[OOC]Pros and Cons

Here my character. For the ones who havn't the book, I'll explain the diffrence between D&D and Spycraft:

Department: As told by MacBeth, it is equivalent to the race.

Action die: At level 2, everyone have 3 action dices and they are d4. Action die have many utility:

-Activate a critical roll (you can activate attack, skills, and it cost 1 or more dice)
-Activate GM critical failure (you can activate attack, skills, and it cost 1 or more dice)
-Adding to a roll (You roll one dice of the type of your die, d4 here, to any roll. You can spend more than 1 on a roll)
-Heal yourself (Out of combat, you gain 2 wounds or one dice of vitality)
-Ask for inspiration(Spent an action dice, roll a d20 + level, and if you beat the DC, you have an hint from the GM)
-Ask for a favor (Spent an action dice, roll a d20 + level, and if you beat the DC, you have some ressource (material, humans or other...) from the agency you work for)

But be warned, the GM have actions dices too. He got a number equal to the player with the most action dice (not including fortunate feat) + one per player. His dices are d12!!!! He can do almost the same things as a player with all the NPCs.

You can gain back action dices with cool or funny action. The GM decide if it worth it and if you receive one, the GM add one to himself too... Ohhh... if you gain one in such way, you gain 25XP/level too :)

Vitality: : as hp in D&D, but heal faster
Wounds: : equal to your Constitution score, if you receive damage in your wound points (happen if your vitality is to 0 or you receieve a critical), you start to have negative effect. If they reach 0, we will buy you a nice grave. ;)

Background : Spend skill points on background to have some important past. Ererytime that past show up, you gain XP (but generally, that past is not a good thing IC). If the GM don't use your background for 3 mission, you gain huge amount of XP... Background can range from 0 to 5, 0 being absent and 5 pretty dangerous.

Personnal Budget Point: To buy stuff owned by the character. Generally, at each mission, you recieve more BP for that mission only.
Gadget points: That is add to the GP from the mission, and the gadget are chosen at the start of the mission.

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Just for fun, it would be cool that everyone give 5 quirks to his character. As you can see, I give him one thing he like, one he hate, who is his family, one of his passion and how he see his life with someone else...

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Character moved to RG thread
 
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Well, my roster right now looks like:
  • Buzzard
  • Velmont
  • Takyris
  • Brother Shatterstone
  • Corinthi
  • Larcen
  • ES2
  • WhatKu
  • dave_o
  • Mirth
  • JackHaggerty
Thats a couple more then I was originaly going to take, but I think I like this group, so I have no problem with having a couple more players.
I've started a RG Thread. Please post your characters there, and I'l take a quick look at them before we get started.

Glad to have you all on board, I can't wait to get this game started.
 

Jack Haggerty said:
Oh, well... never mind on the Fixer idea, then.

As it is, we will be more than 6 and we have:

Velmont: Fixer
Buzzard: Pointman
Takyris: Faceman
Corinthi: Snoop
ES2: Wheelman
WhatKu: Soldier
JackHaggerty: Fixer
Brother Shatterstone:???
Larcen:???
Dave_o:???
Mirth:???

So everything seems to be filled, but at the same time, that make 11 people... (Ocean's eleven?) and Macbeth told 4-9 at start... So if you are picked, I don't see why you couldn't take a Fixer. I'm pretty much a Cat Burglar, but you could do a saboteur or an assassin.

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I forgot to tell 2 things about the character sheet:

Defence: This is AC, but armor add to damage reduction. Defence is 10+ dex + class modifier.
Inititaive: As D&D, but class modified that.

Hope all these guideline will give good ideas to the ones who have not the book.
 

One more thing...
for the purposes of this game "codename"s are nicknames, and are optional. Not every character has to have a nickname, but the ones to do will likely have a... colorful one, such as Bullet Tooth Tony or Boris the Bullet Dodger.
 

Velmont said:
that make 11 people... (Ocean's eleven?)
Wow, what a coincidence, I haden't even thought about that. And, as I said in my above post, I've decided i can handle 11 so you are all welcome to play.
 

Velmont said:
So everything seems to be filled, but at the same time, that make 11 people... (Ocean's eleven?) and Macbeth told 4-9 at start... So if you are picked, I don't see why you couldn't take a Fixer. I'm pretty much a Cat Burglar, but you could do a saboteur or an assassin.

I've got an idea or two... I might just make the Spycraft version of my Living ENworld character, Jack "Blackjack" Haggerty. Maybe he runs a local pawnshop, and is extraordinarily lucky at the casino card tables. Could make him a wiz at gadgets, or some such.
 

This all sounds cool...give me two to three days to come up with a character. I have never made an actual character for the game, but I know how the system works cuz I got Stargate SG-1 and the systems are pretty much the same.
 

ES2 said:
This all sounds cool...give me two to three days to come up with a character. I have never made an actual character for the game, but I know how the system works cuz I got Stargate SG-1 and the systems are pretty much the same.

Yeah, SG-1 is based on the spycraft system. The soldier and the pointman can be found exactly the same, and other classes have been add to adapt to the setting. I havn't seen it yet, but I'm really curious, and I'm pretty sure they can be easily both combine.
 

Macbeth, looks like we need more soldiers. I'll take one. I am also guessing it they may be one of the easier professions for a newbie to play, like the fighter in D&D?

Please draw me up the stats and I'll come up with a background in the next couple of days. I am thinking about making him a hispanic ex-hitman with a preference for gambling, mexican food, guns, knives, and women...but not in that order. Don't worry about me offending any stereotypes, I AM a latino (and can speak spanish) so I can get away with it. Call him Manuel Delacruz. "Manny" to his friends.

Also, how often do you expect/require us to post and respond when things start rolling?
 
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