OOC Problems, kept OOC.

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Silver_Shulad said:
Everyone says they play fair or try to even the snerts, and the god moders in their mind think they are being fair. Does not mean they are, or arnt.. its all in the mind of who you fight. ~_^

Yes, but also keep in mind that some have actually worked their chars that high via table top. And it is all in the mind of your opponent.
 

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but i can not see how a spell that says " Make a save or be destroyed " can just be ignored, its the effect of the spell, and is not abile to be supressed, and it specificly says vampires, not to mention its a 8th level spell one of the highest spells in the book.
I just cant see you taking away a bane of vampires, when they are so hard to kill anyhow.

Except... you're forgetting FoD.

"but i can not see how a spell that says " Make a save or be destroyed " can just be ignored"

Yes it can. Because this site is Freeform and has FoD, both the player playing the vampire and the player playing the character fighting the vampire can do virtually as they please, within the CoC. That means, they can say that their character has immunity x, special attack y, special ability z. Someone who plays a fighter, while fighting a vampire, could be loosing. They get irritated, thinking that their character should be able to kill a vampire, and suddenly their character can cast 'daylight' at will. Of course it's bad RPing and of course it shouldn't happen, but with our current system it is possible, and further, happens rather a lot. So the player of the vampire, who may have been willing to play by the rules to begin with, is put in a very very difficult position. Do they elect to abide by the rules and instantly loose a character? And this loss - it's to a player who's a poor RPer, no less. I know that in that situation, I certainly wouldn't just let the other person walk all over me and the rules by which they think they play their character. I also wouldn't try to create phoney IC reasons for why my character is immune to sunlight. I'd probably go down the middle, have my vampire turn to mist and run, to return at a later point, probably protected from sunlight spells somehow.

I don't want you to think that I believe all players of vampires are in the right, nor that everyone who fights them is in the wrong. On the contrary, I've seen some *very* poorly played characters in my time. I just want to point out that this possible scenario shows that a spell that says "make a save or be destroyed" *can* be ignored, under the right circumstances.

"not to mention its a 8th level spell one of the highest spells in the book."

This one is easy. This isn't a DnD based site. It's a Freeform site. Yes, a lot of people who RP here use one of the various DnD systems to create characters, and yes, a lot of the same people flaunt the rules... but have you been to other RP sites? Some of them, you have to make a full DnD character, and you can only really interact while on adventures. That is, everything is fully by the rules, and people are greatly more limited in what they can do. ISRP and FFRP are -not- like that. As such, saying a spell is 8th level has only a shakey place on this site, at best.

"I just cant see you taking away a bane of vampires, when they are so hard to kill anyhow."

I refer you to my first answer, and elaborate on it. RPers who spend a lot of time on a character find it very difficult to arbitrarily loose that character, or even to loose that character as part of a pre-agreed storyline. How would you like it if someone take a disliking to you and, with their demi-god character, went about systematically killing all your characters? Hence, there needs to be a balancing factor to this possibility. You have to be able to ignore them or deal with them in some other way.
In another scenario, perhaps a whole group of characters, for IC reasons, decide to kill your character. You may not want this, and, of course, saying to them all that you want to keep this character, thank you very much, might implicitly prevent you from being able to RP with those characters. Of course, there are different ways around this problem, and any good RPer would be able to find one, but the site has to provide at least one fail-proof way of getting around it. Again I refer you to FoD. If a lot of people are using sunlight to kill a vampire, the easiest way to get around it with minimar IC disruption is probably to cause the vampire to become immune to sunlight. To further back this up, there are systems for this - the older a vampire is, the more resistant, they can drink special potions, they can become special kinds of vampire, etc. On the side of us who don't play vampires... well, yes, this removes the 'easy-kill', but the point is that there really can't be one. If it were diced, it would depend on the cleric of the party having memorised the correct spell, but in Freeform it depends on the whims of the players involved.

Of course, this then requires good roleplaying on the part of us who don't play vampires... and that is where I think I want to place some square criticisms. There are always ways to get around immunities to certain things. So vampires have damage reduction, so either use a weapon that bypasses it or simply do so much damage that it doesn't matter. The best way, though, is always to reach an agreement with the other player, and sort it out between you. And the hardest thing here is to keep a level head, keep IC and OOC issues seperated, be fair and as far as you can, impartial, and of course, always respect one another.

It was rambling and long, and I'm still not sure what the point was, but those are some of my thoughts.
 

Jea> Well Done.

Exactly so, There is a huge difference between Free Form and AD&D. This is what people so often forget..

ISRP, is home to many players, and styles. There is no base system, there is not a rule saying.. Everyone has to play in a specific manner.

That is what makes ISRP so very unique. Players and Characters of all backgrounds can interact with one another, so as each remains within the given CoC.

Or they can ignore one another.

There is no correct path, to ISRP. It can not be forced, or pushed on others.. and in that, it is why the system works so well.

Because we are all free to play who and how we will.. to speak with whom we choose. One needs to accept that not all people play like you do, and that all people might not like your character..

But you are also free, to play as you will.

Freedom for your style, and for the style of others..
 

My post was to inform, yes i am well aware of the FoD, It was just information, im not telling others how to play and all i see now is a bunch of people picking at one for what she is just trying to say..

And yes Mayu lol i know that some do build them up to that strenght.

All this is, and yes i know the point has been lost, is that she wishes people would not ignore, i think and yes this is my opinion, is that ignorant people that have no real skill, in handling situations ignore other chars, unless its literally a god that plays auto hit episodes, but if they just ignore because of affiliation or because they can not see how what they just did could be possible, well i guess that can also be FoD.. That is all she is saying, she does not like or understand why and her feelings on it. And now its like a big gang up, damn chill and everyone has a valid point, no one is any mre right then the other accept to the persons that think they arnt.
 

Though i will say about this FoD you have to follow rules of the setting, but not the rules that would be inset by the books on it, or the game that it pertains to.. But yet we have to follow the rules of the mod of the setting and the rules they place? this is just alittle confusing, so with the FoD we can do what ever we want, with limitations, but only to the room and setting, but not other characters? hmm again i dont get it, its like an oxymoron.
 

The first rule of all major selling roleplaying systems is: It's your game, change it as you will.

There is no requirement for anyone to follow the rules from any edition, any expansion, any home brew, etc, etc.

If you wish to play your home brew character who is completely in violation of a full half of the current rules but fits within the CoC and the setting rules you are very welcome to. I do it all them. :)

This is not Dungeons and Dragons, this is not GURPs, not any particular game, it is a freeform roleplaying area where people get together and have fun. Part of that is everyone is their own DM/ST/GM and hence everyone decides for themselves what they think is fair for them irrespective of what books say is fair or what other people's DMs say is fair. We all play the games differently.

Arguing over what rules are stated in books with a claim that is what is fair for people to have to play along with or what constituites "correct" roleplaying is not going to change anyone's mind, nor should it.

EN World has it's own forums for arguing over rules. Including house rules etc, that where discussions over what game mechanics are workable and best go. Those discussions don't relate to ISRP in any way aside from providing people inspiration and a place to discuss what they, as an individual think is fair.
 

Freedom of Destiny simply means that your character cannot be forced to interact with other characters. This includes reactions to ridiculous entrances and so on. Nor can you yourself force anyone else to react to anything your character does. Rather straightforward.

What a person's character does in that respect is entirely up to that player...they can choose to play along, or totally ignore someone else. Their choice.

It does not obviate the Setting Rules in any way. Nor do the D&D rulebooks, nor any others. The CoC is as posted, as are the rules for each setting. Questions are fine, but simply deciding one's character concept, rulebook, idea, or alignment negates FoD or the CoC is not. For at least the third time, Character Concepts, Alignments, Rulebooks, nor Personal Inclination are justification for breaking the Code of Conduct and its various Setting Rules nor FoD. Ever.

Ignorance of the CoC is also no excuse, since we assume the people here are reasonably intelligent with fair comprehension skills and so know to read and follow the CoC. Follow the strictures of the setting as set by the Setting Coordinators and the CoC itself, treat others as you'd like to be treated, respect each person's right to FoD and things should go fairly well.

As for the Tavern, I don't care how conducive to a particular character it is, the rules are as set...Vampires *will* be disguised and will *not* flaunt their nature. This means you don't feed, don't flash fangs, don't discuss your meals and how you take them openly. Find another setting if you wish to do that, or create a character more in line with the setting as it is currently set.

Siani
 

Well, its seems its been confirmed again... that to be prejudice with one's personal prefeerence with regards to another player, is something that cannot be governed or have the expectation made of it, that it not happen. Players have a right to make those kind of mistakes.
 
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Silver_Shulad said:
All this is, and yes i know the point has been lost, is that she wishes people would not ignore, i think and yes this is my opinion, is that ignorant people that have no real skill, in handling situations ignore other chars


if someone chooses to ignore a group, it IS their choice yes, not a sign of a skilless, ignore, bad RPer. you opinion in this matter maybe be just your opinion, but insulting someone, wether you say the name of the person or not, is bad form. you signal that person out and (s)he is personally attacked and offended by it.

That person does not come on here and attack others. don't you think the same curtousy should be given?
 

I think it is about time this thread should be ended. The positions have been debated numberous times on this thread, and I think we're all losing touch of the issue. I also think the issue has been solved on the basis of the person who posted realized their error, admits to their error, apologized to that error, and will be cautious not to make that error again.
 

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