed to shake the faith of anyone who isn't completely stuck in fanatical denial of the reality.
Xael said:
...and females would have increased power = Quertus not
so godly anymore.
As our only PC arcane spellcaster you'll be godly enough. You will continue to be the most useful character in the party.
----

Disintegrate
Transmutation
Level: Destruction 7, Sor/Wiz 6
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: Instantaneous
Saving Throw: Fortitude partial (object)
Spell Resistance: Yes
A thin, green ray springs from your pointing finger. You must make a successful ranged touch attack to hit. Any creature struck by the ray takes 2d6 points of damage per caster level (to a maximum of 40d6). Any creature reduced to 0 or fewer hit points by this spell is entirely disintegrated, leaving behind only a trace of fine dust.
A disintegrated creature’s equipment is unaffected.