OOC Twisted Infinity


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There was some discussion in the other thread but I'm not sure it ever got answered.

Wrahn, additional powers in items: x1.5 or x2?
 

Pyrex said:
There was some discussion in the other thread but I'm not sure it ever got answered.

Wrahn, additional powers in items: x1.5 or x2?

x1.5 I am still not sure I like it, but there it is in the errata and I thought I should probably give it a whirl. I had ammended the character creation rules but should have posted something more.

Thanks for pointing that our Ferrix.
 

Wrahn, how about whipping us up a thread in the Rogue's Gallery?

Dimitri has been finished and reposted.

Any feedback would be appreciated.
 
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What spells are you planning on Twinning?

Kind of curious as I've never found Twin to be all that good. I'd almost always rather cast a 9th level spell (or Empowered 7th) instead of a Twinned 5th.
 

Enervation to start with. Scorching Ray and Fireball, if I´m low of 9th level slots to cast Meteor Swarm. But I´m looking forward: with 10th level slots it´s possible to twin Greater Dispel Magic and cast Twin Empowered Enervation. If I get a greater rod of maximize, that could mean Twin Maximized Empowered Enervation. That´s... like 11 negative levels, on average *drools*
 

I'm definately with you on the Twin Greater Dispel, but given the wide differences of opinion on the subject we should probably get Wrahn to chime in on how Empower and/or Maximize interact with Twin.

Here's another silly question not covered by the rules: If you Twin say, Fireball, can you seperately apply Mastery of Elements (and headache=on Mastery of Shaping) to each of the two Fireballs (setting, fer ex, one to Sonic and one to Acid)?

One more note: Given your focus on combat magic, you should consider picking up at least one spell that doesn't allow for SR. (Summon, Cloudkill, Acid Fog, etc)
 
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