Camelot
Adventurer
Sorry, I'm working on a workable map!
Shamans normally attack from afar, either through their spirit companion (which can be summoned anywhere in a close burst 20) or with ranged implement powers (which are usually ranged 5). Depending on which powers you have determines how close you tend to get to the melee battle to attack. In this battle, though, you are right next to two hands and your spirit companion. A good strategy is to have your companion next to your allies but far from you; however, the hands will most likely be attracted to attacking your bear, since it seems most dangerous at the time.
Nerdytenor was right in his assumption, but because of the shaman's strategy that I just described, this usually isn't an issue, since you are usually farther away. But this is the Ultimate Dungeon! Nothing is "as usual" here!
Shamans normally attack from afar, either through their spirit companion (which can be summoned anywhere in a close burst 20) or with ranged implement powers (which are usually ranged 5). Depending on which powers you have determines how close you tend to get to the melee battle to attack. In this battle, though, you are right next to two hands and your spirit companion. A good strategy is to have your companion next to your allies but far from you; however, the hands will most likely be attracted to attacking your bear, since it seems most dangerous at the time.
Nerdytenor was right in his assumption, but because of the shaman's strategy that I just described, this usually isn't an issue, since you are usually farther away. But this is the Ultimate Dungeon! Nothing is "as usual" here!