No, see, if it was demonstrably true, then being that type of GM would mean players would always do what you're saying. They don't (as evidenced by my group), therefore it's demonstrably false.
I was commenting on your reply to his style. If you're saying that his style might make it so some players may not want to play with him, then yes, that's true. Of course, that's true of basically every play style, so... okay?
I think you have very little idea how much fun you or your players would have. Of course, you'll disagree, but that's okay. You know your players much better than I do, so you can make a judgement call on what they'd like much better than I can. Then again, on that note, I know my play style much better than you do, and I can make a judgement call on how players respond to it much better than you can.
I guess we'll call it a wash?
I doubt he's as dictatorial as you're making him out to be. Which is why I posted what I did, and said I could strongly sympathize with him.
My view of "what I say goes" is probably as unwavering as his. Of course, that's true of nearly every GM, it's just a matter of where they draw that line. Can your players vote to bypass challenges without rolling? Can one person just make up stuff that happens, even if he's not GMing? Probably not.
The GM gets to make the final call on these sorts of things, just like Pilgrim said. And, if the player doesn't like it, he can walk. Just like Pilgrim said. And if the GM doesn't want to adjust to the players' preferred style, he doesn't have to run a game for them. Just like Pilgrim said.
Calling him dictatorial, or implying he's a tyrant, is potentially mischaracterizing his point.
And he gets the final say on his game. His wants for the game trumps theirs, like Pilgrim said. Now, one of his wants might be to run a style that they explicitly want, and that's cool. It doesn't contradict what Pilgrim said. However, if he doesn't want to, his want trumps theirs, and they can walk if they want to. Just like Pilgrim said.
That's if there's a problem with his style, right? Because I have an extremely similar approach to running a game that Pilgrim does, and I have absolutely no problem retaining or obtaining players. I think that implying that "what the GM says goes" is somehow tyrannical and will drive players off is misleading. Or, perhaps you don't understand that it isn't always the case. Either way, I think it's demonstrably wrong.
Feel free to disagree. I'm not saying to run your game differently. I'm saying that in my games, while I'm open to feedback (as is Pilgrim, from his posts), I get the final call, and I'm running the game the way I want to. Blow it out of proportion all you want. At the end of the day, I have a full group of players who love my game and my style. Implying that I'll somehow lose them will only amuse me. As always, though, play what you like