I think we're just about ready. Soon, I will be posting the introductory post on the
Playing the Game messageboards. It will be titled
Shackled City: A Gestalt Campaign. A few things, though, before we officially begin.
First, I would like to ask permission to expand on your character's backstories during play. Introduce acquaintances, expand on histories, etc. I will never make something up completely out of the blue, or deny anything to your character, but I simply wanted to ask each of you first.
Second, as I mentioned before, I would like this campaign to be story-like, even carry a novel quality to it. To maintain this, I would request everyone to write in the same format. Mainly, third person narrative, past tense. Please use
color to express thoughts and dialogue and
italics for internal thoughts.
Third, a note concerning everone's gestalt sorcererous powers: they are unique. The "Sorcerer," per se, does not exist in the campaign world (although wizards do). Magic comes from only two sources, the divine (via gods or nature) or the arcane (through study or music). The idea of "magic from within" is an entirely foreign concept, possibly even abhorrent.
Each of your characters recognize they have a unique ability to manipulate magic. When your character began to manifest their powers is up to you. How they have dealt with it, hidden it, or flaunted it is up to you as well. But gestalts and sorcerers are
definitely not the norm.
Fourth, if you did not have enough time to create a character, feel free to keep up with the game, both on the PbP thread and this OOC one. If anyone drops out, I would like to keep my eyes open for alternate players.
Fifth, who needs a fifth?!
All players, please let me know if everything sounds good to you. Feel free to ask any questions, and I will try my best to answer and clarify. As soon as I get confirmation back from everyone, we may begin!