S
shurai
Guest
The Fighter/Spellcaster thing would probably work in a world where magic actually works. It was standard practice for a samurai to retire to the life of a buddhist priest, after all. I think some samurai were shinto priests as well . . . but maybe that's all the tenchi muyo talking. : ]
As to the Fighter/Rogue: I think it actually works pretty well in some ways too. Some samurai were specially trained to be spies and assassins, remember. The high reflex save and Evasion makes perfect sense for the samurai too, because Japanese swordsmanship and other military arts emphasized agility and movement of the body. You can even make a case for Sneak attack in that it emulates the Japanese tendency to want to put everything into a surprisingly agressive attack.
Also, the rogue is remarkably flexible thanks to most of its power being in the skill points. It's true that the samurai didn't often go in for stealth, but Hide and Move Silently only account for a quarter of the rogue's skill points anyway. Say Shiro takes Diplomacy, Innuendo, Gather Information, Bluff, and perhaps either Tumble, Balance or some artsy skill like Perform or Craft. Now he's got three left over for Sense Motive, Spot, and Listen for the famous samurai awareness. Looks an awful lot like Shiro's a young retainer with a knack for high society and its intrigues, but assuming a couple levels of Fighter he's still got respectable skill with the sword, the all-important Ride skill, and a few feats to round things out.
Whoa, fighter/rogue seems to match that court-intrigue-style samurai really well, doesn't it?
-S
As to the Fighter/Rogue: I think it actually works pretty well in some ways too. Some samurai were specially trained to be spies and assassins, remember. The high reflex save and Evasion makes perfect sense for the samurai too, because Japanese swordsmanship and other military arts emphasized agility and movement of the body. You can even make a case for Sneak attack in that it emulates the Japanese tendency to want to put everything into a surprisingly agressive attack.
Also, the rogue is remarkably flexible thanks to most of its power being in the skill points. It's true that the samurai didn't often go in for stealth, but Hide and Move Silently only account for a quarter of the rogue's skill points anyway. Say Shiro takes Diplomacy, Innuendo, Gather Information, Bluff, and perhaps either Tumble, Balance or some artsy skill like Perform or Craft. Now he's got three left over for Sense Motive, Spot, and Listen for the famous samurai awareness. Looks an awful lot like Shiro's a young retainer with a knack for high society and its intrigues, but assuming a couple levels of Fighter he's still got respectable skill with the sword, the all-important Ride skill, and a few feats to round things out.
Whoa, fighter/rogue seems to match that court-intrigue-style samurai really well, doesn't it?
-S