OOC Twisted Infinity


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For reference, I am changing Starmantle so the DC of the reflex save is not so ridiculously easy.

I am debating the DC equal to the HD of the creature inflicting the damage or the damage dealt. Any input on this?
 

Wrahn said:
For reference, I am changing Starmantle so the DC of the reflex save is not so ridiculously easy.

I am debating the DC equal to the HD of the creature inflicting the damage or the damage dealt. Any input on this?

Standard DC's equal 10 + 1/2 character level or HD. I think that'd stand for a reasonable DC. Damage scales far faster than saves ever do so I think that would be a bad thing for it to go off of.

Thus something with 20 HD would have a save DC of 20, something with 10HD would have a save DC of 15 and so on.
 

Ferrix said:
Standard DC's equal 10 + 1/2 character level or HD. I think that'd stand for a reasonable DC. Damage scales far faster than saves ever do so I think that would be a bad thing for it to go off of.

Thus something with 20 HD would have a save DC of 20, something with 10HD would have a save DC of 15 and so on.


The standard is 10 + 1/2 HD/level + approriate ability mod (which would be strenghth or dex depending on what they used to hit.) We can probably go with that.
 

Wrahn said:
The standard is 10 + 1/2 HD/level + approriate ability mod (which would be strenghth or dex depending on what they used to hit.) We can probably go with that.

I'm gonna have a fun time trying to even bother making one of those saves. Figure about equal HD and strength, that's a DC of 26 or so right there. I'll have to roll a 15 or higher, makes the spell far less useful in my opinion.
 
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Ferrix said:
I'm gonna have a fun time trying to even bother making one of those saves. Figure about equal HD and strength, that's a DC of 26 or so right there. I'll have to roll a 15 or higher, makes the spell far less useful in my opinion.

Yeah, well for you. But imagine if you will a roguish character with a +30 Reflex save... I have to consider that too.

Okay how about the first time you are hit the striking creature needs to make an appropriate save (DC 19 (10 + level of spell + stat mod), I am thinking Fort being the most appropriate) or you take half damage from that target until the duration expires.
 

Wrahn said:
Yeah, well for you. But imagine if you will a roguish character with a +30 Reflex save... I have to consider that too.

Okay how about the first time you are hit the striking creature needs to make an appropriate save (DC 19 (10 + level of spell + stat mod), I am thinking Fort being the most appropriate) or you take half damage from that target until the duration expires.

I'd say Reflex just to keep at least the same, that seems like a better mechanic.
 

Here is my first working draft. Tell me what you think and offer any suggestions. Nothing here is really set in stone or nearly complete.

Bishop Kross
Human
Psychic Rogue 15/Pyrokinetcist 5

STR 19+4(12 base, lvl 1, headband of perfect excellence 6)
DEX 25+7(15 base, 1 level, 6 headband of perfect excellence, 3 manual)
CON 14+2(13 base, 1 level)
INT 18+3(15 base, 3 tome)
WIS 17+3(10 base, 1 level, 6 headband)
CHA 16+3(15 base, 1 level)

SAVES
Fort 9+2 11
Refl 13+7 20
Will 6+5 11

BAB 14/9/4
melee 19/14/9
ranged 21/16/11
Iniative +7
HP
AC
flatfooted
touch

Psychic Rogue
48 pp/day, powers known 12, level known 4
sneak attack +5d6, evasion, dangersense[uncanny dodge, improved uncanny dodge],trap finding, blindspot, decoy.

Pyrokineticist
fire lash, fire adaptation, hand afire, bolt of fire, weapon afire, nimbus.

Skills [368]
autohypnosis 19+3
balance 20+7
bluff 19+3
climb 19+5
concentration 19+2
decipher script 20+4
diplomacy 19+3
disable device 20+4
escape artist 19+7
hide 19+7
jump 19+5
listen 19+5
move silently 19+7
open locks 19+7
perform 19+3
search 19+4
sleight of hand 19+7
spot 19+5
tumble 19+7


FEATS
mental leap, psionic body, psionic fist, wounding attack, speed of thought, rapid metabolism [inertial armor]

POWERS
1 farhand
2 wall walker
psionic find traps
psionic knock
psionic levitate
body equilibrium
3 body adjustment
dimension slide
hustle
microkinesis
control air
4psionic dimension door

Equipment
phasing leather ectoplasmic armor 76 320

skin of the claw 16 000
skin of the hero 77 500
skin of proteus 84 000
astral crown of fiery ruin 67 500
beast 33 750
third eye of veiwing 10 180
boots of evlen kind 2 500
handy haversack 2 000
helm of comp languages/read magic 5 200
headband of perfect excellence 4800 000
manual/tome +3[dexterity/intelligence] 82 500*2
 
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TheOneAboveAll said:
Here is my first working draft. Tell me what you think and offer any suggestions. Nothing here is really set in stone or nearly complete.

Where's the psychic rogue from? I haven't seen it before other than some house ruled ones on the boards here. It's a great idea though in my opinion for a class.

You might want to post up the costs of your equipment just to make Wrahn's job easier, as well as the total number of skill points you have and such. :-) Looks interesting so far.
 


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