(OOC) Planescape: Intrigue

A gentle reminder to everyone that while I prefer you all stay together, aside from that, you hardly need to spend a lot of time trying to optimize your approach. There will be challenges despite which step you take.
 

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I'll need a little more specificity on who Izek is trying to hit. From the wagon he's got some good cover but no great shot at anyone. If he peeks over, he'll expose himself, and he has unlikely shots at the windows from this vantage. He could also try to aim for the figure standing above everything, as that creature doesn't seem to being anything besides watching intently at this point.
 

I'll need a little more specificity on who Izek is trying to hit. From the wagon he's got some good cover but no great shot at anyone. If he peeks over, he'll expose himself, and he has unlikely shots at the windows from this vantage. He could also try to aim for the figure standing above everything, as that creature doesn't seem to being anything besides watching intently at this point.
One of the people shooting at the party.

Also turns out I get 2 Eldritch Blast rays at 5th level, so I'll aim them at two separate enemies.
 

Let[s get a reflex save from Grim to remove the bolt, then a dexterity check to pick locks (unless there is a lockpicking skill)

A Dexterity check for Orris to move silently;

I'll play with the Thri-Kreen for now until DammitVictor posts

Izek will not be able to unleash another ranged attack given the heat he is facing from the bolts, unless he wants to open himself up to attack; Perception check for Izek please.
 






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