Laurel
First Post
My vote on what to do:Laurel said:The question then is: Is taking the orb with us worth the extra delay? Are we going to 'push' it all the way to Hywrl or Sylvanus? That's a heafty about of int checks and will take a ton of extra time while people are dying all around.
How would the shadow's and Penny(highest int. check I can think of) fair with getting it out? What if we just get it to the surface, and then have them take over getting it to Sylvanus (Penny with guards)?
Secondary vote:
Get orb to safe room (one of the pump houses) and sanctify (looking up the undead no enter type thing) room. We all gather inside as well.
Rest in that same room with Xath and Jansten somehow knocked out so they stay out for eight hours. Arhconus decares at the begining that he is taking pain as normal for Xath (just so there is no question later), and L'aurel/Kareth take positions next to Janesten. Justice keeps ring on but tries to sleep. Xath and Jansten take rings off- we can communicate in battle then.
If anything happens pre-8 hour rest time up, we fight they stay asleep

Primary vote:
Track and take the orb with us. Send a note and the scroll of teleport through the ring gate. The note asks that Penny, another mage with teleport and group of shadows meet at ring gate and prepare for battle. We explain the scroll to someone and they take it to Caer Albion, while someone also starts the look out for Jansten's people. They should be told he is coming soon- or whatever he wants to say/write to them.
When we get to the outer doors and all seem safe and clear we tell Penny, other mage, and shadows to port in. We port out with random mage, while Penny and shadows slowly move the orb to a resting place inside the fortified and protected walls of Sylvanus' palace and the home of the Arrendors.
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