[OOC] Shamutanti Hills - psi/gng [3/4]

The ic thread is up.

Umm, the horses, unless indicated otherwise on your character sheets, are ponies (not the tiny shetland types, but not quite as large as a horse, and kinda shaggy). Ponies are by far the most common form of mount in the kingdoms, and the are particularly hardy and well suited to the hills. I think that all for the moment. Have fun. Its time for me to go to work.

thotd.
 

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Sidebar: on the Gods.

This sort of came to me (as these things tend to do) as I was on my way to the video store. Its just my initial musings, so thoughts and input are more than welcome, they are expected. Just kidding. About the expected bit that is.

Which reminds me. Sado, could you post up a bit about how you see Telak. We really should get that sorted. Thanks.

And nice work in Tobatty everyone.

SIDEBAR: ON THE GODS

First and above all is the mother godess, the Earth, Gaia. The beginning and end of all things. Around her circle her two consorts - the Sun, Solar, and Moon, Lunar. They rise from their resting place in the east and enter the mother godess in the west at the end of each pass across the heavens. And from these unions were born all the other forces of the world - the winds, the waves, the tides, the season and the storms. Each of them children of the earth, gods themselves, their numbers almost uncountable.

Solar is revered as the giver of strength and vigour. Lunar is revered as the giver of intellect and wisdom.

Long ago, in the golden age, the Sun and the Moon crossed the skys at will. But in each was a small wyrm of jealousy for the attention given to the other by the Earth. Each of the consorts attempted to undermine the devotion to the other. The Moon touched the world with fear and doubt and The Sun with rage and cruelty. When the Earth discovered what had been done, she was angered. But as she was about to purge the world of these things, she noticed that not all mortals submitted to them and the spirit light that burned in those that struggled was brighter than that she had ever seen before. The mortals had been granted, she realised, a blessing, although it was a harsh one.

But she could not let the actions of her consorts go unpunished. So she summed them to her and commanded them to march a fixed path across the skys as a sign of their eternal obedience to her. Should they ever deviate, she would distroy them. And so from that day forth they did as commanded they did as commanded because they new that the Earth did not threaten, and while she was loving, she was not forgiving.

But the a small wyrm of jealousy remained within both them. So both the Sun and the Moon secretly summoned the dragons to them. Solar offered them great strength and power in return for taking the gift of fire and metal working to his followers. With it they could build weapons and grow strong. Lunar offered knowlegde and wisdom in return for taking the gift of the White Mind, the ability to manipulate the Flux, to his followers so with it they could grow strong.

Once again the Earth found out. Without a word she commanded the sun to withdraw for six months and the moon to turn his face every month in order that each could contemplate his weakness. At the sense of loss each felt at the isolation during their period of banishment each was overcome with remorse. They realised that the next time they erred would be their last. Both knelt before the Earth and begged her to help them overcome the wyrm with them. The earth just smiled and told them they had to tear it out themselves. Both paled at the thought, wondering if they had the courage. But both found it and ripped out the wyrm from within. The Earth commanded them to throw it down to the ground. Both were horrified at idea of what would result from such an action. The Earth just watched them in silence. Knowing that they failed her twice, the sun and the moon did as they had been told.

Purged of their wyrms, the Earth allowed them to return to the heavens where they were told to watch over the people of the surface and help them to overcome their own wyrms as they themselves had.
 

I like the Gods idea you have presented. Oddly enough, I started with a similar premiss for my current regular game. Earth was alone in the dark and sang a forbidden song to create Moon, in her excitement she sang again more strongly and created Sun who immediately tried to eat moon. Their stuggles eventually led to the creation of the Lessor Gods, Dragons, Elements and the planes. Lessor songs by these beings created everything else. They sleep now. Great minds think alike and all that. I couldn't seem to get a decent set of mechanics for the players and worshippers in general from just the three, so I evenatully ended up with a fairly traditional pantheon, with Demon Lords, Devils and Yugoloths in power while the big three sleep. I'll be interested to see where you go with it.

Scotley
 

So how does the regular Fighting Fantasy Pantheon fit in? Are we using them at all? I guess I could make Telak a local deity in Ruddlestone if not.
 

Thanks Scotley.

Sado. Good question. I went through the AFF site. I suspected that there was a pantheon, but don't remember running across it. The whole discussion is rather more fluffy than in a regular game because there is no divine magic in play. But I would still like to get something in place.

I will have another look over the AFF materials asap, but it may not be all that soon. If you want to post up a brief rundown of the pantheon, or ideas on how to work this, please jump in.

Ultimately, I will go with what people want.

the head of the dog.
 

Re: Horses - Eluvan mentioned that Lirithan was riding in his post. I just wanted to check if that was his intention. He didn't confirm it so I assume that he wasn't and he is walking.
 

doghead said:
Thanks Scotley.

Sado. Good question. I went through the AFF site. I suspected that there was a pantheon, but don't remember running across it. The whole discussion is rather more fluffy than in a regular game because there is no divine magic in play. But I would still like to get something in place.

I will have another look over the AFF materials asap, but it may not be all that soon. If you want to post up a brief rundown of the pantheon, or ideas on how to work this, please jump in.

Ultimately, I will go with what people want.

the head of the dog.

Yeah, I was surprised they didn't have a section on the gods of Titan too. It really isn't going to affect my character very much, so it's not really important, but if you're interested there's another good site I found that's got other information relating to Titan:
http://homepage.ntlworld.com/kenneth.beuden/FightingFantasy/

Here's the section on the gods:
http://homepage.ntlworld.com/kenneth.beuden/FightingFantasy/Theology/Theology-Index.html#Charts

And the entry for Telak, Casparan's deity:
Telak
The God of Courage. He is the son of the Goddess Courga and the God Fourga (note that in Khare, where Courga is a God, Telak is not worshipped). He is often associated with Rogaar, the Lion Lord. He is also known as Orial as well as The Swordbearer, The Shieldbearer and The Warrior. He is the Patron of all warriors and professional mercenaries. He is a member of the Hall of Mind .

Lendleland nobility worship him. In Brice he is also worshipped. In this country the church of the Swordbearer (as he is known there) is powerful and along with the church of the Dyshyos (Fourga) impose a heavy tithe on those who are permitted to own their own land and live in the cities.

Ruddlestone is governed by the priesthood of Telak the Swordbearer, but allows religious tolerance within certain limits to churches of gods friendly to Telak (Courga, Fourga, Throff, and Filash for instance are notable examples). The priests of Telak in Ruddlestone lead monk-like lifestyles. The high priest, or priest-king, is the head of the Telak church in Ruddlestone and is its monarchial ruler. Worship of Telak unites all classes in Ruddlestone. The current priest-king is called Rogar, the Lion King, who takes Telak's association with Rogaar, the Lord of Lions, to the hilt.

The Arm of Telak is a God-forged weapon that was used by the forces of Vymorna to repel the onslaught of the army of Evil and chaos laying siege to them. It was located after the Prince of that Realm (a devotee of Telak) was visited by Telak in a dream. With the exception of the Talisman of Loth (which is not considered a weapon by many scholars) this is one of only two God-forged weapons known to be present in Titan, the other being the Spear of Doom used in the defeat of Voivod.

Telak is often portrayed as a heavily armoured warrior accompanied by a lion. His armour may well be golden as will be his sword. The Golden Sword is actually his symbol as well. This symbol is often to be found tattooed on the backs of the sword hand of warriors. Alternatively Telak has appeared in visions as a Dragon and as a giant Lion. He is closely associated with Rogaar. The priests of Telak, who are known to take up the adventuring life, clad themselves in golden robes, gold being his sacred colour.
 
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A Heads Up.

It looks like I'm going to be away from the keyboard for about a week. At this point looks like it will be from the 9th to the 14th of December. During this time I suspect that my internet access will be minimal.

the head of the dog.
 

XP Allocation: Stead of Tabotty and Encounter with the bear

Stead of Tabotty: 200 XP

I liked the way you guys handled this. I'm going to post another sidebar soon, this one on nobility. But basically I'm thinking along lines much as you played it here.

Sado: I also need to get back to you on Telak and his place - sorry about the delay. I've been mulling over ideas and have checked out the AFF sites, but have been procrastinating the implimentation. :/

Encounter with the Bear: 225 XP

Please update your characters and if you have not done so, post them in the [rg] thread.

thotd
 
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A little on Sean Beck.

To recap:
doghead said:
You have all heard something of the stead of Beck and the man who commands the loyalty of those who live there. Sean Beck.

Sean Beck was one of the great warriors of the Analand. His name appears in many of the stories told by your fathers and uncles and grandfathers even. Three Rivers Running and The Burning of Cymara are the most well known tales which spring to mind. If the tales are true, then he is a bear of a man who few can lay a weapon on when he has a spear in hand. But for the last dozen years or so he has lived out here and shunned the city, although the stories don't speak to that.

Brendyn: [sblock]According to the stories he is bold and direct, both in his manner and in battle. He hasn't been to the city for years as far as you know. You've met Sean Beck once or twice as a child. You dimly remember him as a huge bear of a man who laughed loudly and intimidated you somewhat. You get the feeling that your father was also somewhat intimidated by the man, although why you were never really sure.[/sblock]

Casparan: [sblock]You have heard the name of Sean Beck, but have not met the man yourself. According to the stories he is bold and direct, both in his manner and in battle. He hasn't been to the city for years as far as you know.[/sblock]

Erik: [sblock]According to the stories he is bold and direct, both in his manner and in battle. He hasn't been to the city for years as far as you know. You have been to the Stead of Beck twice. The first time was to hunt wolves that were raiding the area. You spoke to Beck a few times and found him to have little time for niceties and small talk, but plenty for drinking and laughing and his family. The second time the area was being harrassed by goblin raiders, and things were not going well. You had little time to talk with Beck, but thought the years weighed heavily on him and his temper was darker than before.[/sblock]

Lirithan: [sblock]You have heard the name of Sean Beck, but have not met the man yourself. According to the stories he is bold and direct, both in his manner and in battle. He hasn't been to the city for years as far as you know.[/sblock]
 

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