Ooops!We're in the Elemental Chaos! Round 2(Next up:Annalist,Victim,Halford)

Atanatotatos

First Post
The Legion Devils' blades bounce off Kozaar's skin while his axe slashes the War Devil's flesh.
The Bone Devil teleported away struggles and frees itself from the tentacles that had followed it.
Two more Legion Devils move. One engages Sharm but cannot hit him, while the other strikes Devastation.

View attachment 38318

[sblock=initiative and status, Round 1]

Ok...Evard's BT hits: Ice Devil 2, Cambion 1 and 3, Bone Devil 1 and 2, and Legion devil 11, that dies.
Sharm is hit by the War Devil for 19 dmg, slided and knocked prone in *K11* (disregard the map). He gets 5 temp hp.
He's also hit by Cambion3, for 18 more dmg.

Sharm provokes Opportunity Attack from the War Devil and the bone devil. Both hit, 24 total dmg.
Devastation is hit by a Legion Devil and takes 8 dmg.
Fire storm hits: Legion Devil 6, Cambion, Ice Devil 2
Sharm is hit by the Legion Devil 8 and takes 8 dmg.

Kozaar hits the War Devil. The Bone Devil 2 makes its save. Devastation takes 8 dmg.

NOTE:THE RED AND YELLOW AURAS BOTH INFLICT A -2 PENALTY TO HIT TO ENEMIES, BUT THEY'RE DIFFERENT EFFECTS AND STACK.
NOTE2:THE BLUE SQUARE MARKS THE EVARD'S BT EFFECT
NOTE3:THE GREEN SQUARE MARKS THE FIRE STORM ZONE

-Devastation HP:115/131, HP:5/8, AP:1 SW:1 +7, +2 AC[sblock=expended]Blood squall, Close QuartersFool's Opportunity[/sblock]
-Bone devil 1 -22, Immobilized(save-2)
-Cambion 1 -53, Immobilized(save -2)
-Ice devil 2 -48, Immobilized(save -7)
-Senara HP:108/108, HS:8/9, AP:1 SW:1, Stealth 17, +2 all defenses, invisible farther than 5 squares[sblock=expended]Blur, Stoneskin[/sblock]
-War Devil -35, cold vulnerability 5(Kozaar's turn)
-Legion Devil 1
-Ice devil 1
-Cambion 2
-Cambion 3 -22, Immobilized(save -2)
-Eiran HP:106/109, HS:8/9, AP:1 SW:1, Total Defense, +2 all defenses, invisible farther than 5 squares [sblock=expended]Ice Storm, Blur[/sblock]
-Legion devil 2
-Legion devil 3
-Legion devil 4
-Sharm HP:59/145, HS:11/14, AP:1 SW:1, +2 AC, Total Defense [sblock=expended]Relentless Assailant[/sblock]
-Legion devil 5
Legion devil 6
-Legion devil 7
-Brudd HP:131/131 HS:8/11, AP:0 SW:1 +2 AC[sblock=expended]Battle Pyres, Couter of second chances, Shield of Faith, Fire StormBoots of the Fencing Master[/sblock]
-Cambion 4
-Legion devil 8
-Kozaar HP:130/159, HS:10/15, AP:1 SW:1, resist all 10, +2 AC, Marked by War Devil, +2 to enemies attack vs you, -5 all defenses(Bone Devil's turn)[sblock=Expended]Dragonbreath Strike[/sblock]
-Bone devil 2 -22, Immobilized(save-2)
-Legion devil 9
-Legion devil 10
Legion devil 11
[/sblock]
 
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Redclaw

First Post
Ignoring the annoyance posed by the legion devils, Devastation focuses his efforts on the bone devil above him. He crouches down and continues to move with the creature, then slashes out with his dagger at an exposed weak spot in its armored skin.

[sblock=ooc] Disheartening Strike vs. Bone Devil, hits AC 36 for 28 damage, and it's a rattling power, so the Bone Devil is at -2 to attack rolls until the end of my next turn[/sblock]
 

Atanatotatos

First Post
The Bone Devil is taken aback by Devastation's blow, and goes for an easier target. The only it can reach being still grappld by tentacles is Kozaar, but both swings of its claws can't reach the dragonborn.
After receiving orders from the Bone Devil, another cambion shoots at Devastation. The tiefling is barely scorched by the fire, but he's knocked prone by the impact.
The Ice Devil trapped by tentacles struggles but cannot free itself.

View attachment 38362


[sblock=initiative and status, Round 3]

Devastation hits the Bone Devil, which misses Kozaar. Devastation takes 21 dmg (reduced to6) and is knocked prone.

NOTE:THE RED AND YELLOW AURAS BOTH INFLICT A -2 PENALTY TO HIT TO ENEMIES, BUT THEY'RE DIFFERENT EFFECTS AND STACK.
NOTE2:THE BLUE SQUARE MARKS THE EVARD'S BT EFFECT
NOTE3:THE GREEN SQUARE MARKS THE FIRE STORM ZONE

-Devastation HP:109/131, HP:5/8, AP:1 SW:1 +7, +2 AC, Prone[sblock=expended]Blood squall, Close QuartersFool's Opportunity[/sblock]
-Bone devil 1 -50, -2 attcks(Devastation's turn),Immobilized(save-2)
-Cambion 1 -53, Immobilized(save -2)
-Ice devil 2 -48, Immobilized(save -7)
-Senara HP:108/108, HS:8/9, AP:1 SW:1, Stealth 17, +2 all defenses, invisible farther than 5 squares[sblock=expended]Blur, Stoneskin[/sblock]
-War Devil -35, cold vulnerability 5(Kozaar's turn)
-Legion Devil 1
-Ice devil 1
-Cambion 2
-Cambion 3 -22, Immobilized(save -2)
-Eiran HP:106/109, HS:8/9, AP:1 SW:1, Total Defense, +2 all defenses, invisible farther than 5 squares [sblock=expended]Ice Storm, Blur[/sblock]
-Legion devil 2
-Legion devil 3
-Legion devil 4
-Sharm HP:59/145, HS:11/14, AP:1 SW:1, +2 AC, Total Defense [sblock=expended]Relentless Assailant[/sblock]
-Legion devil 5
Legion devil 6
-Legion devil 7
-Brudd HP:131/131 HS:8/11, AP:0 SW:1 +2 AC[sblock=expended]Battle Pyres, Couter of second chances, Shield of Faith, Fire StormBoots of the Fencing Master[/sblock]
-Cambion 4
-Legion devil 8
-Kozaar HP:130/159, HS:10/15, AP:1 SW:1, resist all 10, +2 AC, Marked by War Devil, +2 to enemies attack vs you, -5 all defenses(Bone Devil's turn)[sblock=Expended]Dragonbreath Strike[/sblock]
-Bone devil 2 -22
-Legion devil 9
-Legion devil 10
Legion devil 11
[/sblock]
 
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Atanatotatos

First Post
[size=-2]ooc:Leif, didn't you just retreat and use the total defense action?
If you're referring to round 3, it's just no Sharm's turn yet.
[/size]
 


Victim

First Post
Senara squeezes the orb, directing her spell to continue crushing those in the area. Then she drops a freezing blizzard at the foes clustered to the south to kill many of the infernal soldiers.

[sblock=Action]Minor Action: Sustain Evard's: attack everyone who isn't immobilized in the area; those already immobilized take 1d10+5
Roll Lookup

1d20+24; 1d20+22; 1d20+22; 1d20+22; 1d20+17; 2d10+12; 1d10+5 → [5,24] = (29) War Devil
1d20+24; 1d20+22; 1d20+22; 1d20+22; 1d20+17; 2d10+12; 1d10+5 → [5,22] = (27) Legion Devil 5
1d20+24; 1d20+22; 1d20+22; 1d20+22; 1d20+17; 2d10+12; 1d10+5 → [15,22] = (37) Legion Devil 10
1d20+24; 1d20+22; 1d20+22; 1d20+22; 1d20+17; 2d10+12; 1d10+5 → [5,22] = (27) Cambion 2
1d20+24; 1d20+22; 1d20+22; 1d20+22; 1d20+17; 2d10+12; 1d10+5 → [11,17] = (28) Devastation

Hmm, Senara is invisible to most of those enemies (I think), so that could be another +2 on everyone but the War Devil. She already has CA against him because of Wintertouched.

1d20+24; 1d20+22; 1d20+22; 1d20+22; 1d20+17; 2d10+12; 1d10+5 → [9,9,12] = (30)

Those hit by above attack take 30 necrotic damage and immobilized (save at -2)

1d20+24; 1d20+22; 1d20+22; 1d20+22; 1d20+17; 2d10+12; 1d10+5 → [4,5] = (9)

Those already immobilized (Bone Devil 1, Ice Devil 2, Cambion 1, Cambion 3) in the area take 9 necrotic.

Standard Action: Winter Wrath to K12.
Winter’s Wrath: Abu2 within 10. +22 v F: H: 2d8+12 cold. E: zone UENT: grants concealment, creatures starting turn in the area take 7 cold damage. Can end as minor.

Roll Lookup
1d20+24 → [16,24] = (40) Bone Devil
1d20+24 → [19,24] = (43) Legion Devil 5
1d20+24 → [3,24] = (27) Legion Devil 9
1d20+24 → [19,24] = (43) Legion Devil 4 (superior cover)
1d20+24 → [2,24] = (26) Legion Devil ? (top)
1d20+24 → [14,24] = (38) Legion Devil ? (bottom)
Roll Lookup
1d20+19; 1d20+19; 1d20+19; 2d8+12 → [9,19] = (28) Kozaar
1d20+19; 1d20+19; 1d20+19; 2d8+12 → [16,19] = (35) Devastation
1d20+19; 1d20+19; 1d20+19; 2d8+12 → [8,19] = (27) Sharm
1d20+19; 1d20+19; 1d20+19; 2d8+12 → [3,6,12] = (21)

21 cold damage on a hit (10 to allied creatures). Creatures starting in the zone take 7 cold damage (3 for allies?)

Move Action: Move to B12, Stealth: Roll Lookup 1d20+10 → [3,10] = (13)

[/sblock]


[sblock=Status]
HP 108/108. 8/9. AP 1.

+1 to surge value (28), +2 power to bonus to defenses and Invisible to creatures 5 or more squares away.

[sblock=Powers used]
Orb of Imposition, E
Winter's Wrath, E

Blur, D
Stoneskin, D
Evard's, D
[/sblock]
[/sblock]
 

Atanatotatos

First Post
Senara's attack chills to death several Legion Devils. The war Devil observes the scene calmly and shouts a few orders in the direction of an Ice Devil and a cambion. The first nails Sharm with its longspear, while the latter floats out of the Tentacles' reach.
Then the War Devil disappears and again the Bone Devil retakes its place.
A Legion Devil charges Brudd, hitting him on a forearm.
Then the Ice Devil that just attacked Sharm moves away, seemingly measuring the distance from the nearby Bone Devil, then, hitting the ground with its spear, releases a huge burst of chilling energy that hits and freezes Kozaar and Sharm.
What's worse, while moving to get the Bone Devil out of its attack's range, the Ice Devil has spotted Senara, and it lands a wicked blow of its spear on her chest.
The Cambion that moved on order of the War Devil causes a flame to erupt right where its ally is standing surrounded by Sharm and Kozaar, and the fire hits both the dragonborn and the Legion Devil, though the result disappoints him: while Kozaar takes little damga from the flame, the Devil's resistance fail him, and it falls dead.
The grappling Cambion creates a flame in the exact same place, and burns both Sharm and Kozaar, managing to free itself of the tentacles too.

View attachment 38366


[sblock=initiative and status, Round 3]

Devastation hits the Bone Devil, which misses Kozaar. Devastation takes 21 dmg (reduced to6) and is knocked prone.

Evard's BT hits only Legion Devil 10. Winter's Wrath hits: Bone Devil, Legion Devil 5, Legion Devil 4, Legion Devil 3 and Devastation. Zone damage is halved on allies too.
The War Devil recharges one power. It lets Ice Devil 1 make a basic attack and Cambion 2 move. Sharm is hit for 18 dmg and is slowed (save ends) Legion Devil 1 charges and hits Brudd for 8 dmg. The Ice Devil releases a close burst 5 that hits Kozaar and Sharm (attack's vs Will); they suffer 5 ongoing cold dmg and are immobilized, save ends. The Ice Devil also hits Senara for 18 dmg and slow, save ends.
Kozaar takes 7 fire dmg, 5 ongoing(save), pretty irrelevant.
Same attack and same damage from Cambion 3, Sharm is hit too this time, 17 dmg and 5 ongoing for him.

Btw, I remembered to add 10 hp to Sharm's Total, so I corrected the previous status.

NOTE:THE RED AND YELLOW AURAS BOTH INFLICT A -2 PENALTY TO HIT TO ENEMIES, BUT THEY'RE DIFFERENT EFFECTS AND STACK.
NOTE2:THE BLUE SQUARE MARKS THE EVARD'S BT EFFECT
NOTE3:THE GREEN SQUARE MARKS THE FIRE STORM ZONE
NOTE4:THE LIGHT BLUE SQUARE MARKS THE WINTER'S WRATH ZONE

-Devastation HP:99/131, HP:5/8, AP:1 SW:1 +7, +2 AC, Prone[sblock=expended]Blood squall, Close QuartersFool's Opportunity[/sblock]
-Bone devil 1 -80, -2 attacks(Devastation's turn),Immobilized(save-2)
-Cambion 1 -62, Immobilized(save -2)
-Ice devil 2 -57, Immobilized(save -7)
-Senara HP:90/108, HS:8/9, AP:1 SW:1, Stealth 13, +2 all defenses, invisible farther than 5 squares, slowed(save) [sblock=expended]Blur, Stoneskin, Evard's Black Tentacles, Orb of Imposition, Winter's Wrath[/sblock]
-War Devil -35, cold vulnerability 5(Kozaar's turn)
-Legion Devil 1
-Ice devil 1
-Cambion 2
-Cambion 3 -31
-Eiran HP:106/109, HS:8/9, AP:1 SW:1, Total Defense, +2 all defenses, invisible farther than 5 squares [sblock=expended]Ice Storm, Blur[/sblock]
-Legion devil 2
-Legion devil 3
-Legion devil 4
-Sharm HP:34/155, Slowed(save) HS:11/14, AP:1 SW:1, +2 AC, Total Defense, 5 ongoing cold and immobilized (save), 5 ongoing fire(save) [sblock=expended]Relentless Assailant[/sblock]
-Legion devil 5
Legion devil 6
-Legion devil 7
-Brudd HP:123/131 HS:8/11, AP:0 SW:1 +2 AC[sblock=expended]Battle Pyres, Couter of second chances, Shield of Faith, Fire StormBoots of the Fencing Master[/sblock]
-Cambion 4
-Legion devil 8
-Kozaar HP:116/159, HS:10/15, AP:1 SW:1, resist all 10, +2 AC, Marked by War Devil, +2 to enemies attack vs you, ongoing cold 5 and immobilized (save), ongoing 5 fire(save), ongoing 5 fire(save)[sblock=Expended]Dragonbreath Strike[/sblock]
-Bone devil 2 -22
-Legion devil 9
-Legion devil 10
Legion devil 11
[/sblock]
 
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Annalist

First Post
Eiran peered cautiously around the pillar that he was using for cover. The Legion Devils that had been swarming along the northern edge of the great hall had moved down to engage his companions. That gave the young Wizard some breathing room and a bit of a clearer shot. There weren't as many immortals clustered tightly together as he would have liked, but it would have to do. I better make this count, he thought grimly.

Whispering a few words of power, Eiran conjured a multi-hued ball of scintillating light in the palm of his right hand and sent it streaking towards one of the menacing Ice Devils.

[sblock=Round 3 Actions]Minor: None
Move: Walk to A5.
Standard: Cast prismatic burst at I6.

Prismatic Burst
Encounter * Arcane, Implement, Radiant
Standard Action / Area burst 2 within 20 squares
Target: Each creature in burst
Attack: Intelligence vs. Will
Hit: 3d6 + Intelligence modifier radiant damage, and the target is blinded until the end of your next turn.

Attack Rolls (lookup):
1d20+22 = 25 vs. Ice Devil #2
1d20+22 = 39 vs. Legion Devil #2
1d20+22 = 39 vs. Legion Devil #7

Damage Roll (lookup):
3d6+12 = 22[/sblock]
 

Atanatotatos

First Post
Eiran's spell terminates instantly the two Legion Devil, but the Ice Devil in its range is unaffected.

View attachment 38369

[sblock=initiative and status, Round 3]

Devastation hits the Bone Devil, which misses Kozaar. Devastation takes 21 dmg (reduced to6) and is knocked prone.

Evard's BT hits only Legion Devil 10. Winter's Wrath hits: Bone Devil, Legion Devil 5, Legion Devil 4, Legion Devil 3 and Devastation. Zone damage is halved on allies too.
The War Devil recharges one power. It lets Ice Devil 1 make a basic attack and Cambion 2 move. Sharm is hit for 18 dmg and is slowed (save ends) Legion Devil 1 charges and hits Brudd for 8 dmg. The Ice Devil releases a close burst 5 that hits Kozaar and Sharm (attack's vs Will); they suffer 5 ongoing cold dmg and are immobilized, save ends. The Ice Devil also hits Senara for 18 dmg and slow, save ends.
Kozaar takes 7 fire dmg, 5 ongoing(save), pretty irrelevant.
Same attack and same damage from Cambion 3, Sharm is hit too this time, 17 dmg and 5 ongoing for him.

Btw, I remembered to add 10 hp to Sharm's Total, so I corrected the previous status.

NOTE:THE RED AND YELLOW AURAS BOTH INFLICT A -2 PENALTY TO HIT TO ENEMIES, BUT THEY'RE DIFFERENT EFFECTS AND STACK.
NOTE2:THE BLUE SQUARE MARKS THE EVARD'S BT EFFECT
NOTE3:THE GREEN SQUARE MARKS THE FIRE STORM ZONE
NOTE4:THE LIGHT BLUE SQUARE MARKS THE WINTER'S WRATH ZONE

-Devastation HP:99/131, HP:5/8, AP:1 SW:1 +7, +2 AC, Prone[sblock=expended]Blood squall, Close QuartersFool's Opportunity[/sblock]
-Bone devil 1 -80, -2 attacks(Devastation's turn),Immobilized(save-2)
-Cambion 1 -62, Immobilized(save -2)
-Ice devil 2 -57, Immobilized(save -7)
-Senara HP:90/108, HS:8/9, AP:1 SW:1, Stealth 13, +2 all defenses, invisible farther than 5, slowed(save) squares[sblock=expended]Blur, Stoneskin, Evard's Black TentaclesOrb of Imposition, Winter's Wrath[/sblock]
-War Devil -35, cold vulnerability 5(Kozaar's turn)
-Legion Devil 1
-Ice devil 1
-Cambion 2
-Cambion 3 -31
-Eiran HP:106/109, HS:8/9, AP:1 SW:1, Total Defense, +2 all defenses, invisible farther than 5 squares [sblock=expended]Ice Storm, Blur[/sblock]
-Legion devil 2
-Legion devil 3
-Legion devil 4
-Sharm HP:34/155, Slowed(save) HS:11/14, AP:1 SW:1, +2 AC, Total Defense, 5 ongoing cold and immobilized (save), 5 ongoing fire(save) [sblock=expended]Relentless Assailant[/sblock]
-Legion devil 5
Legion devil 6
-Legion devil 7
-Brudd HP:123/131 HS:8/11, AP:0 SW:1 +2 AC[sblock=expended]Battle Pyres, Couter of second chances, Shield of Faith, Fire StormBoots of the Fencing Master[/sblock]
-Cambion 4
-Legion devil 8
-Kozaar HP:116/159, HS:10/15, AP:1 SW:1, resist all 10, +2 AC, Marked by War Devil, +2 to enemies attack vs you, ongoing cold 5 and immobilized (save), ongoing 5 fire(save), ongoing 5 fire(save)[sblock=Expended]Dragonbreath Strike[/sblock]
-Bone devil 2 -22
-Legion devil 9
-Legion devil 10
Legion devil 11
[/sblock]
 
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